: tobias.oelga...@googlemail.com
To: bf-committers@blender.org
Subject: Re: [Bf-committers] Inverse Shrinkwrap? (only keep above
surface)
Using a group of objects could be useful, but if it's not done for
multiple objects, you still can just apply multiple shrinkwraps in keep
above only mode
+0100
From: tobias.oelga...@googlemail.com
To: bf-committers@blender.org
Subject: Re: [Bf-committers] Inverse Shrinkwrap? (only keep above
surface)
Using a group of objects could be useful, but if it's not done for
multiple objects, you still can just apply multiple shrinkwraps in keep
above
To: bf-committers@blender.org
Subject: Re: [Bf-committers] Inverse Shrinkwrap? (only keep above
surface)
Using a group of objects could be useful, but if it's not done for
multiple objects, you still can just apply multiple shrinkwraps
in keep
above only mode to achieve more or less the same
Jaguarandi is reading :p
Date: Fri, 18 Feb 2011 14:26:55 +0100
From: tobias.oelga...@googlemail.com
To: bf-committers@blender.org
Subject: Re: [Bf-committers] Inverse Shrinkwrap? (only keep above
surface)
Using a group of objects could be useful, but if it's not done for
multiple
Subject: Re: [Bf-committers] Inverse Shrinkwrap? (only keep above surface)
If you reduce the offset to 0.0 then the problem is not visible. It
only happens with offset different from 0. Offset is ignored, until
original mesh, without offset, is reached.
Am 19.02.2011 14:24, schrieb Tobias
Using a group of objects could be useful, but if it's not done for
multiple objects, you still can just apply multiple shrinkwraps in keep
above only mode to achieve more or less the same result. In many cases
it would be just one collision object and fine. Of course groups of
objects would
.
Maybe this is too much to ask from Campbell's weekend quick fix, but you never
know when Jaguarandi is reading :p
Date: Fri, 18 Feb 2011 14:26:55 +0100
From: tobias.oelga...@googlemail.com
To: bf-committers@blender.org
Subject: Re: [Bf-committers] Inverse Shrinkwrap? (only keep above
To: bf-committers@blender.org
Subject: Re: [Bf-committers] Inverse Shrinkwrap? (only keep above
surface)
Using a group of objects could be useful, but if it's not done for
multiple objects, you still can just apply multiple shrinkwraps in keep
above only mode to achieve more or less the same
.
Maybe this is too much to ask from Campbell's weekend quick fix, but you
never know when Jaguarandi is reading :p
Date: Fri, 18 Feb 2011 14:26:55 +0100
From: tobias.oelga...@googlemail.com
To: bf-committers@blender.org
Subject: Re: [Bf-committers] Inverse Shrinkwrap? (only keep above
surface