Looks like someone has read that procedural terrain generation paper
from NVIDIA :)
http://http.developer.nvidia.com/GPUGems3/gpugems3_ch01.html
Well, that's a guess anyway, haven't looked at the actual code.
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Hi :)
For some reason I always get this message from NVIDIA pages, seems like a
DNS issue, in case is similar then is a happy coincidence and I will be
very gald for that because then it will show that my shots where accurate
:P
Cheers Farsthary
El URL solicitado no se
Farsthary
Looking at your shots I can see only a subset of the
techniques/generator functions present in the paper. It is really
trivial to add the presented variants to the procedural generator so I
really hope you get a chance to see it. It will add greatly to your
pictures :)
could you send me in a .rar that page at ra...@info.upr.edu.cu?
thanks in advance :)
Farsthary
Looking at your shots I can see only a subset of the
techniques/generator functions present in the paper. It is really
trivial to add the presented variants to the
Le 23/11/2010 16:40, ra...@info.upr.edu.cu a écrit :
could you send me in a .rar that page at ra...@info.upr.edu.cu?
thanks in advance :)
Farsthary
Raul,
I sent you the doc in PDF format :).
--
Mickaël Guédon | ebrain
Créatif 3D freelance :
On Mon, Nov 22, 2010 at 11:10 PM, Knapp magick.c...@gmail.com wrote:
http://en.wikipedia.org/wiki/PyQt
PyQt is developed by the British firm Riverbank Computing. It is
available under similar terms to Qt versions older than 4.5; this
means a variety of licenses including GNU General Public
Hello developers,
A common statement I've heard people make when talking about the
possibility of a license change is: Its a good idea, but in practical
terms it is almost impossible.
I do not think that is true. Here is my proposal for how it could be done:
~~~
1. Wait until Blender gets out
Hi,
What's the deal with RNA property update functions and the animation system?
I would have expected the animation system to run the update functions
when an rna property is updated via an fcurve/driver/etc, but they're
not. Why is this, and can it be fixed? It's pretty bizarre that you
can
On Wed, Nov 24, 2010 at 12:26 AM, Alex Combas blenderw...@gmail.com wrote:
Hello developers,
A common statement I've heard people make when talking about the
possibility of a license change is: Its a good idea, but in practical
terms it is almost impossible.
I do not think that is true.