320x240 screens are not supported in the current platform, thought this is
on the roadmap. You can play around with such resolutions by adjusting the
density appropriately... however, if your problems is that the UI shown on
that screen is too -small- rather than being too large, then I don't
If the issue is that the icons are tiny (say 3 pixels by 3 pixels
wide) then you need to adjust the density/dpi returned by your
framebuffer kernel driver (/dev/fb0) to the Android lower layer.
Regards,
Peter
On Feb 18, 2009, at 12:32 AM, cack wrote:
Hi Sir,
I'm porting Android to our