Hello Everyone,

I am trying to run widgets on wvga resolution emulator.
But with such a wide screen I thought I  could populate more number of
widgets but looks like the same number of widgets would fill as in hvga
screen.
I have set the *ro*.sf.lcd_density=220;
I could layout 3 clocks widgets;
When I set  *ro*.sf.lcd_density=160
even then I could just layout 3 clock widgets;
All the widgets look fine.
I want to know is it possible to configure the screen resolution to load
more number of widgets onto the screen by changing*.

*Is it possible that by keeping dpi=160 and wvga I can populate more widget
?

I am doing this exercise not from an app developer point of view but from
platform point of view.

-- 
with regards vishal

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