Re: [Bf-committers] Component Group Proposal

2010-07-08 Thread Nathan Vegdahl
I agree with this. But I'd also like to point out that in complex rigging the rigger often also wants to make distinctions that are not inherent in the software, as well as associate things that are not inherent in the software. I wouldn't want to be stuck with one set of vertex groups that are

Re: [Bf-committers] Component Group Proposal

2010-07-08 Thread Nathan Vegdahl
Hmm... I shouldn't skim threads to quickly. It seems all my points have already been addressed. In that case, I second the gist of the proposal. ;-) On Thu, Jul 8, 2010 at 11:56 AM, Nathan Vegdahl ces...@cessen.com wrote: I agree with this.  But I'd also like to point out that in complex

Re: [Bf-committers] Review: Auto select active paint imag e, please review

2010-07-08 Thread Konrad Kleine
Hi Nicholas and Hi Xavier, Thank you for your help! I've moved my the boolean state information from image painting to image space (SpaceImage) as you've suggested. What's itching me now is that neither the listener function of the image space nor the RNA update function for texture changes

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [30115] trunk/blender/source/blender: - duplicating a scene now duplicates all strips (not just selected ones)

2010-07-08 Thread loopduplic...@burningtoken.com
Hi Campbell, It looks like this broke the functionality of the presets dropdown in the encoding region of the render properties panel. If you like, I can post this to the bug tracker instead. Hope you have a good day, Jeff On 7/8/2010 7:30 AM, Campbell Barton wrote: Revision: 30115

[Bf-committers] Proposal to Remove Features

2010-07-08 Thread Brecht Van Lommel
Hi, Here's a proposal to remove a number of features before 2.6. I've been gathering items on this list for the last few months as I came across them. If there is enough agreement I can make the changes quickly. If you agree or disagree with items on the list, please read the explanation at the

Re: [Bf-committers] Proposal to Remove Features

2010-07-08 Thread Mike Belanger
I pretty much agree with the Removal List. As far as the Controversial list goes, I think that Blend Sky thing could easily be replaced with compositor stuff. I find 'horizon' and 'zenith' far too esoteric, compared to just using a gradient node in the compositor. That's just my artist-brain

Re: [Bf-committers] Proposal to Remove Features

2010-07-08 Thread Thomas Dinges
Hi Brecht, interesting list. I have to agree with most of them, but I have to admit i don't really have used a few of them yet. Many features on that list have flaws / issues. And we should not integrate anything in Blender that could work. Either tools are maintained or they get abandonned,

Re: [Bf-committers] Proposal to Remove Features

2010-07-08 Thread Leif Andersen
I know that there are better ways to make stars, but I use that feature all the time...otherwise, I agree with this list, especially hiding hidden folders by default. ~Leif Andersen -- Searching a DAG: http://xkcd.com/761/ On Thu, Jul 8, 2010 at 11:53, Thomas Dinges din...@gmx.de

Re: [Bf-committers] Proposal to Remove Features

2010-07-08 Thread Dan Eicher
Brecht is (still) my hero. Been wondering how to diplomatically ask to have all the plugin stuff ripped out so it could be replaced with an overall plugin management system. Been clearing out the bit-rot from libplugin ( http://libplugin.sourceforge.net/) for this if anyone cares.

Re: [Bf-committers] Proposal to Remove Features

2010-07-08 Thread Daniel Salazar - 3Developer.com
my two cents: - Particle instance modifier saved my arse a few times when needing to export particle duplicated objects as OBJ/MDD for transferring to other apps, this is not covered by regular exporters, the beauty of the particle instancer is that as long as the particle count doesnt change

[Bf-committers] meeting minutes - July 4, 2010

2010-07-08 Thread Tom M
= GSoC = Multires branch http://vimeo.com/13060555 Icons for sculpt branch http://www.joesshorts.com/Media/brushicons/iconSet2b.png Tom will seek feedback from jendzrych our icon guru Leif Andersen http://lists.blender.org/pipermail/soc-2010-dev/2010-July/000118.html Mike

Re: [Bf-committers] Proposal to Remove Features

2010-07-08 Thread Colby Klein
I agree with everything on the non-controversial list as long as edge rendering gets a node instead of just being removed. :-) As for the controversial list, I agree with all of them except for blend sky, which I use frequently. Would the All edges option be enabled if removed? I can't stand

Re: [Bf-committers] Proposal to Remove Features

2010-07-08 Thread Kent Mein
In reply to Brecht Van Lommel (bre...@blender.org): Here's a proposal to remove a number of features before 2.6. I've been gathering items on this list for the last few months as I came across them. If there is enough agreement I can make the changes quickly. If you agree or disagree with

Re: [Bf-committers] Proposal to Remove Features

2010-07-08 Thread Shaul Kedem
If I understand correctly, edge rendering will be a node in the nodes editor, regarding plug ins, is there some concrete way to make them more useful? On Thu, Jul 8, 2010 at 4:08 PM, Kent Mein m...@cs.umn.edu wrote: In reply to Brecht Van Lommel (bre...@blender.org): Here's a proposal to

Re: [Bf-committers] Proposal to Remove Features

2010-07-08 Thread William Reynish
Hi Brecht, Good list. I'd add Slow Parent, Old Track and Curve Animation, which have been replaced by constraints. Slow Parent is not farm safe and seems to cause issues.  On Jul 08, 2010, at 10:30 AM, Brecht Van Lommel bre...@blender.org wrote: Hi, Here's a proposal to remove a number of

Re: [Bf-committers] Proposal to Remove Features

2010-07-08 Thread Mitchell Stokes
Slow parenting is used in games frequently, so I wouldn't remove it. Cheers, Moguri On Thu, Jul 8, 2010 at 1:33 PM, William Reynish bill...@me.com wrote: Hi Brecht, Good list. I'd add Slow Parent, Old Track and Curve Animation, which have been replaced by constraints. Slow Parent is not

Re: [Bf-committers] Proposal to Remove Features

2010-07-08 Thread Andrea Weikert
Hi, no veto from my side, just a few thoughts. Removing the features probably makes it easier to maintain the code in the future and with the upcoming changes from the render branch and future material system upgrade we probably break every non-2.5 render anyway. This is why it's the right

Re: [Bf-committers] Proposal to Remove Features

2010-07-08 Thread Kent Mein
In reply to William Reynish (bill...@me.com): Another one, What do people think of removing Background from Scene? It can be done in sequencer pretty straight forward, and with more options, kind of odd to have the duplication? Kent ___

[Bf-committers] error compiling blender SVN: A UD_FFMPEGReader.cpp:138: error: ‘SAMPLE_FM T_DBL’ was not declared in this scope

2010-07-08 Thread Natanael Olaiz
Hi, Trying to compile Blender from svn r30133 on Ubuntu Karmic, I get this error: intern/audaspace/ffmpeg/AUD_FFMPEGReader.cpp:27:1: warning: __STDC_CONSTANT_MACROS redefined command-line: warning: this is the location of the previous definition intern/audaspace/ffmpeg/AUD_FFMPEGReader.cpp: In

Re: [Bf-committers] error compiling blender SVN: A UD_FFMPEGReader.cpp:138: error: ‘SAMPLE_FM T_DBL’ was not declared in this scope

2010-07-08 Thread Natanael Olaiz
Hi, Now I'm getting: source/blender/blenkernel/intern/writeffmpeg.c:544: error: ‘AVStream’ has no member named ‘sample_aspect_ratio’ It seems that I should update ffmpeg Which version is required? The scons scripts should not check that (and stop it) before? Best regards, Natanael. El

Re: [Bf-committers] Proposal to Remove Features

2010-07-08 Thread GSR
Hi, bre...@blender.org (2010-07-08 at 1930.21 +0200): Hi, Here's a proposal to remove a number of features before 2.6. I've been gathering items on this list for the last few months as I came across them. If there is enough agreement I can make the changes quickly. If you agree or disagree

Re: [Bf-committers] Proposal to Remove Features

2010-07-08 Thread Michael Fox
I agree with most of the list, but Fields is still defiantly needed and should be fixed Rather then ignored, and please keep the vnormal flip in as it helps in rendering corrupted meshes, i maybe wrong though. Object Colour would be nice to keep full if it was to draw the object wires using it

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [30129] branches/soc-2010-nexyon/source/ gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp: Fix for ipo conversion on file transi

2010-07-08 Thread Dalai Felinto
Hi Joerg, you may have to update that for gameplayer too, don't? If that's the case this would be in source/gameengine/GamePlayer/ghost/GPG_Application.cpp Cheers, Dalai 2010/7/8 Joerg Mueller nex...@gmail.com: Revision: 30129          

Re: [Bf-committers] error compiling blender SVN: A UD_FFMPEGReader.cpp:138: error: ‘SAMP LE_FMT_DBL’ was not declared in this scope

2010-07-08 Thread Xavier Thomas
you need at least 0.5 I think 2010/7/8 Natanael Olaiz nol...@gmail.com: Hi, Now I'm getting: source/blender/blenkernel/intern/writeffmpeg.c:544: error: ‘AVStream’ has no member named ‘sample_aspect_ratio’ It seems that I should update ffmpeg Which version is required? The scons

Re: [Bf-committers] Proposal to Remove Features

2010-07-08 Thread Mike Belanger
Yeah the ghost button in the Action editor can toggle visibility now. Thanks Aligorith. But as far as replacing layer keys, I don't think restricting individual objects' visibilities are as efficient. However, we can now toggle the visibility of groups, it would be nice if we could keyframe