Re: [Ayatana] Global menu in Oneiric Ocelot (11.10)

2011-05-25 Thread Bazon
Am Mittwoch, den 25.05.2011, 16:53 -0500 schrieb GonzO: On Wed, May 25, 2011 at 1:57 PM, Jeremy Nickurak jer...@nickurak.ca wrote: I'd expect most people use web mail. You would _not believe_ how popular email clients still are, even among the technically savvy. Why

Re: [Ayatana] Ideas for Unity Design Tweaks

2011-05-20 Thread Bazon
Am Freitag, den 20.05.2011, 16:00 +0200 schrieb Bazon: Three possible solutions: (a) Get rid of Drag-click (that wouldn't be the first time where click amount increase in Unity... ;-) ) (b) Reserve space in the title-bar just for dragging the window. E.g. a fourth button (maybe with cross

Re: [Ayatana] Global menu in Oneiric Ocelot (11.10)

2011-05-18 Thread Bazon
Am Mittwoch, den 18.05.2011, 15:15 +0200 schrieb Niklas Rosenqvist: Or to avoid movement, switch between titles and menus in the titlebars. I like that idea: Consistent (menu/title toggle as for maximized window now, than simply for all windows) and contextual (it's clear where every menu

[Ayatana] Fwd: [Bug 733349] Re: Natty: Unity launcher buttons should allow to minimize apps, not just launch/restore

2011-04-19 Thread Bazon
Original Message Subject: [Bug 733349] Re: Natty: Unity launcher buttons should allow to minimize apps, not just launch/restore Date: Tue, 19 Apr 2011 07:45:08 - From: Michael 733...@bugs.launchpad.net Reply-To: Bug 733349 733...@bugs.launchpad.net

Re: [Ayatana] Fwd: [Bug 733349] Re: Natty: Unity launcher buttons should allow to minimize apps, not just launch/restore

2011-04-19 Thread Bazon
here though. On Apr 19, 2011 7:19 AM, Bazon bazonbl...@arcor.de mailto:bazonbl...@arcor.de wrote: Original Message Subject: [Bug 733349] Re: Natty: Unity launcher buttons should allow to minimize apps, not just launch/restore Date: Tue, 19 Apr 2011 07:45:08 - From

Re: [Ayatana] Fwd: [Bug 733349] Re: Natty: Unity launcher buttons should allow to minimize apps, not just launch/restore

2011-04-19 Thread Bazon
on a Gnome 2 shortcut and having the windows of that app minimize. I might be wrong here though. On Apr 19, 2011 7:19 AM, Bazon bazonbl...@arcor.de mailto:bazonbl...@arcor.de wrote: Original Message Subject: [Bug 733349] Re: Natty: Unity launcher buttons

Re: [Ayatana] Windows in Unity

2011-04-15 Thread Bazon
On 16.04.2011 00:58, Toki Tahmid wrote: Hi, Using Natty since Alpha 3, I've noticed a few pitfalls. First, it's not easy to view and select open windows of the same program, and open new windows. You may be interested in this bug and its easy workaround:

Re: [Ayatana] Window switching

2011-04-12 Thread Bazon
Bugs you can vote for regarding window switching / minimized windows: Please add list of running windows of an app, to its launcher icon https://bugs.launchpad.net/ubuntu/+source/unity/+bug/740862 Natty: Unity launcher buttons should allow to minimize apps, not just launch/restore

Re: [Ayatana] Is the Minimize window-button really needed? Yes, it is! Please let the user choose

2011-04-01 Thread Bazon
On 01.04.2011 15:31, nick rundy wrote: How do you guys feel about the idea of omitting the Minimize window-button? Please keep it. I use it very often as I like having only the windows non-minimized I currently use. Especially for maximized windows, the panel has a lot going on and I'm

Re: [Ayatana] window and workspace management in unity

2011-03-31 Thread Bazon
On 30.03.2011 23:21, Greg K Nicholson wrote about window titles of scaled windows: This is already implemented in Compiz's Scale Addons plugin. If that worked, it would be fine. (and should be set to default!) For me, it doesn't: The window highlight functions works, so the plugin works in

Re: [Ayatana] window and workspace management in unity

2011-03-31 Thread Bazon
Yes, that looks good! IMHO, the title should be displayed for all windows. that makes selecting the window easier and faster. (in the other case, you have to hover all windows until you found the right one.) On 31.03.2011 16:03, Martín A. Casco (Gmail) wrote: I think a good and cool

Re: [Ayatana] List of running windows of an application in the launcher quicklist

2011-03-27 Thread Bazon
And another similar bug I filed a while ago: in the expo view, it sometimes isn't possible to distinguish windows containing text documents: https://bugs.launchpad.net/ubuntu/+source/unity/+bug/734253 see this screenshot: http://ubuntuone.com/p/hSh/ http://ubuntuone.com/p/hSh/ labels on

Re: [Ayatana] New idea of usability for Unity

2011-03-21 Thread Bazon
IMHO: keeping the old Gnome application categories and making them easy accessible is a good idea. Only using icons without text is a bad idea, that makes things very hard to distinguish. Specially in the recent documents. On 20.03.2011 16:11, Fred wrote: The Unit has been points of

Re: [Ayatana] Design problems in general

2011-03-16 Thread Bazon
On 03/16/2011 02:59 PM, Lee Hyde wrote: On 16/03/11 13:01, Thorsten Wilms wrote: If you are not under too tight constraints, the questionshouldn't be how something is being done, not even how users would like to do it, but rather: how should they do it? I thoroughly disagree with this

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-16 Thread Bazon
On 16.03.2011 10:23, Marc Lajoie wrote: Advantages to current setup: Increases free vertical space; removes visual clutter; creates a disincentive to use the menu as an indicator conveying useful information for which it's not suited (more standardized and consistent menu headings across

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-16 Thread Bazon
On 16.03.2011 18:08, David wrote: Hi, i just want to add my 2cts (but its to late for natty so you need to continue anyway ;-)) i think we should really let the user choose and just discussing about the best default. See settings.png Yes, I totally agree on that!

Re: [Ayatana] folders for unity

2011-03-14 Thread Bazon
Yes, Folders in the launcher is a good idea to avoid overfilling it. I'm used to have folders in my previous launchers or docks as well. On 13.03.2011 12:29, David wrote: Hi, my idea: we have 3 types of folders ( or mini-dash ;-) ) one for files one for launchers and one for open windows

Re: [Ayatana] window and workspace management in unity

2011-03-14 Thread Bazon
... ;-) (reminder: here is the problem: http://ubuntuone.com/p/hSh/ selecting there from with a direct hit is very hard...) On 09.03.2011 17:05, Bazon wrote: Nice timing for you, Shane, but unfortunately no one else seems to care? OK, reading a bit here showed me that images show more than

Re: [Ayatana] window and workspace management in unity

2011-03-09 Thread Bazon
Documents in evince, but showing more than 4 documents in a window spread always crashed unity/compiz for me: https://bugs.launchpad.net/bugs/732048 regards, Bazon On 08.03.2011 08:24, Shane Fagan wrote: Nice timing I did a post on ubuntu planet about workspaces and had some opinions

[Ayatana] window and workspace management in unity

2011-03-07 Thread Bazon
. regards, Bazon (*) How I came here: this way: http://askubuntu.com/questions/9890/will-unity-be-more-customizable there was proposed to join this list. english is not my natural language, sorry for mistakes ___ Mailing list: https://launchpad.net