What is this for, perhaps that will give a better understanding? In your other thread I suggested packing the textures into a POT sized image. This can be done non-programmatically, in photoshop or GIMP for example. You may also want to turn inScaling off if you're loading bitmaps using the BitmapFactory, and have your source bitmaps be POT sized originally.
On Friday, October 7, 2011 6:37:46 AM UTC-4, saex wrote: > > i need to load non POT bitmaps into my opengl es app for android. > > What i need is to overlap my non POT bitmap into another bitmap with > POT size. I need to overlap the non POT bitmap in the center of the > POT bitmap. > > How can i do it? > > i tryed with createScaledBitmap but it stretches the image and i dont > want that. > > Thanks > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en