Re: [android-developers] Re: using the uses-library to hide DLC

2011-08-21 Thread Ryan Routon
Well, it seems for our model where we would not want the user to download the content until they have the main app, the only way to do this is with the in app purchasing and having our own server push the content. Does anyone know of a game out there that is currently doing this? On Thu, Aug 18,

[android-developers] Re: using the uses-library to hide DLC

2011-08-18 Thread jamesc
On Aug 18, 8:23 am, Jeremy Lakeman jer...@servalproject.org wrote: I'm thinking of doing something similar, where the main application can download and install additional apk's directly from our web site. But I haven't got around to experimenting with it yet. Won't the user device need to have

[android-developers] Re: using the uses-library to hide DLC

2011-08-17 Thread Ryan Routon
Also, if anyone has a better solution for DLC your feedback would be appreciated =). This is a major issue for us since our main app is more or less just a framework for adding additional content and games. -- You received this message because you are subscribed to the Google Groups Android