Re: [Bf-committers] Blender 2.66 RC AHOY

2013-02-14 Thread pete larabell
Sorry I have not had time to work through the issues with OCIO in BSD yet. I will try to get it working tonight after work. On Thu, Feb 14, 2013 at 1:55 AM, Sergey Sharybin sergey@gmail.com wrote: Moved them to usual location. Seems now all builds are up. On Thu, Feb 14, 2013 at 9:04

Re: [Bf-committers] Blender 2.65 release AHOY!

2012-12-12 Thread pete larabell
Hey guys, I'm out of town all week this week and don't have access to my build boxes (FreeBSD). If there is anyone out there who could make one for 2.65 feel free, or wait till the weekend when I return home. Sorry for the delay. Cheers! Peter On Mon, Dec 10, 2012 at 8:15 AM, Sergey Sharybin

Re: [Bf-committers] Blender 2.64a release AHOY!

2012-10-10 Thread pete larabell
FreeBSD builds of r51232 have been uploaded. On Tue, Oct 9, 2012 at 3:24 PM, Sergey Sharybin sergey@gmail.com wrote: Moved them to usual location. Would declare all further discovered issues are to be fixed in 2.65 :) On Wed, Oct 10, 2012 at 2:19 AM, Thomas Dinges blen...@dingto.org

Re: [Bf-committers] Blender meeting minutes, july 1st 2012

2012-07-01 Thread pete larabell
- Tile compositor - still has open issues. Mask rasterizer will get updated to respect tile/thread design today/tomorrow. It's unclear where the perceived slowness is - it might well be mostly on UI/feedback level. Jeroen Bakker can connect with the Mango team for tests and feedback. With

Re: [Bf-committers] Blender developer meeting notes - 24 June 2012

2012-06-25 Thread pete larabell
Mailed with Pete tonight. He was planning to commit optimization to how feather is calculated on his monday (quite large timezone gap). Also, we've been discussing making this stuff nicely tileable. Hopefully soon it'll be done. I'm changing the way this node operates, but it still needs

Re: [Bf-committers] Siggraph 2012 - Los Angeles 5-9 August

2012-06-24 Thread pete larabell
I'm very much hoping to attend. Will know soon for sure whether company is going to send me or not. On Sun, Jun 24, 2012 at 11:07 AM, Ton Roosendaal t...@blender.org wrote: Hi all, Blender's going to present at Siggraph again:

[Bf-committers] svn down

2012-06-01 Thread pete larabell
I know this goes without saying that the proper officials are likely to already be aware... but just in case: svn seems to have a problem... ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] Developer meeting minutes May 13, 2012

2012-05-13 Thread pete larabell
The basic masking lib is in tomato already. Patch with additive + subtractive masks discussed by Sergey and I will be ready very soon. Still need to clarify a few things with Sergey before double edging support works. On Sun, May 13, 2012 at 10:35 AM, Ton Roosendaal t...@blender.org wrote: Hi

Re: [Bf-committers] Blender 2.63a build AHOY!

2012-05-09 Thread pete larabell
Hey guys, It'll be a few hours before the FreeBSD builds are up. About 3.5hrs from now. On Wed, May 9, 2012 at 12:42 PM, Sergey Sharybin sergey@gmail.com wrote: Hello, Blender Community! The time has come to make 2.63a release! Information for platform maintainers: tag:

Re: [Bf-committers] new Linux install = svn woes

2012-05-01 Thread pete larabell
Indeed this happens on a default install of subversion on Ubuntu 12.04. Perhaps we add it to the building blender wiki... ? On Tue, May 1, 2012 at 1:24 AM, Nicholas Bishop nicholasbis...@gmail.com wrote: I get this error as well; been using this workaround:

Re: [Bf-committers] Blender 2.63 Release Candidate 1 AHOY

2012-04-19 Thread pete larabell
FreeBSD builds are up on ftp. On Wed, Apr 18, 2012 at 5:13 AM, Sergey Sharybin sergey@gmail.com wrote: Pardon, revision for addons_contrib doesn't actually matter. They wouldn't be included into final release :) On Wed, Apr 18, 2012 at 12:04 PM, Sergey Sharybin sergey@gmail.comwrote:

[Bf-committers] 2d mask editor (rasterizer portion)

2012-03-30 Thread pete larabell
Hey all! I've posted a build of r45292 with the 2D Mask rasterizer in the compositor to graphicall.org The link is HERE: http://graphicall.org/893 I'll just paste the description from GA here: - build with part of new 2D Mask Editor. This build does NOT have

Re: [Bf-committers] Inconsistent Object add

2012-02-21 Thread pete larabell
I believe the cube vs. torus difference is that one is an actual mesh type in C (cube), and the other is added purely via python (torus). But if you mean WHY as in why don't we fix that?, then your guess is as good as mine. :) On Tue, Feb 21, 2012 at 5:04 PM, Thomas Dinges blen...@dingto.org

Re: [Bf-committers] blender users group for Chicago IL

2012-02-14 Thread pete larabell
Here's another one from WI that would like to attend. :) On Tue, Feb 14, 2012 at 9:59 AM, CG Cookie jonat...@cgcookie.com wrote: Hey Seth, Myself and the CG Cookie studio are based in the Western suburbs. I would love to take part in a Chicago area users group. -- CG Cookie Sent with

Re: [Bf-committers] cuda sdk, the source code

2012-01-13 Thread pete larabell
source style license, it's possibly actually risky to read the source code if you're contributing to FOSS projects, I think.  Keep that in mind! Brecht Van Lommel brechtvanlom...@pandora.be writes: I signed up for it but didn't get a reply yet. Brecht. On Thu, Jan 5, 2012 at 9:28 PM, pete

[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [43265] trunk/blender/source/blender: Added Double Edge Mask Compositor Node

2012-01-10 Thread pete larabell
Sorry folks, forgot the commit message. The patch adds the Double Edge Mask comp. node. Useful for VFX work and other such things. Basic concept is it takes two single channel inputs and produces a single channel output where feathered region is created by combining areas and filling varying

Re: [Bf-committers] Blender developers IRC meeting, 18 dec 2011

2011-12-19 Thread pete larabell
Quick reply on DEM node, Yes that's ready, Lukas Tonne said he'd review. The 2D mask editor code is working on the mask side, but I had 0% of the UI code for it done, so that'll be at least 2.63. Discussed some important things with Sebastian and Daniel. Will send UI proposal in shortly. Will

Re: [Bf-committers] Release targets for 2.62

2011-12-16 Thread pete larabell
Hey there, Sorry if this isn't the correct place to state this. Lukas agreed to do review of Double Edge Matte node for compositor. I'm hoping this can get in for 2.62 :) Cheers Peter On Fri, Dec 16, 2011 at 8:19 AM, Sergey Sharybin sergey@gmail.com wrote: Hi, Any branches/projects

Re: [Bf-committers] Blender 2.61 Ahoy!

2011-12-14 Thread pete larabell
Hey guys, Sorry it's so late... FreeBSD 32bit build is up on FTP in normal place. My apologies. Will try to get 64bit build on ftp sometime today as well, but for now 32bit is up and ready to go... I've also static linked OIIO in the build since OIIO doesn't by default compile on FreeBSD

Re: [Bf-committers] problems with blender r42611

2011-12-14 Thread pete larabell
You can also from inside QtCreator just add another build step. Just add another make step with target install and it will run make install after the build. Slight bummer that it runs it every-time, but if you are rapid developing, the files are still cached on disk (more than likely..) and the

Re: [Bf-committers] Blender 2.61 release candidate 1 ahoy!

2011-12-08 Thread pete larabell
FreeBSD i386 build (32bits) is up on ftp. On Wed, Dec 7, 2011 at 11:41 AM, Ton Roosendaal t...@blender.org wrote: Hi all, We're now going to build a release candidate for 2.61. SVN trunk revision: 42494 SVN scripts rev: 2751 (latest, as of now :) The splash and release nr in Blender is

Re: [Bf-committers] Blender 2.61 release candidate 1 ahoy!

2011-12-08 Thread pete larabell
, copied it to release/Blender2.61/ Btw, are we doing 64bit freebsd builds? On Thu, Dec 8, 2011 at 9:28 PM, pete larabell xgl.asyl...@gmail.com wrote: FreeBSD i386 build (32bits) is up on ftp. On Wed, Dec 7, 2011 at 11:41 AM, Ton Roosendaal t...@blender.org wrote: Hi all, We're now going

Re: [Bf-committers] Mesh curvature estimation

2011-12-01 Thread pete larabell
I dont think the MIQ project got very far, since I've offered to implement this once my work on compositor / mask editor is done, and my offer was generally greeted with much happiness that someone was going to do this... noone even mentioned to me that anyone did a gsoc on it... so im guessing

[Bf-committers] Developers using #define in headers - how to ???

2011-11-07 Thread pete larabell
Hey all, A recent occurrence one-again brought a question to my mind... Is there a preferred method for developers to request safe #define's in certain header files for in-development work they are doing, with intent that such work will eventually go into trunk? What I mean by that: Recently I

Re: [Bf-committers] Patch for Double Edge Matte comp. node.

2011-11-04 Thread pete larabell
Update to patch: http://www.pasteall.org/26079/diff Sebastian noticed an error in the .diff that caused it to not apply correctly. Thanks for spotting it! On Thu, Nov 3, 2011 at 2:54 PM, Tobias Oelgarte tobias.oelga...@googlemail.com wrote: Am 03.11.2011 18:05, schrieb pete larabell: Looking

[Bf-committers] Patch for Double Edge Matte comp. node.

2011-11-03 Thread pete larabell
Looking for reviewers. :) Patch: http://projects.blender.org/tracker/index.php?func=detailaid=29145group_id=9atid=127 Description of what it does: http://wiki.blender.org/index.php/User:Xgl_asyliax Direct Link to patch: http://www.pasteall.org/26044/diff Old-ish video of usage:

[Bf-committers] notice on wiki

2011-10-27 Thread pete larabell
Should we copy wiki files (specifically for building and such...) over so it's accessible as ...Dev:2.6/Doc/... rather than just 2.5??? ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

[Bf-committers] note to developers about 32 vs 64 bit long datatypes

2011-10-25 Thread pete larabell
Hey all, was debugging a new node im making and some discussion on IRC lead me to find this: http://en.cppreference.com/w/cpp/language/types Note that unsigned long, and long are truly DIFFERENT sizes on Win64 vs Linux64/FreeBSD64/OSX64 Not sure if anyone else ran into a problem like this, but

Re: [Bf-committers] 2.60a Ahoy

2011-10-24 Thread pete larabell
Sorry for the delay, FreeBSD builds are up on d.b.o/i On Mon, Oct 24, 2011 at 3:09 AM, Campbell Barton ideasma...@gmail.com wrote: On Mon, Oct 24, 2011 at 6:31 PM, Mitchell Stokes moguri...@gmail.com wrote: Hello, I know this is a little late (although, in my defense, previous emails

Re: [Bf-committers] Blender 2.60 release AHOY

2011-10-19 Thread pete larabell
The size on the FreeBSD amd64 build is incorrect... Not a big deal since it's only cosmetically incorrect, the file still works, but the (16mb) on the site is not the correct size. On Wed, Oct 19, 2011 at 10:41 AM, Ton Roosendaal t...@blender.org wrote: Hi all, Release is now officially on the

Re: [Bf-committers] Blender 2.60 release AHOY

2011-10-17 Thread pete larabell
did you clean out your build/ directory before building? On Mon, Oct 17, 2011 at 1:45 PM, Richard Shaw hobbes1...@gmail.com wrote: On Mon, Oct 17, 2011 at 12:58 PM, Ton Roosendaal t...@blender.org wrote: Hi all, The last commit has been done! Tag: tags/blender-2.60-release trunk svn

Re: [Bf-committers] Call for another RC build

2011-10-13 Thread pete larabell
Sorry Ton, got delayed a bit. FreeBSD builds are up now. Cheers! Pete On Wed, Oct 12, 2011 at 1:12 PM, Ton Roosendaal t...@blender.org wrote: Hi RC2 builders, Use svn r40968 for the test builds! Make my life easier and name builds similar to here? just with 'rc2' in it :)

Re: [Bf-committers] Call for another RC build

2011-10-12 Thread pete larabell
Yup, Pete can join the party too. :) On Wed, Oct 12, 2011 at 6:17 AM, Ton Roosendaal t...@blender.org wrote: Hi all, Campbell suggested to make a RC2 today. He'd like to see a couple of days more testing (and beter advertise RC2 testing), also to validate fixes done sofar. Platform team

Re: [Bf-committers] Release Candidate test build

2011-10-05 Thread pete larabell
FreeBSD builds are up on d.b.o FTP On Tue, Oct 4, 2011 at 1:19 PM, Ton Roosendaal t...@blender.org wrote: Hi all, As scheduled, today would be a call for the official first release candidate! - Use svn r40790 - Splash internal version code will be still 2.59.4 - Name the build as usual

[Bf-committers] OIIO on FreeBSD, or lack thereof

2011-10-05 Thread pete larabell
Hey all, Just as a heads up to all that care: After a few months of trying unsuccessfully to get OIIO to build on FreeBSD, I've reached out to the OIIO developers for help. As I understand, Cycles requires OIIO to compile. If I can't get OIIO working on FreeBSD by the time Cycles get merged,

Re: [Bf-committers] OIIO on FreeBSD, or lack thereof

2011-10-05 Thread pete larabell
, 2011 at 6:45 PM, pete larabell xgl.asyl...@gmail.com wrote: Hey all, Just as a heads up to all that care: After a few months of trying unsuccessfully to get OIIO to build on FreeBSD, I've reached out to the OIIO developers for help. As I understand, Cycles requires OIIO to compile. If I

Re: [Bf-committers] OIIO on FreeBSD, or lack thereof

2011-10-05 Thread pete larabell
...@dingto.org wrote: Just disable WITH_CYCLES and WITH_CYCLES_BLENDER in cmake. Am 05.10.2011 19:10, schrieb pete larabell: Indeed, I sent the error log back to the oiio list. :) And, sorry for asking such a noob question, but where can I find build-without-oiio instructions? On Wed, Oct 5, 2011

Re: [Bf-committers] OIIO on FreeBSD, or lack thereof

2011-10-05 Thread pete larabell
, but not with the Cycles engine. Thomas Am 05.10.2011 19:56, schrieb pete larabell: Sorry if I'm misunderstanding or misstating something here... Is it possible to build, and use, a Cycles build of Blender, using the Cycles renderer for the rendering (w/CUDA), without ever downloading/building/installing

Re: [Bf-committers] Blender developers IRC meeting notes, 18 september 2011

2011-09-22 Thread pete larabell
How much different is this than U.C. from Farthsary? -Nicholas Bishop is working on Sculpting Meshes with Self-Adaptive Topology http://liris.cnrs.fr/publis/?id=5105 ___ Bf-committers mailing list Bf-committers@blender.org

Re: [Bf-committers] 2.60 feature(s)

2011-08-24 Thread pete larabell
I also have nodes with constant output, perhaps an idea to use it for the coverage node. (I want to experiment this with the LogLum algorithm) Indeed, the Distance node and the Coverage node are constant output nodes. I discuss this with Lukas a while ago and thought maybe it is better to

Re: [Bf-committers] Blender 2.59 release AHOY!

2011-08-12 Thread pete larabell
Just so I'm not confused as a platform builder... are the 39307 builds ok, or are we building again? lol On Fri, Aug 12, 2011 at 8:59 AM, Jim Williams sphere1...@gmail.com wrote: As painful as this attitude seems, I'd have to agree with it.  The idea here is to modify expectations -- mostly on

Re: [Bf-committers] Blender 2.59 release AHOY!

2011-08-11 Thread pete larabell
FreeBSD builds are up... again again :) On Thu, Aug 11, 2011 at 11:01 AM, Sergey I. Sharybin g.ula...@gmail.com wrote: Pardon, guys, Didn't know OSX still have got issues with non-trunk verison. I've just commited patch from Jens to solve this problems. We prefer to keep revisions synced

Re: [Bf-committers] Blender 2.59 release AHOY!

2011-08-11 Thread pete larabell
I only have a 39307 uploaded.. don't think I put 39304 up... is 39307 ok??? On Thu, Aug 11, 2011 at 7:10 PM, Campbell Barton ideasma...@gmail.com wrote: Hi, woke up to find a re-release from a revision that contains changes I made that were *not* intended to be in a stable release - switching

Re: [Bf-committers] Blender 2.59 release AHOY!

2011-08-11 Thread pete larabell
if you need 39304 for FreeBSD it'll have to wait till tomorrow... :( On Thu, Aug 11, 2011 at 7:29 PM, pete larabell xgl.asyl...@gmail.com wrote: I only have a 39307 uploaded.. don't think I put 39304 up... is 39307 ok??? On Thu, Aug 11, 2011 at 7:10 PM, Campbell Barton ideasma...@gmail.com

Re: [Bf-committers] Blender 2.59 release AHOY!

2011-08-11 Thread pete larabell
well, 12.5 hrs from now... is tomorrow for me. i can have it uploaded in 13hrs from now. On Thu, Aug 11, 2011 at 7:29 PM, pete larabell xgl.asyl...@gmail.com wrote: if you need 39304 for FreeBSD it'll have to wait till tomorrow... :( On Thu, Aug 11, 2011 at 7:29 PM, pete larabell xgl.asyl

Re: [Bf-committers] Blender 2.59 release AHOY!

2011-08-10 Thread pete larabell
FreeBSD builds are up, again :) On Wed, Aug 10, 2011 at 3:26 PM, Sergey I. Sharybin g.ula...@gmail.com wrote: Wait! Haven't noticed that regression. New builds are soon.. Sergey I. Sharybin wrote: Hi, Linux 32/64 builds are there http://download.blender.org/ftp/incoming/ Campbell Barton

Re: [Bf-committers] 2.59 RC Builds - SVN trunk now frozen

2011-08-09 Thread pete larabell
Hey guys, I uploaded the FreeBSD builds to d.b.o/incoming/ but they were not moved to release/Blender2.59rc/ was I supposed to upload to that directory??? On Tue, Aug 9, 2011 at 10:13 AM, Mike Erwin significant@gmail.com wrote: Updated the wiki release note regarding 3D mouse -- it does

Re: [Bf-committers] 2.59 RC Builds - SVN trunk now frozen

2011-08-08 Thread pete larabell
I doubt I'll have time to build any extra parts in the next few days. I can provide a working build from trunk of r39167 to FTP. If more people want the extra stuff (NDOF testing and such) for FreeBSD, I'll have to allocate some time to do it. On Mon, Aug 8, 2011 at 11:44 AM, Thomas Dinges

Re: [Bf-committers] 2.59 Release Candidate freeze in 2 hours

2011-08-07 Thread pete larabell
I'm unavailable to provide a FreeBSD build until Monday August 8th, CDT timezone. On Sun, Aug 7, 2011 at 12:36 PM, Thomas Dinges blen...@dingto.org wrote: Hey everyone, please add your last fixes and commits, I would like to call for release candidate ahoy in approx. 2 hours. But please only

Re: [Bf-committers] Material Nodes: No normals in worldspace?

2011-07-21 Thread pete larabell
Hey guys, I wrote the patch to add reflection mapping (and could easily extend to other things like WS normals) to the material nodes. The issue behind the patch's delay is more of a logical issue of what parts of blender you want to expose to the node system. I spoke with kaito about this for

Re: [Bf-committers] Blender Conference: free tickets for active developers

2011-07-14 Thread pete larabell
If only I can get my company to pay the airline ticket... :) On Thu, Jul 14, 2011 at 11:49 AM, Ton Roosendaal t...@blender.org wrote: Hi all, In order to get more developers participating in the Blender conference, they'll get free passes again! The definition of what a 'developer' is to

Re: [Bf-committers] Proposal: Untangled delete

2011-07-11 Thread pete larabell
Hello, On Mon, Jul 11, 2011 at 2:30 AM, j.bak...@atmind.nl j.bak...@atmind.nl wrote: 1. the first value inputsocket will be used for all value output sockets 2. the first vector inputsocket will be used for all vector output sockets 3. the first color inputsocket will be used for all color

Re: [Bf-committers] splitting (off) hair

2011-07-01 Thread pete larabell
phony I can say I and others I know would also donate if you can write it up. On Fri, Jul 1, 2011 at 7:41 AM, Jonathan Williamson jonat...@montagestudio.org wrote: If a system such as the ones Fancois T. just posted and has posted before were to be implemented I would absolutely donate. I can

Re: [Bf-committers] Blender 2.58a release AHOY

2011-07-01 Thread pete larabell
FreeBSD builds are up. On Fri, Jul 1, 2011 at 10:19 AM, Campbell Barton ideasma...@gmail.com wrote: Can we also fix extension revision at say r2080 ? On Fri, Jul 1, 2011 at 2:55 PM, Ton Roosendaal t...@blender.org wrote: Hi release builders, The last commit has been done (package named

Re: [Bf-committers] Node property panel enhancement

2011-06-27 Thread pete larabell
+1 on this. I actually prefer to see everything on each node itself, but see the importance of having lots of virtual space on the panel, esp. if we can draw top-to-bottom like in the proposed picture. Having been programing node-related things for the past 3 or 4 months, I can say I fully

Re: [Bf-committers] release ahoy soon, last chance for tests!

2011-06-21 Thread pete larabell
Yeah I'm still alive :) On Tue, Jun 21, 2011 at 11:19 AM, Ton Roosendaal t...@blender.org wrote: Hi, Linux/OSX/Windows Platform builders have reported in too. Pete is around for freebsd? The splash committee is still searching :) Final commits + tag will follow this evening or tomorrow

Re: [Bf-committers] Blender 2.58 release AHOY!

2011-06-21 Thread pete larabell
FreeBSD 32 and 64 bit are up. On Tue, Jun 21, 2011 at 12:24 PM, Nathan Letwory nat...@blender.org wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 21.6.2011 19:59, Ton Roosendaal wrote: Hi all, That went smooth today :) Splash commit had r37699, tag is being done now (r37700 most

Re: [Bf-committers] Environment Map Rendering

2011-06-20 Thread pete larabell
Jai, Maybe I'm misunderstanding what exactly you want, but it seems to me you are really asking about reflections, and not environment maps. Env. Maps are exactly as their name suggests, maps. They are simply images, 2d, that are used as textures with specially crafted UV coordinate generation to

Re: [Bf-committers] [BGE PROPOSAL] Saving converted scenes

2011-06-20 Thread pete larabell
I'm not commenting on whether or not the approach is correct, but in the chance that the approach is correct: bump up version number char[3] to a char[4] since there are 2.49 and 2.49a and 2.49b and things of that nature. If a file structure was to slightly change between such releases it'd be

Re: [Bf-committers] Smooth shading could be better (compared to C4D)

2011-06-16 Thread pete larabell
We'd also need to know if normals are coming over with the .obj or are they being calculated once inside Blender? On Thu, Jun 16, 2011 at 3:54 PM, Tom M letter...@gmail.com wrote: would be good to provide a few screenshots so people can see what blender does and what you would like it to do.

Re: [Bf-committers] Smart nodes aren't so smart

2011-05-30 Thread pete larabell
+1 on that. I find myself disconnecting the auto-connected nodes a vast majority of the time. I do think it's cool that Blender can do it, but I'd prefer it to be disabled by default for sure. On Sat, May 28, 2011 at 2:11 PM, Daniel Salazar - 3Developer.com zan...@gmail.com wrote: This behavior

[Bf-committers] Blender 2.57 and Ubuntu 11.04

2011-04-28 Thread pete larabell
Hey all, I just installed Ubuntu 11.04 today and notice that the version of Blender in the software center is still 2.49b. Is this something WE fix or something Ubuntu fixes??? ___ Bf-committers mailing list Bf-committers@blender.org

Re: [Bf-committers] Blender 2.57 and Ubuntu 11.04

2011-04-28 Thread pete larabell
that to the new blender and icon.  I have both 2.49 and 2.50 on my system. KDE btw. I don't do Gnome. On Thu, Apr 28, 2011 at 8:46 PM, Knapp magick.c...@gmail.com wrote: On Thu, Apr 28, 2011 at 6:22 PM, Kent Mein m...@cs.umn.edu wrote: In reply to pete larabell (xgl.asyl...@gmail.com): Hey

Re: [Bf-committers] Blender 2.57 and Ubuntu 11.04

2011-04-28 Thread pete larabell
yup On Thu, Apr 28, 2011 at 3:21 PM, Knapp magick.c...@gmail.com wrote: On Thu, Apr 28, 2011 at 8:59 PM, pete larabell xgl.asyl...@gmail.comwrote: I spoke with the ubuntu people, it is going to be in 11.10 in October. It had to do with ubuntu using debian packages and the packages were build

Re: [Bf-committers] Blender 2.57b AHOY!

2011-04-26 Thread pete larabell
FreeBSD builds are up :) On Tue, Apr 26, 2011 at 7:39 AM, Ton Roosendaal t...@blender.org wrote: Hi all, We're all fallible human beings, and that's even more so for myself. :) Fixing a quite obscure crash in a menu caused other more common menus to crash. That's been fixed now, and it's

Re: [Bf-committers] Blender IRC meeting, sunday 24 april 2011

2011-04-24 Thread pete larabell
Sorry I'm a bit unclear on this then... Are we, or are we not, having new release builds sent to ftp by official builders? If so, what revision should we check out to build releases? Cheers! On Sun, Apr 24, 2011 at 9:42 AM, Sergey I. Sharybin g.ula...@gmail.com wrote:  Hi all Here's a

Re: [Bf-committers] Blender 2.57a AHOY!

2011-04-21 Thread pete larabell
FreeBSD builds are up. :) On Thu, Apr 21, 2011 at 9:14 AM, Ton Roosendaal t...@blender.org wrote: Hi all, Revision: 36273 Tagged: https://svn.blender.org/svnroot/bf-blender/tags/blender-2.57a-release Release builders can put builds in the usual locations :) If all goes fine - yes we can!

[Bf-committers] development of conditional pass-thru node for compositor

2011-04-20 Thread pete larabell
not quite sure where this will end up, but it's working in it's current form, thought i'd share a quick render http://www.pasteall.org/pic/11269 basic idea is: if(op1.pixel **TEST_HERE** op2.pixel){ out.pixel = pass_if_true.pixel;//the 3rd input }else{ out.pixel =

Re: [Bf-committers] development of conditional pass-thru node for compositor

2011-04-20 Thread pete larabell
(provided with Blender by default) is not really an option too, it will confuse user too much. Xavier 2011/4/20 pete larabell xgl.asyl...@gmail.com: not quite sure where this will end up, but it's working in it's current form, thought i'd share a quick render http://www.pasteall.org/pic/11269

Re: [Bf-committers] development of conditional pass-thru node for compositor

2011-04-20 Thread pete larabell
this, you should set Full Sample Anti-Aliasing ON. 2011/4/20 Xavier Thomas xavier.thomas.1...@gmail.com: hi Pete, I thought you might be interested in a fast and easy way to do this with blender nodes: http://www.pasteall.org/pic/11274 2011/4/20 pete larabell xgl.asyl...@gmail.com: indeed

Re: [Bf-committers] Blender 2.57 release AHOY (2)

2011-04-13 Thread pete larabell
Ton, My FreeBSD builds weren't deleted, I can't upload the new ones... can someone please remove them? Thanks! Pete On Wed, Apr 13, 2011 at 4:27 AM, Ton Roosendaal t...@blender.org wrote: Hi all, Last minute fixes happened :) typically of course in commits that were done last minute too!

Re: [Bf-committers] Geometry in Compositor or Quadrangulation???

2011-04-13 Thread pete larabell
If this is ok with blender peeps that I implement something like this... I can start work on it. Is there any major reasons I *shouldn't* do something similar to that? On Tue, Apr 12, 2011 at 10:18 PM, Daniel Salazar - 3Developer.com zan...@gmail.com wrote: Ok here's the ultimate sucky mockup

Re: [Bf-committers] Blender 2.57 release AHOY (2)

2011-04-13 Thread pete larabell
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands On 13 Apr, 2011, at 15:47, pete larabell wrote: Ton, My FreeBSD builds weren't deleted, I can't upload the new ones... can someone please remove them? Thanks! Pete On Wed, Apr 13, 2011 at 4:27 AM, Ton Roosendaal t

Re: [Bf-committers] Blender 2.57 Release AHOY! (1)

2011-04-12 Thread pete larabell
FreeBSD-i386 and FreeBSD-amd64 are up on ftp. On Tue, Apr 12, 2011 at 1:46 PM, Nathan Letwory nat...@letworyinteractive.com wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 12.4.2011 21:17, Nathan Letwory wrote: On 12.4.2011 21:14, Ton Roosendaal wrote: Hi all, Before we awesome

Re: [Bf-committers] Geometry in Compositor or Quadrangulation???

2011-04-11 Thread pete larabell
...@gmail.com wrote: On Sun, Apr 10, 2011 at 12:17 PM, pete larabell xgl.asyl...@gmail.com wrote: Now, what I'd like to ask is: Given that it would probably not be best to try two additions at the same time... which one is is more desired in blender first? More than 90% of Blender artists use

Re: [Bf-committers] Geometry in Compositor or Quadrangulation???

2011-04-11 Thread pete larabell
Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands On 11 Apr, 2011, at 16:23, pete larabell wrote: Hi all! I now (after seeing poll) completely understand that the auto-retopo is what more people that were voting want to see. However... In my efforts to better understand Blender's

Re: [Bf-committers] Geometry in Compositor or Quadrangulation???

2011-04-11 Thread pete larabell
at the time I didnt realize all the other uses for it... CHEERS. On 4/11/11, Matt Ebb m...@mke3.net wrote: On Tue, Apr 12, 2011 at 12:23 AM, pete larabell xgl.asyl...@gmail.com wrote: In my efforts to better understand Blender's mesh/data representation, I feel that doing an easy 3d_to_2d rasterizer

[Bf-committers] Geometry in Compositor or Quadrangulation???

2011-04-10 Thread pete larabell
Hey all, I am planning on building a system (initial intent is for double edge matte comp. node) that will rasterize any 3d object in the scene into a 2d mask in the compositor. I know that is the entire purpose of ID Mask and render layers, but I'm specifically referring to the ability to

Re: [Bf-committers] RC2 builds please!

2011-04-05 Thread pete larabell
A wiki-page with description of building environment for release builds would be very useful. I found that when I started build on FreeBSD, I could certainly compile fine, but had no idea there even WAS a difference between those builds and release builds until I found out I had been doing it

Re: [Bf-committers] How to tell cmake to use system glew

2011-04-05 Thread pete larabell
RIchard, so far as I know, blender needs it's own glew implementation. It is not the same as the system version. It is not something that can be turned off, since blender itself draws to the screen with OpenGL. On Tue, Apr 5, 2011 at 1:36 PM, Richard Shaw hobbes1...@gmail.com wrote: I'm trying

Re: [Bf-committers] Double Edged Matte node build + video + patch + .blends :)

2011-04-05 Thread pete larabell
Linux 32bit (ubuntu 10.10) build on graphicall.org: http://www.graphicall.org/builds/builds/showbuild.php?action=showid=1818 On Tue, Apr 5, 2011 at 4:52 PM, pete larabell xgl.asyl...@gmail.com wrote: The double edge matte node has been updated! Some more speed improvements, and a consistent

Re: [Bf-committers] Double Edged Matte node build + video + patch + .blends :)

2011-04-05 Thread pete larabell
Hi all, I've also uploaded to vimeo. Figured that might be more blender-new-feature-video compliant :) http://www.vimeo.com/22002396 On Tue, Apr 5, 2011 at 4:58 PM, pete larabell xgl.asyl...@gmail.com wrote: Linux 32bit (ubuntu 10.10) build on graphicall.org: http://www.graphicall.org/builds

Re: [Bf-committers] RC2 builds please!

2011-04-04 Thread pete larabell
- Nathan Letwory: makes Windows zip and exe - Pete Larabell: got a FreeBSD test for us too? Thanks, -Ton- Ton Roosendaal  Blender Foundation   t...@blender.org    www.blender.org Blender Institute   Entrepotdok 57A

Re: [Bf-committers] RC2 builds please!

2011-04-04 Thread pete larabell
Hey guys, When running r36007 in FreeBSD i386, i get (in the terminal) Error: Not freed memory blocks: 2 Of course blender it's WORKS fine, but O.o... is this bad? On Mon, Apr 4, 2011 at 12:37 PM, pete larabell xgl.asyl...@gmail.com wrote: so 36007 it is? :) /me remembers to build a clean

Re: [Bf-committers] RC2 builds please!

2011-04-04 Thread pete larabell
went fine, no crashes. -Ton- Ton Roosendaal  Blender Foundation   t...@blender.org    www.blender.org Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands On 4 Apr, 2011, at 19:50, pete larabell wrote

Re: [Bf-committers] RC2 builds please!

2011-04-04 Thread pete larabell
builders: - Sergey Sharybin offered to do Linux builds - Jens Verwiebe will do OSX again. He can only do 10.5/10.6, we could use someone do 10.4 - Nathan Letwory: makes Windows zip and exe - Pete Larabell: got a FreeBSD test for us too? Thanks, -Ton

Re: [Bf-committers] RC2 builds please!

2011-04-04 Thread pete larabell
- Ton Roosendaal  Blender Foundation   t...@blender.org    www.blender.org Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands On 4 Apr, 2011, at 20:22, pete larabell wrote: ARG! Ton, sorry I messed up the names on the FreeBSD builds... I was reading

Re: [Bf-committers] New Double Edge Matte compositor node...

2011-04-03 Thread pete larabell
New version now available, major speed improvements (on order of 50x to 100x xD ). http://graphicall.org/builds/builds/showbuild.php?action=showid=1818 Cheers! Pete On Sun, Apr 3, 2011 at 2:40 AM, Troy Sobotka troy.sobo...@gmail.com wrote: On Sat, Apr 2, 2011 at 8:58 AM, pete larabell xgl.asyl

[Bf-committers] Patch for Double Edge Matte compositor node.

2011-04-03 Thread pete larabell
http://projects.blender.org/tracker/index.php?func=detailaid=26762group_id=9atid=127 Description and some screens available on user page: http://wiki.blender.org/index.php/User:Xgl_asyliax .blend files available: http://www.pasteall.org/blend/5907 http://www.pasteall.org/blend/5906 ubuntu 32bit

Re: [Bf-committers] GSoC 2011: Improving Retopology Tools

2011-04-03 Thread pete larabell
Pen tool would be a great addition! I surely hope this proposal gets accepted! On Sun, Apr 3, 2011 at 2:08 PM, Alice Li li.ali...@gmail.com wrote: Hi, My name is Alice Li, I'm a 3rd year student majoring in Computer Science at the University of Toronto and I'm interested in participating in

Re: [Bf-committers] New Double Edge Matte compositor node...

2011-04-02 Thread pete larabell
: Oh yeah! it's coming along :D For those of you who don't get it this is a double edge matte approach!! :D Daniel Salazar 3Developer.com 2011/4/1 pete larabell xgl.asyl...@gmail.com: Hi all, Just wanted to let everyone know I'm working on a new node to make using RotoBezier even more

[Bf-committers] New Double Edge Matte compositor node...

2011-04-01 Thread pete larabell
Hi all, Just wanted to let everyone know I'm working on a new node to make using RotoBezier even more useful! It can also be used with any other type of object of course. **NOTE THAT IT HAS NOT YET BEEN OPTIMIZED FOR SPEED, AT ALL** Some screens are on my user page:

Re: [Bf-committers] Blender RC1 build!

2011-03-30 Thread pete larabell
-platform.etc Platform builders: - Sergey Sharybin offered to do Linux builds, Ken has little time... and openAL and Collada are giving issues. - Damien: can you do OSX again? - Nathan L: Windows zip and exe - Pete Larabell: got a FreeBSD test for us? Thanks, -Ton

Re: [Bf-committers] Blender RC1 build!

2011-03-30 Thread pete larabell
FreeBSD builds are up, with player :) On Wed, Mar 30, 2011 at 11:40 AM, Dalai Felinto dfeli...@gmail.com wrote: And please remember to include blenderplayer ;) -- Dalai ___ Bf-committers mailing list Bf-committers@blender.org

Re: [Bf-committers] Blender RC1 build!

2011-03-30 Thread pete larabell
little time... and openAL and Collada are giving issues. - Damien: can you do OSX again? - Nathan L: Windows zip and exe - Pete Larabell: got a FreeBSD test for us? Thanks, -Ton- Ton Roosendaal  Blender Foundation   t

Re: [Bf-committers] Blender RC1 build!

2011-03-30 Thread pete larabell
...@blender.org    www.blender.org Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands On 30 Mar, 2011, at 19:20, pete larabell wrote: Ton, I forgot to build with Release turned on for optimizing. Can you clear my two FreeBSD builds?? I'll rebuild and upload again. On Wed

Re: [Bf-committers] Blender Developer IRC meeting, March 20 2011

2011-03-20 Thread pete larabell
Can a FreeBSD release be included too? I will build 32 and 64 bit builds for intel/amd arch. On Sun, Mar 20, 2011 at 1:04 PM, Ton Roosendaal t...@blender.org wrote: Hi all, Here's notes from today's IRC meeting: 1) Blender 2.5x project - Campbell sent a proposal to bf-committers to split

[Bf-committers] blender mentioned on cover of Mag! :)

2011-03-16 Thread pete larabell
Hi all, A friend of mine just informed me that blender is mentioned as the cover article in BSD Magazine. http://bsdmag.org/ Not sure if that's enough to get a blendernation news feed, but it's still really cool! I noticed that today there were 7 downloads of my i386 build on graphicall.org

Re: [Bf-committers] Blender native compile for headless servers???

2011-03-16 Thread pete larabell
Hey Steve, Just checking in with you to see where this project is at... Are you having any major set backs so far? Cheers! Peter On Fri, Mar 11, 2011 at 6:41 AM, Steve Obbayi st...@sobbayi.com wrote: Hi Steve, On Wed, Mar 9, 2011 at 6:29 AM, Steve Obbayi st...@sobbayi.com wrote: Hi

[Bf-committers] CMake FreeBSD build issue

2011-03-15 Thread pete larabell
Hi, I've noticed one remaining small issue with building on FreeBSD... I did it so long ago that I had totally forgotten all about it until today when someone was reading the wiki and followed it step by step and STILL got an error... Currently as of r35560 line 1041 of CMakeLists.txt enables

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