Re: [Audiogames-reflector] Announcing Codename Cygnus - an Interactive Radio Drama for iOS!

2013-09-23 Thread AudioGames.net ForumNew releases room: SLJ
Re: Announcing Codename Cygnus - an Interactive Radio Drama for iOS! You can only download the first 3 episodes at the moment. Well, Im sure youll enjoy the game a lot, mainly because of the replay value.URL: http://forum.audiogames.net/viewtopic.php?pid=149442#p149442

[Audiogames-reflector] Three monkeys: An upcomming audiogame for pc

2013-09-23 Thread AudioGames.net ForumNew releases room: SLJ
Three monkeys: An upcomming audiogame for pc Hi all.I just found this announcement, and it sounds wanderfull. This sounds like a interesting very big and unique audiogame which have never been seen before.Read more at:http://leviathyn.com/games/news/2013/09 … -impaired/Where you can watch a

Re: [Audiogames-reflector] Three monkeys: An upcomming audiogame for pc

2013-09-23 Thread AudioGames.net ForumNew releases room: SLJ
Re: Three monkeys: An upcomming audiogame for pc Hi.Ive found more great stuff:Pretty creeby storey:http://www.youtube.com/watch?v=xX0PAGCEDfwIm really looking forward to this. It sounds so amazing, especialy because it sounds like an open world game from the description from the blog.URL:

Re: [Audiogames-reflector] Three monkeys: An upcomming audiogame for pc

2013-09-25 Thread AudioGames.net ForumNew releases room: SLJ
Re: Three monkeys: An upcomming audiogame for pc Hi.Listening to the trailer, it sounds like this game is going to be an open world rpg game, where the story is not forcing you to go to spicific locations, but only when you wants to, when you feel like progressing on the storyline. The only

Re: [Audiogames-reflector] Completely accessible new iOS game, Freeq

2013-09-26 Thread AudioGames.net ForumNew releases room: SLJ
Re: Completely accessible new iOS game, Freeq Well, I must have messed something up or simply not looked very careful. The game is in my gamecenter now. URL: http://forum.audiogames.net/viewtopic.php?pid=149718#p149718 ___ Audiogames-reflector

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-09-27 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone [[wow]], StrangerNik. I think youre right. So thats maybe the reason for I never find any special weapons on sub3, because cheaters are looting it all? I have looted for hours but only found armour, shots and medkits.URL:

Re: [Audiogames-reflector] Teaser trailer for Papa Sangre II released

2013-09-29 Thread AudioGames.net ForumNew releases room: SLJ
Re: Teaser trailer for Papa Sangre II released Ill say the trailer is too short to say anything yet. But Im looking forward to it.URL: http://forum.audiogames.net/viewtopic.php?pid=150037#p150037 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Death Match

2013-09-29 Thread AudioGames.net ForumNew releases room: SLJ
Re: Death Match [[wow]], really, [[wow]] dude. Multiplayer sounds so awesome man.URL: http://forum.audiogames.net/viewtopic.php?pid=150038#p150038 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-09-30 Thread AudioGames.net ForumNew releases room: SLJ
Re: Revelation - Exploration and discovery puzzle, by Aprone Hi.first I was going to say this game isnt my kind of games, but having read others comments in the topic after having played the game for a half hour yesterday, I begin to like it.Yes, the information about the delete key is missing

Re: [Audiogames-reflector] New software utility package coming soon, GLApps

2013-09-30 Thread AudioGames.net ForumNew releases room: SLJ
Re: New software utility package coming soon, GLApps Hi.This sounds simular to Dolphin Guide:http://www.yourdolphin.com/productdetail.asp?id=30Sounds nice that youre offering that for free. I think thatll help a lot of people who dont have the money for paied software.URL:

Re: [Audiogames-reflector] Teaser trailer for Papa Sangre II released

2013-09-30 Thread AudioGames.net ForumNew releases room: SLJ
Re: Teaser trailer for Papa Sangre II released Hi Nicky and welcome to the forum.Im also interested to hear more about the new game. Will it have more levels than the first game? What about unlockables and acheevements? It would be nice if it have gamecenter support with lots of acheevements.Im

Re: [Audiogames-reflector] Death Match

2013-10-01 Thread AudioGames.net ForumNew releases room: SLJ
Re: Death Match [[wow]], Danny. This sounds so epic! I hope the operation goes well, and keep up the good work man.URL: http://forum.audiogames.net/viewtopic.php?pid=150247#p150247 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Announcing Codename Cygnus - an Interactive Radio Drama for iOS!

2013-10-02 Thread AudioGames.net ForumNew releases room: SLJ
Re: Announcing Codename Cygnus - an Interactive Radio Drama for iOS! Hi.Damn I hope the last two episodes of mission 1 will be released very soon. It seems as the developers are waiting for a big release. URL: http://forum.audiogames.net/viewtopic.php?pid=150322#p150322

Re: [Audiogames-reflector] Announcing Codename Cygnus - an Interactive Radio Drama for iOS!

2013-10-02 Thread AudioGames.net ForumNew releases room: SLJ
Re: Announcing Codename Cygnus - an Interactive Radio Drama for iOS! Well, thats of course your choice. Dont buy mission 2 if you dont enjoy the game. No one is forcing you to buy it. URL: http://forum.audiogames.net/viewtopic.php?pid=150326#p150326

Re: [Audiogames-reflector] Solara

2013-10-02 Thread AudioGames.net ForumNew releases room: SLJ
Re: Solara Hi.Having been pretty busy lately, I nearly forgot all about this game.In an other topic, I mentioned a Youtube channel where a guy who Im not sure about who is, is demonstrating a lot of IOS apps and games. He have also demonstrated this game which reminded me again that I should

Re: [Audiogames-reflector] Death Match

2013-10-03 Thread AudioGames.net ForumNew releases room: SLJ
Re: Death Match Ethin wrote:That is not how you spell my name! It is E, T, H, I, N. Not E, T, H, A, N. I can take that very offensive. I do not respect people very much if they spell my name liek that. Dont do it again.Dude, seriously, dont be childish man. Its easy to see that was typed wrong

Re: [Audiogames-reflector] Solara

2013-10-03 Thread AudioGames.net ForumNew releases room: SLJ
Re: Solara Hi.Im liking the game so far. I like the simple gameplay, and I like the game more than I thought I would. So I think Ill play this game for a while.Its really great the developer have made the game that much accessible. I havent found anything which doesnt work yet. URL:

Re: [Audiogames-reflector] Solara

2013-10-03 Thread AudioGames.net ForumNew releases room: SLJ
Re: Solara Hi again.Sorry for massive posting. I have a question, or rather something which annoys me a bit:When youre about to unlock a new hero, why does this hero then block one of the slots until youve unlocked it? Its like I cant choose to remove the hero which says locked, and I only have

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-10-04 Thread AudioGames.net ForumNew releases room: SLJ
Re: Revelation - Exploration and discovery puzzle, by Aprone [[wow]], vcaparica. Thanks for this awesome feedback. This game would indeed fit very nicely on a smartphone.URL: http://forum.audiogames.net/viewtopic.php?pid=150509#p150509 ___

Re: [Audiogames-reflector] Solara

2013-10-04 Thread AudioGames.net ForumNew releases room: SLJ
Re: Solara Hi again for the 4th time. Ive figured out why the game just sits there and you cant do anything. It happens for me if I try to train a hero and I dont have any gold left or do something simular, where Im out of food or gold. I dont know if this only happens on my device, but its

Re: [Audiogames-reflector] VIPGamesZone: Now with games for Android!

2013-10-06 Thread AudioGames.net ForumNew releases room: SLJ
Re: VIPGamesZone: Now with games for Android! Hi.No, I dont think there are any news. The weird thing is that they are not spreading out the news, but we have to find it by mistake, and spread it out to the community. Thats really strange, since I assume the company is interested in people

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-06 Thread AudioGames.net ForumNew releases room: SLJ
Re: bokurano daiboukenn 3 Hi.[[wow]], I didnt expected that after getting home from a busy weekend. Sounds really nice, and I look very much forward to play the game.However, as Im writing this, the website is down. So Ill just wait, and maybe grab a newer version where the updating feature

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-06 Thread AudioGames.net ForumNew releases room: SLJ
Re: bokurano daiboukenn 3 Hi.Downloading now, but it goes very slow. [[wow]] the game is big. URL: http://forum.audiogames.net/viewtopic.php?pid=150767#p150767 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Death Match

2013-10-07 Thread AudioGames.net ForumNew releases room: SLJ
Re: Death Match Hi.Regarding the forum on your new website, I think its best to keep the discussion here on the audiogames forum so people dont have to look at multiple places to follow the discussion of the game. Just a suggestion though. URL:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-08 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone blindndangerous wrote:Obviously you did...I doubt he banns players randomly.Aprone doesnt bann people randomly, he doesnt even bann people anymore. Its the Swamp net which bans people, so you should contact Aprone about it, or get an explanation or get unbanned

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-08 Thread AudioGames.net ForumNew releases room: SLJ
Re: bokurano daiboukenn 3 Brad: You should be able to delete every posts you have written.URL: http://forum.audiogames.net/viewtopic.php?pid=151021#p151021 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-08 Thread AudioGames.net ForumNew releases room: SLJ
Re: bokurano daiboukenn 3 Hi.Why not drop App local and just use NVDA translater instead?URL: http://forum.audiogames.net/viewtopic.php?pid=151034#p151034 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-08 Thread AudioGames.net ForumNew releases room: SLJ
Re: bokurano daiboukenn 3 Hi.So I finally got some time to check out the game.The game doesnt copy the text to the clipboard. How can I change that? I dont feel like continue before I can use the NVDA translator.URL: http://forum.audiogames.net/viewtopic.php?pid=151051#p151051

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-08 Thread AudioGames.net ForumNew releases room: SLJ
Re: bokurano daiboukenn 3 Hi.So I finally got some time to check out the game.The game doesnt copy the text to the clipboard. How can I change that? I dont feel like continue before I can use the NVDA translator.Edit: I figured out how to solve this.For those who have the same issue:1: Launch

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-09 Thread AudioGames.net ForumNew releases room: SLJ
Re: bokurano daiboukenn 3 Hi.Bladestorm360: You should consider adding information on how to enable the text to clipboard feature in the first post of this topic. If people are havingt issues on using the NVDA translator, please read my post 165. Damn, this game is totally amazing! Im only at

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-09 Thread AudioGames.net ForumNew releases room: SLJ
Re: bokurano daiboukenn 3 Are there some of you who are in the later stages who can answer my questions in post 204?URL: http://forum.audiogames.net/viewtopic.php?pid=151169#p151169 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-09 Thread AudioGames.net ForumNew releases room: SLJ
Re: bokurano daiboukenn 3 sswwaaiikkee: Post, 165! URL: http://forum.audiogames.net/viewtopic.php?pid=151203#p151203 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Three monkeys: An upcomming audiogame for pc

2013-10-09 Thread AudioGames.net ForumNew releases room: SLJ
Re: Three monkeys: An upcomming audiogame for pc Hi.Ww. Sounds like youre going to open up the doors into a totally new and different world when it comes to gaming in the blind community. Im looking so much forward to that.Have you made any kind of object scanners in the game so you know

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-09 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone Does he even replies to other mails?URL: http://forum.audiogames.net/viewtopic.php?pid=151206#p151206 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-10 Thread AudioGames.net ForumNew releases room: SLJ
Re: bokurano daiboukenn 3 garrett wrote:Doesnt the game have cheatsComplete the game to figure that out. Hayri Tulumcu wrote:how can i enter the third dore in the first stage? in stage 1-1You need to find a key, but I dont remember where. :)I havent fully checked out that stage yet.sswwaaiikkee

Re: [Audiogames-reflector] Three monkeys: An upcomming audiogame for pc

2013-10-10 Thread AudioGames.net ForumNew releases room: SLJ
Re: Three monkeys: An upcomming audiogame for pc Hi.Is this game going to be a fully 3d game with x, y, and z coordinats?URL: http://forum.audiogames.net/viewtopic.php?pid=151299#p151299 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-12 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone Hi.Im also willing to pay for sure, and Im also willing to pay more than Ive already done by donating. I cant connect as well. I dont get any messages about being banned, but it just says connecting, and just sits there...I have never been in contact by someone

Re: [Audiogames-reflector] Death Match

2013-10-13 Thread AudioGames.net ForumNew releases room: SLJ
Re: Death Match Hi. Unlockable weapons would be amazing.URL: http://forum.audiogames.net/viewtopic.php?pid=151645#p151645 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Solara

2013-10-13 Thread AudioGames.net ForumNew releases room: SLJ
Re: Solara Jabberwocky: Thank you very much for making this clear. URL: http://forum.audiogames.net/viewtopic.php?pid=151649#p151649 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Teaser trailer for Papa Sangre II released

2013-10-13 Thread AudioGames.net ForumNew releases room: SLJ
Re: Teaser trailer for Papa Sangre II released Hi.[[wow]], Im looking very much forward to the new game. I like the idea on using the gyroscope. Blindside is an amazing game which I cant recommend enough. Okay I wont play it again just for my own enjoyment, but that first play through was an

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-16 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone Hi.I dont see how the hacking issues can continue in the new RPG since as Aprone said earlier, you can host your own server. Well, I dont know if no news regarding this means bad news. URL: http://forum.audiogames.net/viewtopic.php?pid=151998#p151998

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-16 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone Deng: Lol. Nice suggestion there. I love it.URL: http://forum.audiogames.net/viewtopic.php?pid=152054#p152054 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-17 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone Hi.Aprone have you considered making a closed beta testing team with people you trust? Well, if you even trust someone in the blind community. Lol. Just kitting. URL: http://forum.audiogames.net/viewtopic.php?pid=152118#p152118

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-17 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone I didnt mentioned something about signing up for a closed beta testing team. If that was a possibility, all those troubles would never end. I ment Aprone should pick a few people he trust and put those into a beta testing team, and probberly not tell anyone about

Re: [Audiogames-reflector] Death Match

2013-10-19 Thread AudioGames.net ForumNew releases room: SLJ
Re: Death Match [[wow]], guys. Ill check this out later today.One question which I might have missed: Is the multiplayer system running on a central server, or are you putting up your own server?URL: http://forum.audiogames.net/viewtopic.php?pid=152352#p152352

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-20 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone Hi.Would it be possible to make a central place, for example on the main swamp server, where people have to create their account? Then, they could choose what server they wanna play on, and switch between servers when they wants to. I could imagine better

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-20 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone [[wow]]! As Im writing this, 94 people have donated to Aprone. That just shows how much we love all the work youre doing. Aprone would you mind changing my name to slj in the donating message in Swamp if you dont already have done this? Just so people know who I

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-21 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone Hi.Aprone thanks for changing my name in the donation message.I know the server is coded in Visual basic. Does that mean it only runs in Windows? or would it be possible in any way to run this in Linux, Unix, Mac or any other operating system than Windows?If we

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-21 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone [[wow]], I didnt know that about the language file. Lol. Sometimes, I feel pretty stupid. URL: http://forum.audiogames.net/viewtopic.php?pid=152698#p152698 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-22 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone Haramir: Yep I see. I think he ment hes sorry to hear about all those attacks, and he simply just said that wrong, because of the lag of english.cansino I totally agree. Yesterday, i tried for more than 10 minutes. I tried and tried to connect, but I never got

Re: [Audiogames-reflector] Announcing Codename Cygnus - an Interactive Radio Drama for iOS!

2013-10-23 Thread AudioGames.net ForumNew releases room: SLJ
Re: Announcing Codename Cygnus - an Interactive Radio Drama for iOS! Well, still no news yet. I hope the best...URL: http://forum.audiogames.net/viewtopic.php?pid=153002#p153002 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Scrolling Battles

2013-10-25 Thread AudioGames.net ForumNew releases room: SLJ
Re: Scrolling Battles Hi.I have just introduced a lot of kids who dont speak english to this game, and they really likes it. Can this game easily be translated in any ways? Maybe in a future update?Speaking about this game, that reminds me about Scrolling battle 2. I havent heard much about

Re: [Audiogames-reflector] new SB enemi pack released!

2013-10-25 Thread AudioGames.net ForumNew releases room: SLJ
Re: new SB enemi pack released! Hi.Coolness. So can you switch between this pack and the original pack in the game, or do you need to replace the files and overwrite the original pack?URL: http://forum.audiogames.net/viewtopic.php?pid=153125#p153125

Re: [Audiogames-reflector] new SB enemi pack released!

2013-10-25 Thread AudioGames.net ForumNew releases room: SLJ
Re: new SB enemi pack released! Cool, thanks for your reply.URL: http://forum.audiogames.net/viewtopic.php?pid=153151#p153151 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Scrolling Battles 2

2013-10-25 Thread AudioGames.net ForumNew releases room: SLJ
Re: Scrolling Battles 2 Hi.How is the development going of this game?URL: http://forum.audiogames.net/viewtopic.php?pid=153153#p153153 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Scrolling Battles

2013-10-25 Thread AudioGames.net ForumNew releases room: SLJ
Re: Scrolling Battles Hi.I have just read through the SB2 topic again, and now I remember. Lol. Are you still working on this game?URL: http://forum.audiogames.net/viewtopic.php?pid=153154#p153154 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Scrolling Battles

2013-10-27 Thread AudioGames.net ForumNew releases room: SLJ
Re: Scrolling Battles Well, interesting that Masen dont check this topic that much.URL: http://forum.audiogames.net/viewtopic.php?pid=153396#p153396 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Teaser trailer for Papa Sangre II released

2013-10-27 Thread AudioGames.net ForumNew releases room: SLJ
Re: Teaser trailer for Papa Sangre II released Hi.Papa sangre 2 is comming out the 31th of october. Im damn much looking forward to this. URL: http://forum.audiogames.net/viewtopic.php?pid=153399#p153399 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Teaser trailer for Papa Sangre II released

2013-10-27 Thread AudioGames.net ForumNew releases room: SLJ
Re: Teaser trailer for Papa Sangre II released Hi.Papa sangre 2 is comming out the 31th of october. Im damn much looking forward to this. URL: http://forum.audiogames.net/viewtopic.php?pid=153399#p153399 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Teaser trailer for Papa Sangre II released

2013-10-27 Thread AudioGames.net ForumNew releases room: SLJ
Re: Teaser trailer for Papa Sangre II released Hi.Papa sangre 2 is comming out the 31th of october. Im damn much looking forward to this. URL: http://forum.audiogames.net/viewtopic.php?pid=153399#p153399 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Teaser trailer for Papa Sangre II released

2013-10-27 Thread AudioGames.net ForumNew releases room: SLJ
Re: Teaser trailer for Papa Sangre II released Hi.Papa sangre 2 is comming out the 31th of october. Im damn much looking forward to this. URL: http://forum.audiogames.net/viewtopic.php?pid=153399#p153399 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Teaser trailer for Papa Sangre II released

2013-10-27 Thread AudioGames.net ForumNew releases room: SLJ
Re: Teaser trailer for Papa Sangre II released Hi.Papa sangre 2 is comming out the 31th of october. Im damn much looking forward to this. URL: http://forum.audiogames.net/viewtopic.php?pid=153399#p153399 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Adventure At C:

2013-10-28 Thread AudioGames.net ForumNew releases room: SLJ
Re: Adventure At C: Hi.Keep up the good work man. Nice to hear that youre still working on the game.TheOnlyPKMNmaster wrote:Who thinks creating your own viruses with OGG files is a good idea?I am considering it!Lol, that could be understood in more than one way. URL:

Re: [Audiogames-reflector] Scrolling Battles

2013-10-28 Thread AudioGames.net ForumNew releases room: SLJ
Re: Scrolling Battles Mason cant have much interest in the game when he wont reply on feedback and answer questions. Well, thats sad.URL: http://forum.audiogames.net/viewtopic.php?pid=153450#p153450 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-28 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone I also like the Kai day.It would be damn awesome if this was put in Swamp later on in a sepret map called map 1 B or something. Then people could just play the game normally on the other maps, and then it was only people who were on map 1 B who got an item when

Re: [Audiogames-reflector] Teaser trailer for Papa Sangre II released

2013-10-28 Thread AudioGames.net ForumNew releases room: SLJ
Re: Teaser trailer for Papa Sangre II released Sean Bean being creepy? Well, I could imagine that. Why do you find this weird?He have a nice voice. Sounds like the middle age like 45/55. You can check out his voice here:http://www.youtube.com/watch?v=ZlDoon91vZkand check out the more normal

Re: [Audiogames-reflector] Teaser trailer for Papa Sangre II released

2013-10-28 Thread AudioGames.net ForumNew releases room: SLJ
Re: Teaser trailer for Papa Sangre II released Sneak peak of papa Sangre 2:http://www.youtube.com/watch?v=s1eDi5_KKX0Not much, but enjoy. URL: http://forum.audiogames.net/viewtopic.php?pid=153468#p153468 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Scrolling Battles

2013-10-28 Thread AudioGames.net ForumNew releases room: SLJ
Re: Scrolling Battles Lol. Just lol. No comment. I really like Death match though. URL: http://forum.audiogames.net/viewtopic.php?pid=153498#p153498 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-29 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone Oh, I didnt thought about that Musicman. Well, for that reason, people should pay 500k rep to enter the map, and if they die, they are being transported back to an other map. URL: http://forum.audiogames.net/viewtopic.php?pid=153528#p153528

Re: [Audiogames-reflector] Death Match

2013-10-29 Thread AudioGames.net ForumNew releases room: SLJ
Re: Death Match [[wow]]. Sounds really epic man.URL: http://forum.audiogames.net/viewtopic.php?pid=153529#p153529 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Scrolling Battles

2013-10-29 Thread AudioGames.net ForumNew releases room: SLJ
Re: Scrolling Battles Well, I dont understand Ethins atitude which was the reason for my reaction earlier. Deathmatch and Scrolling battle cant be compared, as those are two very different games. Ethin: you should know that when youre working on the game... Lol. Sounds like youre mad because

Re: [Audiogames-reflector] Teaser trailer for Papa Sangre II released

2013-10-29 Thread AudioGames.net ForumNew releases room: SLJ
Re: Teaser trailer for Papa Sangre II released Oh, interesting. Well, I read some articles yesterday about papa 2, and the rumors says pits and other kinds of death traps. I could imagine a game where you really have to watch your steps, and get a picture of the room before youre able to beat

Re: [Audiogames-reflector] Solara

2013-10-29 Thread AudioGames.net ForumNew releases room: SLJ
Re: Solara Hi.Sometimes, Im having issues on upgrating my heros. when swiping, I experience focusing issues, and I cant find the train button, or swipe through all the stats on the selected hero. It happens randomly. Has anyone experienced this?URL:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-29 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone Ah, I see. I didnt know people have that many rep. Lol.URL: http://forum.audiogames.net/viewtopic.php?pid=153559#p153559 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] papa sangre has returned!

2013-10-31 Thread AudioGames.net ForumNew releases room: SLJ
Re: papa sangre has returned! Hi.[[wow]], this game is really awesome. Im only in level 8 so far, and Im really having trouble on beating it. You can skip a level, but that cost a ticket which you can earn again by replaying the level and beat it. I find that feature to be amazing.I have no

Re: [Audiogames-reflector] papa sangre has returned!

2013-11-01 Thread AudioGames.net ForumNew releases room: SLJ
Re: papa sangre has returned! Hi.Now sinse there have been created a topic with spoilers in the generel games discussions room, I hope this topic will be without spoilers. When Im saying spoilers, I mean telling others what will come in the later levels and how to beat them. I think its okay to

Re: [Audiogames-reflector] Scrolling Battles

2013-11-03 Thread AudioGames.net ForumNew releases room: SLJ
Re: Scrolling Battles [[wow]]. It would be interesting to try the concept demo of SB ultimateURL: http://forum.audiogames.net/viewtopic.php?pid=154157#p154157 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-03 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone Hi.First I wanna say thank you very much Aprone for this new mission. I love, love to play Swamp normally again, and I really enjoy the new missions.Ive just seen the weirdest bug ever. So weird that its pretty difficult to describe. I wish I could record it, but

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-03 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone Hi.Nice, really nice aprone that youve figured out how the hackers managed to get that many people banned. I could imagine something really tricky. [[wow]] Majoz. Weird bug as welll.I have an edit to my bug report above: I didnt lost my armour then I logged in

Re: [Audiogames-reflector] papa sangre has returned!

2013-11-03 Thread AudioGames.net ForumNew releases room: SLJ
Re: papa sangre has returned! A friend of mine who have an iPhone 4S wrote to me about this issue yesterday. I havent seen it yet though.URL: http://forum.audiogames.net/viewtopic.php?pid=154244#p154244 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-04 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone Hi.You have to set your starting point at random, and then the map loads. If I remember correctly, this map is used in hardcore mode, where you can punnish players by sending them on this map, and they have to run to the exit. Ive never tried that, and dont

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-04 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone GD: Yeah that bug sounded really fun, and it was both a cool experience and pretty annoying at the same time.Musicman: Its both nice and sad to hear youve experienced the same bug. Its nice because I feared people would think I was crazy, and dont believe me,

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-05 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone Okay. Nice you got that fixed though.URL: http://forum.audiogames.net/viewtopic.php?pid=154401#p154401 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Solara

2013-11-05 Thread AudioGames.net ForumNew releases room: SLJ
Re: Solara Hi.I cant give you this list, but can you answer me on my previous question?SLJ wrote:Hi.Sometimes, Im having issues on upgrating my heros. when swiping, I experience focusing issues, and I cant find the train button, or swipe through all the stats on the selected hero. It happens

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-06 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone From the first post in this topic.URL: http://forum.audiogames.net/viewtopic.php?pid=154525#p154525 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-06 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone Hi.If you just replace the files in a folder which contains an erlier version of the full version 3.0, no, there isnt any difference on doing that or just download the full version 3.2.Cat: [[wow]] what a weird bug. So that means HC mode is kind of broken, when

Re: [Audiogames-reflector] Announcing Codename Cygnus - an Interactive Radio Drama for iOS!

2013-11-06 Thread AudioGames.net ForumNew releases room: SLJ
Re: Announcing Codename Cygnus - an Interactive Radio Drama for iOS! Yeah Im also wandering. No news at all, neither on their website, unless Ive missed anything. I thought we just had to wait for a while for a very big release, but Im starting to fear that no news is bad news! URL:

Re: [Audiogames-reflector] Death Match

2013-11-07 Thread AudioGames.net ForumNew releases room: SLJ
Re: Death Match Ethin wrote:Chapter 27 is aintroduction to Python programming. I wont be reading that because Python sucks. Sorry to you Python lovers out there, but Python really does suck because of the way the syntax works. Enforced indentation is not a good idea, and actually makes your

Re: [Audiogames-reflector] Solara

2013-11-07 Thread AudioGames.net ForumNew releases room: SLJ
Re: Solara Hi.I dont know about getting a spear. You can unlock it all without spending money as far as I know.URL: http://forum.audiogames.net/viewtopic.php?pid=154732#p154732 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Scrolling Battles

2013-11-10 Thread AudioGames.net ForumNew releases room: SLJ
Re: Scrolling Battles Trophy system, oh, [[wow]]! Keep up the nice work man.URL: http://forum.audiogames.net/viewtopic.php?pid=154975#p154975 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-10 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone Hi.Yesterday I was on lots of missions which wasnt bad at all. The only weird thing was that I got the flaim thrower shooting shield bug on the mission. Not because I picked up a crate, and not because I got attacked. But simply because I took one step. One

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-11 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone Hi.I would like to hear some suggestions on what I can try to bug fix this shield bug. Aprone: Anything I can try? Do you need any information which I havent mentioned?The weird thing is that it happens a lot for some players, and it never happens for others. I

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-11 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone Hi.This question is not silly at all, because the solution doesnt make sence, if someboddy doesnt tell you what to do.The only way you can get your ancle healed again is either by logging out and in again which might make you loose all your stuff, or by getting

Re: [Audiogames-reflector] Otherworld: The Land of Tirn Aill

2013-11-11 Thread AudioGames.net ForumNew releases room: SLJ
Re: Otherworld: The Land of Tirn Aill Hi.This mud sounds really interesting. I have searched on Google, but cant find anything about this mud at all. Does it have a website? Or can I find more information about it somewhere? How did you discover the mud?URL:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-12 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone What, [[wow]]? I didnt know the safe zone would heal a broken leg. How do you move faster when using the vulcan minigun? Ive never heard about this before. URL: http://forum.audiogames.net/viewtopic.php?pid=155153#p155153

Re: [Audiogames-reflector] Otherworld: The Land of Tirn Aill

2013-11-12 Thread AudioGames.net ForumNew releases room: SLJ
Re: Otherworld: The Land of Tirn Aill Okay. Thank you for your answers.URL: http://forum.audiogames.net/viewtopic.php?pid=155155#p155155 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Shadow Line full voice demo released!

2013-11-12 Thread AudioGames.net ForumNew releases room: SLJ
Re: Shadow Line full voice demo released! [[wow]]. Thanks for sharing this.URL: http://forum.audiogames.net/viewtopic.php?pid=155174#p155174 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone Hi Aprone.Have you any idea about what causes the bug where you suddenly brake your leg which cant be healed, gets lots of awesome armour which you never have picked up, get a shield which burns and shoots when trying to use it, which fails but only plays the

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-19 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone Hi.Aprone I totally understand your choice, and I would never blame you if you choose to shut down the server for Swamp. It would be sad, really sad, and Ill always remember all the great time, no madder how old Ill be. 50 years later, hey friend, do you remember

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-19 Thread AudioGames.net ForumNew releases room: SLJ
Re: Swamp, zombie fps by Aprone opera11 wrote:should i dealt the Swamp that only has 8 files then open the new oneYes, delete the old Swamp youve downloaded, and try with the new one. Please let us know if you get more issues, and well try to help you.URL:

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