I will give it a look, thanks!
- Original Message -
From: "Jordan Gallacher"
To:
Sent: Thursday, June 7, 2018 07:07 PM
Subject: Re: flight simulator x was: Re: [blind-gamers] Should video games
have accessibility features?
Here you go., http://www.fsxpilot.c
Here you go., http://www.fsxpilot.com/
Jordan
-Original Message-
From: blind-gamers@groups.io On Behalf Of Milos Przic
Sent: Thursday, June 7, 2018 2:44 AM
To: blind-gamers@groups.io
Subject: Re: flight simulator x was: Re: [blind-gamers] Should video games have
accessibility features
y, June 6, 2018 6:33 PM
Subject: Re: flight simulator x was: Re: [blind-gamers] Should video games
have accessibility features?
FSX Pilot is keyboard controlled and MCE is voice controlled.
Jordan
-Original Message-
From: blind-gamers@groups.io On Behalf Of Milos
Przic
Sent: Wednesda
for FSX Pilot.
Hope this helps,
Jordan
-Original Message-
From: blind-gamers@groups.io On Behalf Of Milos Przic
Sent: Thursday, June 7, 2018 2:04 AM
To: blind-gamers@groups.io
Subject: Re: flight simulator x was: Re: [blind-gamers] Should video games have
accessibility features?
Hi,
So
Re: flight simulator x was: Re: [blind-gamers] Should video games
have accessibility features?
FSX Pilot is keyboard controlled and MCE is voice controlled.
Jordan
-Original Message-
From: blind-gamers@groups.io On Behalf Of Milos
Przic
Sent: Wednesday, June 6, 2018 2:39 AM
To: bl
now.
Ron is a stupid pig and a Trump wanna be with the way he acts.
-Original Message-
From: blind-gamers@groups.io On Behalf Of Ron Kolesar
Sent: Tuesday, June 5, 2018 4:18 PM
To: blind-gamers@groups.io
Subject: Re: flight simulator x was: Re: [blind-gamers] Should video games have
accessibilit
nd a Trump wanna be with the way he acts.
-Original Message-
From: blind-gamers@groups.io On Behalf Of Ron
Kolesar
Sent: Tuesday, June 5, 2018 4:18 PM
To: blind-gamers@groups.io
Subject: Re: flight simulator x was: Re: [blind-gamers] Should video games
have accessibility features
was: Re: [blind-gamers] Should video games
have accessibility features?
No it is not Ron. You have no idea what you are talking about and might as
well go away since you do not know what you are talking about. IYP was and
is a piece of crap compared to how we as blind flight simmers do things now
think you need a huge reality check. It won't,
> and it cannot, be done.
>
>
>
>
> If you think you're finished, you! really! are! finished!!
> -Original Message-
> From: michael barnes
> Sent: Tuesday, June 05, 2018 3:27 PM
> To: blind-gamers@groups.io
> S
! are! finished!!
-Original Message-
From: michael barnes
Sent: Tuesday, June 05, 2018 3:27 PM
To: blind-gamers@groups.io
Subject: Re: [blind-gamers] Should video games have accessibility features?
I think that this is great getting all of the responses that I am
getting from here.
I do
.
-Original Message-
From: blind-gamers@groups.io On Behalf Of Ron Kolesar
Sent: Tuesday, June 5, 2018 4:18 PM
To: blind-gamers@groups.io
Subject: Re: flight simulator x was: Re: [blind-gamers] Should video games have
accessibility features?
Thanks for the support Tyler.
Yes, it is sounding
Message-
From: Tyler Wood
Sent: Tuesday, June 5, 2018 15:50
To: blind-gamers@groups.io
Subject: Re: flight simulator x was: Re: [blind-gamers] Should video games
have accessibility features?
Throwing insults around like this is really showing your maturity level
Mister.
Perhaps you need
I think that accessibility for video games is long overdo. I would’ve loved
to by a game system knowing that I’d have fun with it because the games
weren’s Just made for the sighted people everywhere. I hope that game
developers actually adhere to this new law that coming out. I hope that
somehow
And you've missed the point: not all games could/should be made accessible.
On 6/5/18, michael barnes wrote:
> I think that this is great getting all of the responses that I am
> getting from here.
> I do agree that there should be a setting that will allow players to
> turn on and off the
I think that this is great getting all of the responses that I am
getting from here.
I do agree that there should be a setting that will allow players to
turn on and off the different accessibility features that they want and
don't want.
I personally like to see all future video games get
.
-Original Message-
From: blind-gamers@groups.io On Behalf Of Tyler Wood
Sent: Tuesday, June 5, 2018 2:50 PM
To: blind-gamers@groups.io
Subject: Re: flight simulator x was: Re: [blind-gamers] Should video games have
accessibility features?
Throwing insults around like this is really showing
Of Tyler Wood
Sent: Tuesday, June 5, 2018 1:03 PM
To: blind-gamers@groups.io
Subject: flight simulator x was: Re: [blind-gamers] Should video games have
accessibility features?
Hi,
Since we're on the topic.
Can someone who knows about Microsoft flight simulator please, please, please
help me
Message-
From: blind-gamers@groups.io On Behalf Of Tyler Wood
Sent: Tuesday, June 5, 2018 1:03 PM
To: blind-gamers@groups.io
Subject: flight simulator x was: Re: [blind-gamers] Should video games have
accessibility features?
Hi,
Since we're on the topic.
Can someone who knows about Microsoft
I would buy a good racing game. Hell some of my favorite main stream
racing games have been, need for speed, burn out, and a few others.
Miss the days when I could some what see to know what I was doing.
On 6/5/18, Tyler Wood wrote:
> As usual, you're absolutely spot on in this assessment.
>
>
As usual, you're absolutely spot on in this assessment.
There are only certain parts of a game that can be translated into sound
or vision - but without the visual esthetic in terms of the blind, we'd
be missing out on tons of things that really can't be explained.
What I would love to see
I agree with Charles. What he is trying to say is that if you modify certain
games to make them accessible, they are no longer the same game. If we took
one of those dance dance revolution games and had a deaf player try it, they
would be bored and not understand why anyone would like the
: Travis Siegel
Sent: Tuesday, June 05, 2018 9:49 AM
To: blind-gamers@groups.io
Subject: Re: [blind-gamers] Should video games have accessibility features?
Actually, making a picture oriented puzzle game accessible is trivially
easy. All you need to do is attach labels to the various parts
@groups.io
Subject: Re: [blind-gamers] Should video games have accessibility features?
I would be curious, if you know, just how many blind people and how many
sighted people visit your Playroom.
If you think you're finished, you! really! are! finished!!
-Original Message-
From: QuentinC
-gamers@groups.io
Subject: Re: [blind-gamers] Should video games have accessibility features?
I don't think its it should be a law but I would like to see more blind
user friendly games especually for a lot of the football games that have
visual menues. That wou.ld be neat that way i could build up my
you're finished, you! really! are! finished!!
-Original Message-
From: Jordan Gallacher
Sent: Tuesday, June 05, 2018 12:42 AM
To: blind-gamers@groups.io
Subject: Re: [blind-gamers] Should video games have accessibility features?
That is where you are wrong and completely wrong. There needs
That is where you are wrong and completely wrong. There needs to be a law
requiring all things be accessible for one. Two, Microsoft Flight Simulaotr is
perfectly accessible. Ron Koliser apparently does not think so but he has
never bothered to learn how to use the programs that make it
The more important question is, why shouldn't they?
If you think you're finished, you! really! are! finished!!
-Original Message-
From: michael barnes
Sent: Monday, June 04, 2018 7:33 PM
To: blind-gamers@groups.io
Subject: [blind-gamers] Should video games have accessibility
: [blind-gamers] Should video games have accessibility features?
Hello,
In tehory, of course they should.
In practice, they usually don't, whether by ignorance, or because they
estimate that the cost to add such features don't cover the benefits
that they could get in blind people buying the game. Go
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