Am 05.03.2010 10:12, schrieb Tom M:
Hmm I would think that would be quite easy to solve for brecht :) -
just up sample based on uv coordinate per pixel. It will still have a
problem of stretching when you are at an extreme angle to the face,
but that is also quite solvable by generating an
added reprojection which shares functionality with projection painting,
next I'll try make an operator which deals with rendering shadeless,
opening in the gimp and re-projecting back so its not so tedious to
setup.
On Fri, Mar 5, 2010 at 10:23 AM, Campbell Barton ideasma...@gmail.com wrote:
On Thu, Mar 4, 2010 at 6:16 PM, Joshua Leung aligor...@gmail.com wrote:
Also, made these non editable for now (my change), since although users might
need to get these matrices to make it easier to determine any projections
that may be needed for funky operator drawing-hacks to be done,