I think Dianne Hackborne stated in one of the live wallpaper related
threads that many devices have problems with managing more than one
OpenGL contexts. The context is where all your OpenGL states get
stored and managed. I assume there's no solution to this as it's
probably tightly connected to
Check this bug
http://code.google.com/p/android/issues/detail?id=2828q=glsurfaceviewcolspec=ID%20Type%20Status%20Owner%20Summary%20Stars
- as you'll see current implementation allows only one glsurfaceview
instance per process
On Mar 18, 8:36 am, Tim Liu timl...@gmail.com wrote:
Hi,
I'm
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