http://code.google.com/p/vexx/
I like this kind of idea : Synapse - Custom Node Tour
(GLSL)http://www.youtube.com/watch?v=JOoV7j6BhfQ
F.
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On 21.2.2011 1:15, Peter Kümmel wrote:
It compiles now out of the box but still crashes.
Seems I have to go the 'hard' way you described.
Python 3.1 debug dll is built dynamically linking against msvc9 debug
runtime, so if you want to run debug
Hi Martin,
This is the new bump commit, august 2009:
http://projects.blender.org/scm/viewvc.php?view=revroot=bf-blenderrevision=21771
The patch was provided by Eeshlo, but he didn't want to maintain it
further. It has been added on artist requests because it visually
looked much better - at
Hi,
Some comments on the code:
+static int image_invert_exec(bContext *C, wmOperator *op) {
+ Image *ima= CTX_data_edit_image(C);
+ ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL);
+
+ // flags indicate if this channel should be inverted
+ short r,g,b,a;
+ int i;
As i have noticed, you have now the functionality to normalize vertex
groups. But it is very unclear which groups will be normalized and which
are not affected. At least visually you have no feedback which will be
taken into account and which are not. Is there a part of the UI still
missing?
There is also the auto normalise vertex group in weight paint mode
(in the Tool side pane- Brush tab)
My guess and whatt would seems normal is that it only change the
weights value but in such a way that weights keep the same proportion
compared to the sum of all weight (which would be one after
Yippie!!!
My whole local Church of about 220 people took time to pray for you
Aligorith!!! I'm SO happy to hear you're ok!
:) :) :) :) :) :) :)
On Tue, Feb 22, 2011 at 5:43 PM, Daniel Salazar - 3Developer.com
zan...@gmail.com wrote:
thanks science!! lots of hugs! talk to you later!
Daniel
Sorry, but i know that already. But some groups seam to be included in
normalization progress (if created with auto normalize on) and some are
excluded (if created with auto normalize off). But you can't see it
later on if a group is excluded from auto normalize or not. Also you
can't change
Umm... still broken. r35111
jesterking, can you fix the CMake build? Your changes seem to have broken it.
At Tue, 22 Feb 2011 19:38:45 +0200,
Davis Sorenson wrote:
I can confirm this on Ubuntu 10.10 32 bit r35080, the errors are pretty much
the same.
On Tue, Feb 22, 2011 at 7:25 PM,
Added a bug report for the case that x-mirror is failing together with
auto normalize and another one for groups excluded from normalization.
Am 23.02.2011 15:57, schrieb Tobias Oelgarte:
Sorry, but i know that already. But some groups seam to be included in
normalization progress (if created
On 23.02.2011 10:45, Nathan Letwory wrote:
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On 21.2.2011 1:15, Peter Kümmel wrote:
It compiles now out of the box but still crashes.
Seems I have to go the 'hard' way you described.
Python 3.1 debug dll is built dynamically linking against msvc9
We actually never had blenderplayer working for all the system at the
same time. That's why we even had commented (#if 0) code there to make
it easy to build for other plataforms.
I thought Nathan's (jesterKing) commit was to finally get it working,
but I confess that I still haven't had the time
Some comments on the code:
The image buffer should be marked as modified: ibuf-userflags |=
IB_BITMAPDIRTY;
done.
+ RNA_def_boolean(ot-srna, inv_r, 0, Red, Invert Red Channel);
+ RNA_def_boolean(ot-srna, inv_g, 0, Green, Invert Green
Channel);
+
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