Re: [Bf-committers] Windows Spacenav build?

2011-07-23 Thread Andreas Galster
Hi Mike other people involved, I'm wondering if anyone has a recent Winodws build from the Spacenav branch? I have a Spacenavigator Pro lying around that hasn't been used for months :/ ^^. Andreas Galster

Re: [Bf-committers] Patches Submitted

2011-07-23 Thread Benoit Bolsee
Hi Campbell, I agree on your depracation plan. Note that you should also deprecate the in-place multiplication v*=m and replace it in 2.6 by the correct result. Regarding the quaternions product, looking at mathutil code I see that vec*qt is defined as applying the rotation coded inside the

Re: [Bf-committers] Keymap storage management

2011-07-23 Thread mindrones
On 07/15/2011 11:40 AM, Carsten Wartmann wrote: Am 15.07.2011 10:57, schrieb Sean Olson: Is there a possibility of bringing back the 'double press' keys for different functions? (Like the old B=Box select, BB=Circle Select). I personally want to have 1 be front view, 1,1 be back view, 7 be

[Bf-committers] Keymap storage management

2011-07-23 Thread Francesco Zoffoli
What if i have something already hidden, and i want to add something else? I'd have to unhide everything and than hide again. Instead for toggling the view it can be useful! ___ Bf-committers mailing list Bf-committers@blender.org

Re: [Bf-committers] Keymap storage management

2011-07-23 Thread Daniel Salazar - 3Developer.com
NOT, we want to hide, hide, hide, unhide.. hence the two hotkeys Daniel Salazar 3Developer.com also, would it be possible to get rid of the H, alt+H and just have h hides, h unhides, h hides again, h unhides again? ___ Bf-committers mailing list

Re: [Bf-committers] Keymap storage management

2011-07-23 Thread Jonathan Williamson
I have to agree with Daniel. I constantly hide parts of a mesh bit by bit. -- Jonathan Williamson Instructor - http://www.blendercookie.com (http://www.blendercookie.com/) Personal Trainer - http://www.mavenseed.com (http://www.mavenseed.com/) Portfolio - http://www.jw3d.com

[Bf-committers] Proportional Editing Shortcuts

2011-07-23 Thread Thomas Dinges
Hey everyone, I just took a look at a bug report: http://projects.blender.org/tracker/index.php?func=detailaid=28058group_id=9atid=498 I wonder if this indeed would make more sense. We have Alt+S for toggling between Disabled and Connected but why not have it on oney single key? Best regards,

Re: [Bf-committers] Defaults for RNA array parameters

2011-07-23 Thread Brecht Van Lommel
Hi Tom, It's not clear to me when you saw uninitialized memory, am I right thinking that the malloc made it work, but didn't look like a good solution? In other places the array is defined static to keep it in memory, without a malloc. Brecht. On Fri, Jul 22, 2011 at 3:45 PM, Tom Edwards

Re: [Bf-committers] Proportional Editing Shortcuts

2011-07-23 Thread Alberto Torres
I agree, enabling PET with the O key should put it to connected if it was in that state previously. Also, an idea: To have object mode PET disabled even when it was enabled when saving the file (maybe as an option?). Sometimes, when someone uses object mode PET and saves, then other person that

Re: [Bf-committers] Proportional Editing Shortcuts

2011-07-23 Thread Daniel Salazar - 3Developer.com
I'd just want the same rules for cycling off pet mode used for cycling in you know :) Daniel Salazar 3Developer.com On Sat, Jul 23, 2011 at 2:17 PM, Alberto Torres kungfoo...@gmail.com wrote: I agree, enabling PET with the O key should put it to connected if it was in that state previously.

Re: [Bf-committers] Windows Spacenav build?

2011-07-23 Thread Mike Erwin
Here's a test build from last night: invisible-cow.com/blender/blender-3Dx-3b-win32.zip Should run on Windows XP or newer, 32 or 64 bit. Mike Erwin musician, naturalist, pixel pusher, hacker extraordinaire On Sat, Jul 23, 2011 at 3:12 AM, Andreas Galster andreas_gals...@hotmail.de wrote:

Re: [Bf-committers] Keymap storage management

2011-07-23 Thread M.G. Kishalmi
+1 for (configurable) double keys -1 for hide/unhide -1 for front/back views cheers, lmg On Sat, Jul 23, 2011 at 5:42 PM, Jonathan Williamson jonat...@montagestudio.org wrote: I have to agree with Daniel. I constantly hide parts of a mesh bit by bit. -- Jonathan Williamson Instructor -

Re: [Bf-committers] Keymap storage management

2011-07-23 Thread M.G. Kishalmi
you'd prolly use the outliner to do this.. in most cases. since you'll most likely have a hard time even selecting the hidden object :) cheers, lmg On Sat, Jul 23, 2011 at 3:21 PM, Francesco Zoffoli maker...@gmail.comwrote: What if i have something already hidden, and i want to add something

[Bf-committers] Patch - Transform Manipulator and Axis AA

2011-07-23 Thread Thomas Dinges
Hey, I noticed that Transform manipulator and axis are still drawn without AA. Any reason for that? I attach a patch which makes it use AA. If there is no issue with that, I'd like to ask for permission to commit that to trunk. Best regards -- Thomas Dinges Blender Developer, Artist and

[Bf-committers] Contributor Credits

2011-07-23 Thread Harley Acheson
Hello, I was Googling around the other day and happened to find my name on the “Contributors to Blender 2.5” list, along with 175 other people. As someone who has contributed much less to Blender than anyone else reading this, I just wanted to publicly say “Thanks” to whoever made that page. It

[Bf-committers] bmesh branch patches

2011-07-23 Thread Howard Trickey
Is it appropriate to send bmesh branch patches here, so that someone might review and commit them? I have two right now: 1) fix spin and screw tools https://docs.google.com/leaf?id=0B0-GtoIQcoNKMjlmNzQ2OTctNDQxYy00ZmI1LWIxMjQtMGUwMjAwMTNlZGUxhl=en_US (also includes a fix to extrude that has

Re: [Bf-committers] bmesh branch patches

2011-07-23 Thread Stephen Swaney
On Sat, Jul 23, 2011 at 08:55:05PM -0400, Howard Trickey wrote: Is it appropriate to send bmesh branch patches here, so that someone might review and commit them? Better to put patches in the Patch Tracker at projects.blender.org . That way, they do not get overlooked or lost, and they do not

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [38649] branches/soc-2011-pepper/source/ blender: == RNA Property Updates get called by Animation System now ==

2011-07-23 Thread Matt Ebb
On Sun, Jul 24, 2011 at 2:34 PM, Joshua Leung aligor...@gmail.com wrote Log Message: --- == RNA Property Updates get called by Animation System now == Thank you very much! ___ Bf-committers mailing list Bf-committers@blender.org