But it seems to only work with an Edit Text view, I understand it
makes little sense to do so but is there a way I can have it
permanently raised for say an image view?
I too am looking for a very simple way to just pop up a soft keyboard
for my graphical screen (being an ImageView), to next
Call the method on InputMethodManager to show the soft keyboard.
On Wed, Apr 29, 2009 at 11:06 AM, blindfold seeingwithso...@gmail.comwrote:
But it seems to only work with an Edit Text view, I understand it
makes little sense to do so but is there a way I can have it
permanently raised
My apologies for resurrecting this thread, but is it possible now to
not display the soft keyboard when the EditText view receives an on
touch event?
I've looked at IMM code and the closest thing I can find for doing
such a thing is hideSoftInputFromWindow(IBinder windowToken) but I'm
not too
One can set, android:windowSoftInputMode=stateVisible in the
AndroidManifest...
Cheers.
On Mar 17, 2:14 pm, me tun a...@tpg.com.au wrote:
Thanks Dianne, I've had a quick look through the code and have seen
how the onTouchEvent in the TextView Class has been modified to
display the soft
In the InputMethodManager class, there seems to be a method
showSoftInput(view) @param view: The currently focused view, which
would like to receive soft keyboard input. I have tried calling this
as follows:
InputMethodManager imm = (InputMethodManager)
If you are going to use new features before these is an SDK, you will want
to read through the source code java docs and the code itself to figure out
what you want to do. In this case WindowManager.LayoutParams has new
options for controlling the input method, View has new methods, and the
Thanks Dianne, I've had a quick look through the code and have seen
how the onTouchEvent in the TextView Class has been modified to
display the soft keyboard if it is both focused and touched (how
profound). I've managed to get it to display by clicking a button,
but really I'd like it called in
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