Re: [Newbies] Fading a PNG

2007-04-23 Thread Steven Greenberg
Thanks for the pointer! I didn't try that code in the workspace, but if you enable haloTransitions using the Preferences browser then the halos fade in and out. Thanks, Steve On 4/22/07, Bert Freudenberg [EMAIL PROTECTED] wrote: On Apr 23, 2007, at 0:44 , Steven Greenberg wrote: I

Re: [Newbies] Fading a PNG

2007-04-23 Thread Steven Greenberg
Following Bert's advice, I see that HaloMorph overrides #drawSubmorphsOn: and calls its Canvas using asAlphaBlendingCanvas. That seems like a good place to start. I tried subclassing ImageMorph and adding this method: drawOn: aCanvas ^ super drawOn: (aCanvas asAlphaBlendingCanvas:

Re: [Newbies] Fading a PNG

2007-04-23 Thread Bert Freudenberg
Try drawing something other than an image. I have a hunch the alpha- bitblt is wrong ... Btw, which platform are you on? Which VM? - Bert - On Apr 23, 2007, at 9:32 , Steven Greenberg wrote: Following Bert's advice, I see that HaloMorph overrides #drawSubmorphsOn: and calls its Canvas

Re: [Newbies] Fading a PNG

2007-04-23 Thread Brad Fuller
Steven Greenberg wrote: m := Morph new openInWorld. m visible: false. m visible: true. I didn't see this attribute in morph's that you make from, say, the Objects flap. Is that true, or did I just miss it? ___ Beginners mailing list

Re: [Newbies] Fading a PNG

2007-04-23 Thread Brad Fuller
Steven Greenberg wrote: Are you trying to do this via eToys? I don't know whether it's available that way. Try typing that code into a workspace, though, and you should be able to make the Morph visible and invisible. You can also do this in your programs. Right. What I'm saying is that it