[android-developers] Re: Social Gaming Platforms

2010-04-19 Thread Michael A.
Thanks for the information Junde. I am already registered and just now got access to the SL beta SDK for Android, so I'll be spending some time to look this over and test it in the coming weeks. Regards, Michael A. On Apr 14, 5:02 am, Junde jun...@gmail.com wrote: Hi Michael, Rob and Mauricio,

[android-developers] Re: Social Gaming Platforms

2010-04-16 Thread Maurício
Nice to know that at least one of the companies is actually interested in the developers :) On Apr 14, 4:02 am, Junde jun...@gmail.com wrote: Hi Michael, Rob and Mauricio, I'm Junde from Scoreloop and I'm here to help :) Yes, our Android platform is currently only available to a few

[android-developers] Re: Social Gaming Platforms

2010-04-14 Thread Michael A.
@Justin: That's a very good point Justin. I doubt that Apple will be able to kill off the truly established social sites, however, for two reasons: 1. The Apple social gaming platform seems as if it is going to be fairly limited (leaderboards and chat?). The established social sites offer

[android-developers] Re: Social Gaming Platforms

2010-04-14 Thread Michael A.
Apologies for the awful formatting of my previous message. Regards, Michael A. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send

[android-developers] Re: Social Gaming Platforms

2010-04-14 Thread Maurício
Thanks for the suggestions guys, I'll take a look at both TapJoy and Geocade. I agree, Justin. The way I see it, and assuming this companies want to survive, the solution is not only to integrate with Apple's service (if possible) but also diversify among different platforms. A common platform

[android-developers] Re: Social Gaming Platforms

2010-04-14 Thread Junde
Hi Michael, Rob and Mauricio, I'm Junde from Scoreloop and I'm here to help :) Yes, our Android platform is currently only available to a few developers we are talking to. We're building up our features set to match our iPhone social gaming capabilities, so we're currently only able to work

[android-developers] Re: Social Gaming Platforms

2010-04-13 Thread Michael A.
Tapjoy is an ad platform, as far as I can see. Not quite what the original poster asked. Mauricio, there is a third solution: - GeoCade (http://www.geocade.com). It is quite limited in features (from what I can see, only regional high scores, but I haven't tried to get hold of the SDK).

[android-developers] Re: Social Gaming Platforms

2010-04-13 Thread Michael A.
My first reply seems to have been misdirected. Apologies. As I mentioned in that post: Tapjoy seems to be an ad platform; not quite what the original poster requested. Geocade (http://www.geocade.com); is an alternative solution to the two you mention, Mauricio. It does not seem very

Re: [android-developers] Re: Social Gaming Platforms

2010-04-13 Thread Justin Giles
One thing that I worry about with these 3rd party high score/social sites is that they all sort of started out geared towards iPhone. Since Apple is going to start their own social gaming thing, built into the SDK, it kind of makes me wonder if these 3rd party companies are going to dissolve into

[android-developers] Re: Social Gaming Platforms

2010-04-11 Thread Rob Mazur
Tapjoy (http://www.tapjoy.com) now supports Android. They look pretty solid. Rob On Apr 11, 6:10 am, Maurício pmauricio.co...@gmail.com wrote: I'm looking for cross-platform social gaming platforms, essentially for high-scores and achievements but also for multi-player. Basically I came