[Newbies] Re: [etoys-dev] OpenGL integerated wtih Squeak IDE

2012-01-06 Thread David Corking
Lawson English wrote: This is a very poor attempt to do what Matt Fulmer did with OpenCobalt: integrate overlapping Morphic windows with OpenGL. This is a really interesting demo. Do you have a public repository of your code? Time to revive/revitalize Balloon3D, perhaps? Whatever happened to

Re: [Newbies] Is there an easy way to implement an animation loop?

2012-01-06 Thread Bert Freudenberg
On 05.01.2012, at 22:27, karl ramberg wrote: Ugh, that is right. Stepping starts right away for a new morph. Only if #wantsSteps answers true. Since you want stepping only at certain times you should use startSteppingSelector: and stopSteppingSelector: (and not call that selector/method

[Newbies] Testing = and == in workspace

2012-01-06 Thread Ben Coman
I was trying to confirm the operation of = and == in the workspace by executing the following code.. x := 'xxx'. y := 'xxx'. z := x. (OrderedCollection new) add: (x = y) ; add: (x == y) ; add: (x=z); add: (x==z); yourself. I was confused that I was getting anOrderedCollection(true true

RE: [Newbies] Testing = and == in workspace

2012-01-06 Thread Ron Teitelbaum
Hi Ben, Have a look at the method for yourself. Check out the method = on the instance side of String. It should be pretty obvious when you get to the actual string comparison. All the best, Ron Teitelbaum -Original Message- From: beginners-boun...@lists.squeakfoundation.org