[Bf-committers] draw_uvs() in uvedit_draw.c can cause Blender to hang

2010-04-09 Thread Ray's Blog
I have a model which has the potential to hang Blender. The hang occurs when I have both a 3D view and the UV view open at the same time. Then, in the 3D view, I go into Edit Mode. Once this happens, my CPU will go to 100% and never seems to come back. This issue happens in both Blender 2.49 and

Re: [Bf-committers] draw_uvs() in uvedit_draw.c can cause Blender to hang

2010-04-09 Thread Tom M
On Fri, Apr 9, 2010 at 7:53 AM, Ray's Blog raysb...@gmail.com wrote: Does anyone know why this method doesn't use VBOs or Vertex Arrays? It is just code that hasn't been switched over yet. I'm sure a patch would be welcomed. LetterRip ___

Re: [Bf-committers] draw_uvs() in uvedit_draw.c can cause Blender to hang

2010-04-09 Thread Campbell Barton
Can you post the blend file? it may be because of a commit I did recently that updates the UV view while transforming in the 3D view, very useful when using the uv-project modifier, but not really in any other case. On Fri, Apr 9, 2010 at 7:20 PM, Tom M letter...@gmail.com wrote: On Fri, Apr 9,

Re: [Bf-committers] draw_uvs() in uvedit_draw.c can cause Blender to hang

2010-04-09 Thread Ray's Blog
I will post the Blender file, but can you also tell me what version of this file contained your change? I'd like to also do some testing on this end. As for migrating this method over to VBOs, I'm already working on that patch. Thanks, Ray On Fri, Apr 9, 2010 at 11:40 AM, Campbell Barton