Re: [Bf-committers] Script Xtras (proposal)

2010-02-26 Thread mindrones
Hello, in the end we agreed to call this non-default scripts addons for now, so Cambpell made changes in bf-blender to reflect this, while I've made the same folders structure as of .blender/scripts in https://svn.blender.org/svnroot/bf-extensions/ trunk/ (same for contrib/) |-- plugins |

Re: [Bf-committers] Script Xtras (proposal)

2010-02-25 Thread mindrones
Hi Campbell, yesterday we discussed about the naming of non-default scripts, that as of now you called extensions. Referring to my previous mail, http://lists.blender.org/pipermail/bf-committers/2010-February/026144.html , and after a discussion today with Brandon (meta-androcto), we prepared

Re: [Bf-committers] Script Xtras (proposal)

2010-02-14 Thread Campbell Barton
Hi Charles, your mail mostly covers installation issues which are important but not directly related to extensions. Since we want users to be able to add scripts weather we have some concept of an extension or not. reply inline... - You mention On Sun, Feb 14, 2010 at 6:27 PM, Charles Wardlaw

Re: [Bf-committers] Script Xtras (proposal)

2010-02-14 Thread Charles Wardlaw
Hi Campbell, Hi Charles, your mail mostly covers installation issues which are important but not directly related to extensions. Since we want users to be able to add scripts weather we have some concept of an extension or not. Implementation-wise they might not be, but from a user-centric

Re: [Bf-committers] Script Xtras (proposal)

2010-02-14 Thread Campbell Barton
On Sun, Feb 14, 2010 at 9:03 PM, Charles Wardlaw cward...@marchentertainment.com wrote: Hi Campbell, Hi Charles, your mail mostly covers installation issues which are important but not directly related to extensions. Since we want users to be able to add scripts weather we have some concept

Re: [Bf-committers] Script Xtras (proposal)

2010-02-14 Thread Mike Belanger
Perhaps I'm too late in the discussion, but have existing Python distribution tools been considered? I was cruising through the plone site today, and noticed this tool : http://peak.telecommunity.com/DevCenter/setuptools Of course, I guess its probably as much work to integrate this with

[Bf-committers] Script Xtras (proposal)

2010-02-13 Thread Campbell Barton
From 2.4x there are lots of scripts that are really useful but fairly specialized. Examples... - Mesh Unfolder (could do 3d - origami type unfolding) - Tree Maker (Curve 2 Tree, useful but quite a specialized workflow) - LipSync, never got this to work but I imaging it could be very useful in some

Re: [Bf-committers] Script Xtras (proposal)

2010-02-13 Thread Aurel W.
Hi, in the past i also thought it would be a good aproach to break blender down in several packages, for e.g. core package and 2-3 script packages. Shipping as much scripts as possible with the blender package itself, putting scripts in categories, which then can be enabled or disabled would be

Re: [Bf-committers] Script Xtras (proposal)

2010-02-13 Thread Campbell Barton
Sure people will make their own 2.5 script packs, and we should make this easy to install etc. however IMHO these are not mutually exclusive. For eg, You might get a script pack, yet not have it clutter your menu's, and only enable say 4 useful scripts from the pack. On Sat, Feb 13, 2010 at 6:35

Re: [Bf-committers] Script Xtras (proposal)

2010-02-13 Thread Tom M
On Sat, Feb 13, 2010 at 7:47 AM, Campbell Barton ideasma...@gmail.com wrote: One of the reasons I thaught of this is Colin was asking if the durian scripts we have would make it into blender. We added some scripts in a shared script dir, its interesting that mostly only 1-2 of the of the team

Re: [Bf-committers] Script Xtras (proposal)

2010-02-13 Thread Vilem Novak
. WIth such organisation of the ui, this would be potentially distributable with blender.(did you notice how many 2d movies are done with blender?) cheers, Vilem Původní zpráva Od: Tom M letter...@gmail.com Předmět: Re: [Bf-committers] Script Xtras (proposal) Datum