[android-developers] Re: ScreenDensity for WVGA in Donut Emulator

2009-09-16 Thread lilbyrdie
Hi, WVGA should be 800x480 pixel resolution. I would hope that the emulators would all draw pixel-to-pixel on whatever screen you're running on. That means they would all technically get the same pixel density -- the host machines. However, the idea is the simulate hardware that is of a

[android-developers] Re: ScreenDensity for WVGA in Donut Emulator

2009-09-16 Thread Romain Guy
I also noticed that the physical size of the WVGA is far bigger than that of the HVGA. That's normal. On your monitor, pixels have a fixed size. The more pixels you have... You can ask the emulator to simulate the real physical size of a device though (see the -scale flag.) Considerting that

[android-developers] Re: ScreenDensity for WVGA in Donut Emulator

2009-09-16 Thread Xavier Ducrohet
On Wed, Sep 16, 2009 at 6:05 AM, xinit gerard.pa...@gmail.com wrote: Hello Something looks wrong to me. I select, WVGA emulator, Then code that uses the DisplayMetric class I return the following values Density: 1 Width In Pixels: 320 Width in Pixels: 520 XDY: 160 XDX: 160 This is