the source of framework shows that use offset as void * directly, than what should I do before call glDrawElements ?
/* void glDrawElements ( GLenum mode, GLsizei count, GLenum type, GLint offset ) */ static void android_glDrawElements__IIII (JNIEnv *_env, jobject _this, jint mode, jint count, jint type, jint offset) { glDrawElements( (GLenum)mode, (GLsizei)count, (GLenum)type, (const GLvoid *)offset ); } --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---