Re: Réf. : [Bug-gnubg] Understanding the stats

2006-09-23 Thread Ian Shaw
Christian Anthon wrote: Ian, I don't think the luck is normalised to cube=1, and so it may be that Albert made his errors at higher cube values. I tested the luck in a bearoff where X had to roll 66 to win, or else lose the game. With the cube at 2 or 16, rolling 66 is worth 1.94 luck. So

Réf. : [Bug-gnubg] Understanding the stats

2006-09-22 Thread Massimiliano . Maini
I'm trying to understand the money game stats, but clearly am having no luck, so I'm requesting help. Funny way to state your problem ... no luck ... :)) I played a session, albeit poorly, which I lost 10 points to 13 over 7 games. According to the analysis, I played better overall, better in

Re: Réf. : [Bug-gnubg] Understanding the stats

2006-09-22 Thread Albert Silver
I don't think you are understanding the problem. If he was worse, but luckier, why is he the one with an advantage over me? Why should he have a luck adjusted advantage of +0.279 points per game over me when he plays *worse*? Unless GNU is trying to convince me that it is better to play worse

RE: Réf. : [Bug-gnubg] Understanding the stats

2006-09-22 Thread Ian Shaw
From: Albert SilverSent: 22 September 2006 15:32 I think Albert has a point. There are only four factors that prevent a game ending in a draw: Luck on my rolls, Luck on opponent's rolls, errors in my play, errors in opponent's play. The way I read the results below, Opponent won 3 points,

Re: Réf. : [Bug-gnubg] Understanding the stats

2006-09-22 Thread Christian Anthon
Albert, could you provide the full statistics. That should make things a bit clearer. Ian, I don't think the luck is normalised to cube=1, and so it may be that Albert made his errors at higher cube values. Christian. ___ Bug-gnubg mailing list