Some additional information:
I overrode the drawable methods and found onBoundsChange() was being called
on return to the map activity. I suppose there is a redraw of some sort,
but not sure where. At this time the bounds are different.
I have a workaround... but I would still like an answer as
*bump*
On Feb 17, 1:46 pm, Carter ccjerni...@gmail.com wrote:
I'm seeing a bug with overlays onMapViewwith the Nexus One. Pinch
and zoom multitouch gestures don't scale my overlays until the user
releases the gesture, at which point the overlay redraws itself. In
contrast, the My Location
hello,
i have a similar problem. i want to see a picture or a text, if i
click on an itemizedoverlay. my i-overlay is implemented in an own
class.
In my main app i add my itemizedoverlays:
if(symbol[i].equals(huhu))
item = new OverlayItem(ov, PICTURE, description.get(i));
else
No i wasn't aware, i will grab it and have a look, thanks.
When you say use a single image for the entire route, do you mean
create the image of the route using the positions and mapView zoom
level, then overlay that image?
On Oct 1, 6:08 pm, polyclefsoftware dja...@gmail.com wrote:
Are you
Not had any response, but my solution is to add a bit of intelligence
to my activity to only add the overlays that would be displayed on the
map currently visible by the map view. I have no idea about how the
mapView goes about doing this, but it appears to be really slow at
doing so. So i am
What you could try is to use just one instance of your Overlay
subclass that includes all the 60 icons that you want to show on the
map.
-Mika
On Oct 1, 4:08 pm, Ne0 liamjamesalf...@googlemail.com wrote:
Not had any response, but my solution is to add a bit of intelligence
to my activity to
Thanks for your response Mika, but unless i am misunderstanding what
you are saying, it is doing just that, that causes the laggy result.
When i let the Overlay (super class) and map view handle which
overlays should be visible in the mapView, it becomes so slow it is
unusable.
Liam
On Oct 1,
Do you mind sharing what type of app it is? Why are you rendering 60
overlays at a time?
Could the problem simply be solved by showing 10 overlays at a time
and just prompting the user to search for more if those 10 do not meet
their needs?
On Sep 28, 8:51 am, Ne0 liamjamesalf...@googlemail.com
Essentially its a tracker, one part of the app tracks gps location and
logs it to a file, the other part loads the file into a mapView with
the readings (taken every 10 or however many seconds you like),
essentially loading the route you took. This is for using when going
off road, i am into
Are you aware of My Tracks? It's a free tracker and probably does
exactly what you want.
If you still wanted to develop your own, there's no need to mark every
reading with a separate overlay. Just use a single image for the
entire route and update the image every time you update the route.
That
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