Re: [Bf-committers] mkktspace broke compilation for gcc 4.2.4 - patch

2011-02-16 Thread M.G. Kishalmi
applied patch - r34894, thanks! 2011/2/16 Ρυακιωτάκης Αντώνης kal...@gmail.com: The modifications in mkktspace broke compilation on gcc 4.2.x This is a patch proposed by sparky_ on irc. Special thanks to cobe571 for being persistent on the matter.

Re: [Bf-committers] MinGW debug builds do not run

2011-02-16 Thread Tom Edwards
Thanks, but the DLL doesn't have it either. It has PyModule_Create2TraceRefs instead. On 15/02/2011 11:44, Peter Kümmel wrote: On 13.02.2011 14:42, Tom Edwards wrote: The procedure entry point PyModule_Create2 could not be located in the dynamic link library python31_d.dll. There is a script

[Bf-committers] Relaxation patch (Farsthary)

2011-02-16 Thread raulf
Hi guys :) As you may know, recently I have being working on several relaxation algorithms that prove to be useful for mesh editing to extend funtionality of the current somoothing algorithm implemented in Blender. Well, I have made a patch with the two best relaxation algorithm I have being

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [34914] trunk/blender/release/scripts/ui/ properties_material.py: Commit patch [#25939] material panel proposal by Ervin Weber (lu

2011-02-16 Thread Carsten Wartmann
Am 16.02.2011 20:39, schrieb Thomas Dinges: Revision: 34914 http://projects.blender.org/scm/viewvc.php?view=revroot=bf-blenderrevision=34914 Author: dingto Date: 2011-02-16 19:39:45 + (Wed, 16 Feb 2011) Log Message: --- Commit patch [#25939] material panel

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [34914] trunk/blender/release/scripts/ui/ properties_material.py: Commit patch [#25939] material panel proposal by Ervin Weber (lu

2011-02-16 Thread Michael Fox
This goes against all of the 2.5 UI design principles and pardigms and show be removed or onlt be visible when needed, as its a clear case of craming chikens into a basket, a big ugly mess On that note it seems the design principles and paradigms that was set when 2.5 was being desinged seem to

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [34914] trunk/blender/release/scripts/ui/ properties_material.py: Commit patch [#25939] material panel proposal by Ervin Weber (lu

2011-02-16 Thread Daniel Salazar - 3Developer.com
The reason those options are there is because they apply to the entire shader tree. It makes perfect sense if you know how it works and actually could lead to a better understanding. This is a great chance to explain this in your book! Daniel Salazar

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [34914] trunk/blender/release/scripts/ui/ properties_material.py: Commit patch [#25939] material panel proposal by Ervin Weber (lu

2011-02-16 Thread Daniel Salazar - 3Developer.com
Just to explain a bit more after talking to some people in IRC. Shadeless is an example of a shader level option. so it should be *local*. You can also control how much of transparency a shader's got locally; BUT the option to enable transparency or not is *global* for the entire shader tree. Same

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [34914] trunk/blender/release/scripts/ui/ properties_material.py: Commit patch [#25939] material panel proposal by Ervin Weber (lu

2011-02-16 Thread Carsten Wartmann
Am 16.02.2011 22:45, schrieb Thomas Dinges: Hi Carsten, Am 16.02.2011 22:15, schrieb Carsten Wartmann: Roadmap: Beta = Final Feature Set, Ready for Documentation. As I already said before: I don't care about definitions of Beta or Alpha or RCs, I trust in the word (and I really have to, not

Re: [Bf-committers] MinGW debug builds do not run

2011-02-16 Thread Peter Kümmel
On 16.02.2011 12:27, Tom Edwards wrote: Thanks, but the DLL doesn't have it either. It has PyModule_Create2TraceRefs instead. I mean you should generate the .lib before linking, maybe it could link anyway, then it should also start. Peter ___

Re: [Bf-committers] MinGW debug builds do not run

2011-02-16 Thread Peter Kümmel
On 16.02.2011 23:21, Peter Kümmel wrote: On 16.02.2011 12:27, Tom Edwards wrote: Thanks, but the DLL doesn't have it either. It has PyModule_Create2TraceRefs instead. I mean you should generate the .lib before linking, maybe it could link anyway, then it should also start. The relevant

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [34914] trunk/blender/release/scripts/ui/ properties_material.py: Commit patch [#25939] material panel proposal by Ervin Weber (lu

2011-02-16 Thread Michael Williamson
On 16/02/11 21:56, Tobias Oelgarte wrote: What i really dislike is the confusion between program internal view and the users perspective. We have a panel that is called Transparency. But you can't get transparency with this panel alone I would have to agree... It would seem to me that moving

Re: [Bf-committers] MinGW debug builds do not run

2011-02-16 Thread Peter Kümmel
- pyconfig.h is #ifdef _DEBUG # define Py_DEBUG #endif So maybe scons doesn't set _DEBUG in debug mode. To test simply uncomment the #ifdef _DEBUG: //#ifdef _DEBUG # define Py_DEBUG //#endif and rebuild. Peter ___ Bf-committers

[Bf-committers] Compositer redesign

2011-02-16 Thread terrachild
I submitted two bugs several months ago, but they are really oversights mover than bugs. But what I suggest should be implemented to make the Image Nodes work they way they people will expect them to. Ton seemed to agree, and I'm hoping these can get into the new compositer. I'm donating right

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [34921] trunk/blender/source/blender/ windowmanager/intern/wm_event_system.c: Bugfix: Tweaking Markers was working incorrectly

2011-02-16 Thread Daniel Salazar - 3Developer.com
mm this is almost working now. but when you want to cancel with a RMB during transfom it actually accepts too cheers! Daniel Salazar www.3developer.com 2011/2/16 Joshua Leung aligor...@gmail.com Revision: 34921

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [34914] trunk/blender/release/scripts/ui/ properties_material.py: Commit patch [#25939] material panel proposal by Ervin Weber (lu

2011-02-16 Thread Jason van Gumster
Michael Fox mfoxd...@gmail.com wrote: This goes against all of the 2.5 UI design principles and pardigms and show be removed or onlt be visible when needed, as its a clear case of craming chikens into a basket, a big ugly mess I'd like to reaffirm this. Not only is this antithetical to the

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [34914] trunk/blender/release/scripts/ui/ properties_material.py: Commit patch [#25939] material panel proposal by Ervin Weber (lu

2011-02-16 Thread Sean Olson
This conversation brings me directly back to a link that Ton posted a couple weeks ago: http://www.codesimplicity.com/post/open-source-community-simplified/ I keep seeing the same arguments popping up again and again about documentation, and I think it highlights a larger problem with our