Re: [Bf-committers] Per tile subdivission wil get into trunk?

2010-12-01 Thread Brecht Van Lommel
Hi, It's not very likely to get into trunk, it's unfinished. In particular, there's problems with raytracing and shadows, that would need a lot more work. Other render branch features are more stable, so when a merge happens, I'll focus on those. Brecht. On Tue, Nov 30, 2010 at 11:35 AM, Martin

[Bf-committers] Per tile subdivission wil get into trunk?

2010-11-26 Thread raulf
Hi all Probably I have missed something but one of the coolest feature of the Sintel dev side was the per tile subdivission feature: - In which state is? - It is planned to go to Trunk? thanks in advance Farsthary