[android-developers] Re: inApp soundgeneration possible without heavy use of CPU ?

2011-08-07 Thread Doug
On Jul 31, 1:35 pm, Peter Pippinger pe...@pippinger.de wrote: So my question: is it possible to do some synthesizer-calculation in Java for the music with not to much CPU-consumption? Maybe you have some links (maybe also to some apps which are doing something like this)? I think if you do a

[android-developers] Re: inApp soundgeneration possible without heavy use of CPU ?

2011-08-06 Thread Peter Pippinger
Hello Paul, no, i have tried to keep within java. Since this is my first game: Do the big ones also use c(++) in the way you have described? Does it seamless integrate in Eclipse, or is it very complicated to do so? Kind regards, Peter On 2 Aug., 04:00, Paul Turchenko paul.turche...@gmail.com

[android-developers] Re: inApp soundgeneration possible without heavy use of CPU ?

2011-08-01 Thread Paul Turchenko
First guess: have you tried moving heavy stuff to C/C++ and linking via JNI? On Jul 31, 3:35 pm, Peter Pippinger pe...@pippinger.de wrote: Hello, I have now completed my first app (https://market.android.com/details?id=com.pippinger.android.frogthisw...). For the music I was working