Hi,
Can anybody tell me when WINAVR with GCC 4.3.3 will be available?
There is serious bug with GCC 4.3.2 and which is fixed in 4.3.3 hence I
need same to proceed with my project.
http://gcc.gnu.org/bugzilla/show_bug.cgi?id=38342
http://gcc.gnu.org/bugzilla/show_bug.cgi?id=38342
-Original Message-
From:
avr-gcc-list-bounces+eric.weddington=atmel@nongnu.org
[mailto:avr-gcc-list-bounces+eric.weddington=atmel@nongnu.
org] On Behalf Of Dushyant Sharma
Sent: Friday, June 19, 2009 2:38 AM
To: avr-gcc-list@nongnu.org
Subject: [avr-gcc-list] WINAVR
Hi,
I have a project built around a Tiny26.
It was compiled with WinAVR-20070525.
I'd stuck to this version for a long time, until recently when I upgraded to
20090313.
Soon after, I had to recompile my project due some change in specs.
Imagine my shock when AVRstudio complained that the
If that is true, then, by 2012, I'll have to redesign my current Tiny2313 /
Tiny26 projects around a Mega128 :-)) !!!
(lol)
Funny, assembler doesn't have this problem... :)
Check that you have optimization set properly, -O3 or -Os. I've seen cases
where -O3 was smaller than -Os, but it's
Hello all,
I have interfaced flash memory to my mega64 and created a section for this
memory. I have some variables and two structures which are located in this
memory. Initially I defined the variables first and then the structure. After
linking I checked the map and list files and found that
On Mon, Jun 22, 2009 at 10:17:50AM -0700, Parthasaradhi Nayani wrote:
Hello all,
I have interfaced flash memory to my mega64 and created a section for
this memory. I have some variables and two structures which are
located in this memory. Initially I defined the variables first and
then the
I have a project built around a Tiny26.
[blah blah blah code bloat blah blah blah Imagine my shock blah blah
blah redesign my current Tiny2313 /
Tiny26 projects around a Mega128 blah blah blah]
This is old news. Without going into the reasons why it happens, the
following are some tips I
I have spent a fair amount of time trying out various compiler options and
this is what I settled on for large projects. A lot of suggested options
made no significant difference in my projects however, your mileage may
vary, so give em a try and see what happens:
CFLAGS += -funsigned-bitfields