Re: [Bf-committers] New procedural texture: Planet

2010-11-23 Thread (Ry)akiotakis (An)tonis
Looks like someone has read that procedural terrain generation paper from NVIDIA :) http://http.developer.nvidia.com/GPUGems3/gpugems3_ch01.html Well, that's a guess anyway, haven't looked at the actual code. ___ Bf-committers mailing list

Re: [Bf-committers] New procedural texture: Planet

2010-11-23 Thread raulf
Hi :) For some reason I always get this message from NVIDIA pages, seems like a DNS issue, in case is similar then is a happy coincidence and I will be very gald for that because then it will show that my shots where accurate :P Cheers Farsthary El URL solicitado no se

Re: [Bf-committers] New procedural texture: Planet

2010-11-23 Thread (Ry)akiotakis (An)tonis
Farsthary Looking at your shots I can see only a subset of the techniques/generator functions present in the paper. It is really trivial to add the presented variants to the procedural generator so I really hope you get a chance to see it. It will add greatly to your pictures :)

Re: [Bf-committers] New procedural texture: Planet

2010-11-23 Thread raulf
could you send me in a .rar that page at ra...@info.upr.edu.cu? thanks in advance :) Farsthary Looking at your shots I can see only a subset of the techniques/generator functions present in the paper. It is really trivial to add the presented variants to the

Re: [Bf-committers] New procedural texture: Planet

2010-11-23 Thread Mickaël Guédon
Le 23/11/2010 16:40, ra...@info.upr.edu.cu a écrit : could you send me in a .rar that page at ra...@info.upr.edu.cu? thanks in advance :) Farsthary Raul, I sent you the doc in PDF format :). -- Mickaël Guédon | ebrain Créatif 3D freelance :

[Bf-committers] New procedural texture: Planet

2010-11-22 Thread raulf
Hi all :) This weekend I need to create a procedural planet for a local work, so I went straigth to tinkering with built in procedural textures, sadly there where no simple combination of procedurals that provide me satellite like view of planet surfaces, in order to achieve that a procedural

Re: [Bf-committers] New procedural texture: Planet

2010-11-22 Thread Daniel Salazar - 3Developer.com
and no picture is worth exactly how many words? :) Daniel Salazar www.3developer.com On Mon, Nov 22, 2010 at 9:33 AM, ra...@info.upr.edu.cu wrote: Hi all :) This weekend I need to create a procedural planet for a local work, so I went straigth to tinkering with built in procedural

Re: [Bf-committers] New procedural texture: Planet

2010-11-22 Thread raulf
Thanks Tomas :) Yes, indeed will be very helpfull for your sci-fi project, as soon as Lapinou upload it check my site http://farsthary.wordpress.com , I made there a comparison with current textures to see their limitations. I will polish today the patch and will release it by tomorrow,

Re: [Bf-committers] New procedural texture: Planet

2010-11-22 Thread Daniel Salazar - 3Developer.com
Here are the pictures from Raul, pretty cool! http://www.pasteall.org/pic/show.php?id=7077 http://www.pasteall.org/pic/show.php?id=7078 http://www.pasteall.org/pic/show.php?id=7079 http://www.pasteall.org/pic/show.php?id=7080 http://www.pasteall.org/pic/show.php?id=7081