Apologies for asking this question and then never following up. It's been
a bad year for staying on top of my inbox.
Philippe Michel writes:
> On Sun, Aug 09, 2020 at 02:36:13PM -0700, Russ Allbery wrote:
>> Debian is starting to look at slowly retiring GTK 2, at least as much
>> as possible
Hi Jon,
Let's be realistic and say that you won't get around to finish the openGL
upgrade. What are the options for making the current 3d boards work with
gtk3. A port of gtklext to gtk3, clutter, something else.
And I have similar experiences with gnubg and gtk3 using just 2d boards,
but I
Yes I started on updating the 3D code to modern OpenGL which would work with
GTK3 but that is a way off - I’ve been fully occupied because of covid since
March so not sure when I’ll get back to it.
For me the GTK3 experience on Windows isn’t great. Slow gui, crashes and
glitches. That may be
On Sun, Aug 09, 2020 at 02:36:13PM -0700, Russ Allbery wrote:
> Debian is starting to look at slowly retiring GTK 2, at least as much as
> possible and with an understanding that it will take a long time. I see
> that GnuBG has experimental support for GTK 3, but I'm not sure how
> unstable
Hi all,
Debian is starting to look at slowly retiring GTK 2, at least as much as
possible and with an understanding that it will take a long time. I see
that GnuBG has experimental support for GTK 3, but I'm not sure how
unstable "experimental" means.
Would it be reasonable to try to build