Thanks for help.
Regards
Prakhy
On Jan 13, 9:47 am, k_day wrote:
> Here is a custom layout written by Romain Guy that displays a grid of
> images. You may be able to adapt it for your purposes:
>
> http://code.google.com/p/miffed/source/browse/GUI/src/uk/ac/ic/doc/ge...
>
> Other than that, sta
Thanks for help.
Regards
Prakhy
On Jan 13, 9:47 am, k_day wrote:
> Here is a custom layout written by Romain Guy that displays a grid of
> images. You may be able to adapt it for your purposes:
>
> http://code.google.com/p/miffed/source/browse/GUI/src/uk/ac/ic/doc/ge...
>
> Other than that, sta
Thanks for help.
Regards
Prakhy
On Jan 13, 9:47 am, k_day wrote:
> Here is a custom layout written by Romain Guy that displays a grid of
> images. You may be able to adapt it for your purposes:
>
> http://code.google.com/p/miffed/source/browse/GUI/src/uk/ac/ic/doc/ge...
>
> Other than that, sta
Here is a custom layout written by Romain Guy that displays a grid of
images. You may be able to adapt it for your purposes:
http://code.google.com/p/miffed/source/browse/GUI/src/uk/ac/ic/doc/gea05/miffed/wigets/GridLayout.java
Other than that, start writing some code. Talking about what you wa
my actual aim is too build a chess UI using android platform. So i
need to split the images into coordinates and get touch events over
the same. And also i need highlight the possible combinations for
touched pawn. So i need to get something more than the coordinates in
order to take further moves.
You won't get separate touch events for the same image, but you can
however get the coordinates of your touch event relative to its
parent, or itself, depending on want you want. So given the
coordinates of the touch, you can easily determine where on the image
you may be touching.
It is possible
Thanks both of you.
I need to provide touch events for different parts of the image. The
touch areas might also need to
scale automaticallybased on the screen dimensions and screen
resolution. Is it possible to touch events dynamically
as coordinates changes(in different devices)..?
Prakhy
--
You
You need to use a framelayout or make your own view class
On Jan 11, 1:03 pm, k_day wrote:
> You will probably want to write your own layout. See here for more
> information:
>
> http://developer.android.com/guide/topics/ui/custom-components.html
>
> The SDK has a pretty easy to use animation fr
You will probably want to write your own layout. See here for more
information:
http://developer.android.com/guide/topics/ui/custom-components.html
The SDK has a pretty easy to use animation framework. There are some
good examples in this document:
http://developer.android.com/guide/topics/gra
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