rooster 808 wrote:
Is it possible for the App to create a new file/asset and write this
into the /assets directory.
No. The assets/ are stored inside the signed-and-sealed APK and cannot
be modified at runtime.
The reason being, that's the only way I
can tell webkit will load a local
Hi Mark,
I have tried this earlier and I was able to load HTML files with
Images/CSS/javascript specified over there properly.
But this does not work properly when we try to load any HTML file
which has CSS is specified with the import keyword. Any how the html
file gets loaded, but the CSS is
To explain the in short,
If we try to load local HTML file [through ContentProvider] in which
the css is specified with import keyword, the css deoes not get
properly applied.
Thanks,
AJ
On Sep 18, 3:50 pm, AJ ajeet.invinci...@gmail.com wrote:
Hi Mark,
I have tried this earlier and I was
AJ wrote:
If we try to load local HTML file [through ContentProvider] in which
the css is specified with import keyword, the css deoes not get
properly applied.
I am very much *not* a CSS expert. With that in mind:
-- have you tried fully-qualifying the URL you use with @import?
-- is there
Hi Mark,
I have given the fully-qualified url of CSS. But don't know why this
is happening.
I will make small app and will try to open an issue on this if could
not get answer on this forum.
Ideas from the experts are very much welcome.
Thanks,
AJ
On Sep 18, 4:13 pm, Mark Murphy
I know one way that works for sure. Open a server socket inside your
app, then specify http://localhost:1234 inside WebView. This seems
like a hack (and maybe it is :-) but it's much simpler than fighting
with WebView.
On Sep 18, 10:41 am, Jason Proctor jason.android.li...@gmail.com
wrote:
i
Are you trying to load HTML file and its corresponding resources
locally?
Thanks,
AJ
On Sep 18, 9:05 am, rooster 808 rich.al...@gmail.com wrote:
Is it possible for the App to create a new file/asset and write this
into the /assets directory. The reason being, that's the only way I
can
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