Re: [Bf-committers] Camera sensor size patch

2010-10-28 Thread Paolo Ciccone
Absolutely great! Thanks for this update Matt. Paolo Ciccone www.preta3d.com www.paolociccone.com On Wed, Oct 27, 2010 at 11:36 PM, Matt Ebb m...@mke3.net wrote: Hi, just a heads-up, I've put a patch that modifies the Blender camera to allow custom sensor sizes, to modify the apparent FOV

Re: [Bf-committers] Blender Proceedings, proposal

2010-10-27 Thread Paolo Ciccone
. On the plus side, I agree that a magazine which is professionally formatted, with high-quality content and published by the Blender Foundation/Institute would definitely be well received. All said in the spirit of helping and providing what I hope is seen as constructive criticism. All the best. Paolo

Re: [Bf-committers] New Developer Doug Hammond (dougal2)

2010-10-24 Thread Paolo Ciccone
Congratulations Doug! Paolo Ciccone www.preta3d.com www.paolociccone.com On Sat, Oct 23, 2010 at 9:12 AM, Jonathan Williamson jonat...@montagestudio.org wrote: Congrats! Does this mean we could see exporters that make use of this framework (such as Luxblend) bundled with the official

[Bf-committers] GoZ emulation for Blender

2010-09-09 Thread Paolo Ciccone
OBJ import/export scripts or I should work on a new solution? Thanks in advance. Paolo Ciccone www.preta3d.com www.paolociccone.com ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] GoZ emulation for Blender

2010-09-09 Thread Paolo Ciccone
of problems. The issue for me is not the format as much as the automation. I'm wondering if I can call or control the importer/exporter from Blender in a batch/automated way. Thanks. Paolo Ciccone www.preta3d.com www.paolociccone.com On Thu, Sep 9, 2010 at 11:30 AM, Tom M letter...@gmail.com

Re: [Bf-committers] Display normals not implemented?

2010-06-10 Thread Paolo Ciccone
Thanks. Paolo On Thu, Jun 10, 2010 at 8:25 AM, Thomas Dinges din...@gmx.de wrote: Hey, look inside the n-key Panel in the 3D View. You find the options inside the Mesh Display Panel there. Thomas Am 10.06.2010 16:52, schrieb Paolo Ciccone: I was trying to use the Display normals

Re: [Bf-committers] Texture assignment workflow is confusing

2010-04-26 Thread Paolo Ciccone
could have something like a simple node system, where we draw a noodle between the two, and that node would be visible in the material/texture panel, it would, IMHO, clarify the relationship between the two. Paolo Ciccone www.preta3d.com www.paolociccone.com

Re: [Bf-committers] version naming

2010-04-08 Thread Paolo Ciccone
the future version of Blender a success. We are not asking for new features, we are just in need to have one simple label decided, possibly in a week or so. Thanks for your time. Cheers. --- Paolo Ciccone www.preta3d.com www.paolociccone.com ___ Bf

Re: [Bf-committers] new UV test grid

2010-03-26 Thread Paolo Ciccone
dropping a bitmap in a given location. That is a big plus. I know that we can load the bitmap at any time but having a set of pre-made textures available form a menu is a nice user-friendly feature. Usability is all about the small, subtle things. -- Paolo Ciccone www.preta3d.com www.paolociccone.com

Re: [Bf-committers] new UV test grid

2010-03-26 Thread Paolo Ciccone
On Fri, Mar 26, 2010 at 10:04 AM, Harley Acheson hache...@shawnigan.cawrote: Paolo, You might be assuming that you are arguing for something that Campbell is against. That might not be the case. I really didn't assume anything. I only assume that Campbell is extra busy, we know by all the

Re: [Bf-committers] new UV test grid

2010-03-26 Thread Paolo Ciccone
Jason, I just sent you a PM, I'm taking already too much space here. BTW, just wanted to add that what I'm advocating for is not a replacement solution but an additional option integrated in Blender's menu system. Static and procedural checkers can coexist. -- Paolo Ciccone www.preta3d.com

Re: [Bf-committers] new UV test grid

2010-03-25 Thread Paolo Ciccone
Forgive me if this is a FAQ but what is preventing Blender from loading a test grid as a PNG or JPEG? In that way we don't need to convert it a C function, we get more flexibility and the grid system can be expanded easily. --- Paolo Ciccone www.preta3d.com www.paolociccone.com On Thu, Mar 25

Re: [Bf-committers] patch #21750: Vectorscope and luma/color waveform for image view

2010-03-25 Thread Paolo Ciccone
://paolociccone.com/TrueColor-HD250-part2.html Excellent work! Paolo Ciccone www.preta3d.com www.paolociccone.com On Wed, Mar 24, 2010 at 9:57 PM, Xavier Thomas xavier.thomas.1...@gmail.com wrote: Test and feedback much appreciated :) Screenshot: http://www.pasteall.org/pic/show.php?id=2102

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [27404] trunk/blender/release/scripts/ presets/render: A number of common rendering presets, looked up and added by Simon Rainerso

2010-03-11 Thread Paolo Ciccone
Xavier, you are talking about a 1440x1080 format with square pixels? If so can you point out some cameras and, more important, TV sets that use HD at 4:3 ratio? Thanks. -- Paolo Ciccone www.preta3d.com www.paolociccone.com On Thu, Mar 11, 2010 at 11:52 AM, Xavier Thomas xavier.thomas.1

Re: [Bf-committers] Text editor: tab as space as default? do we really need to push PEP8 that way?

2010-03-06 Thread Paolo Ciccone
Don't know how hard is to do this but would it be possible to make the size of tab being configurable? I use 2 spaces for my indentation and I know I'm not the only one :) -- Paolo On Sat, Mar 6, 2010 at 12:34 PM, Martin Poirier the...@yahoo.com wrote: --- On Sat, 3/6/10, Dalai Felinto

Re: [Bf-committers] Text editor: tab as space as default? do we really need to push PEP8 that way?

2010-03-05 Thread Paolo Ciccone
. In Emacs pressing tab in the middle of the line, not just at the beginning, performs that operation. So, there is clearly a separation between what the key does and its ASCII representation. --- Paolo Ciccone ___ Bf-committers mailing list Bf-committers