Re: CakeAMFPHP with Cake 1.2

2008-07-13 Thread morris
Thanks to John's help I now have CakeAMFPHP 0.6.0 running in my cake 1.2 app. For anyone else looking to achieve this please check out: http://bakery.cakephp.org/articles/view/using-cakeamfphp-0-6-w-cake-1-2 On Jul 8, 1:57 pm, morris [EMAIL PROTECTED] wrote: sorry, guess I should have

CakeAMFPHP with Cake 1.2

2008-07-08 Thread morris
I'm having a heck of a time trying to get CakeAMFPHP 0.6 working with a cake 1.2 site. We had been working with cake 1.1 and CakeAMFPHP, which was doing fine. I've spent the past week upgrading our site for 1.2 and everything is working extremely well -- except our flash bits have ceased to work.

Re: CakeAMFPHP with Cake 1.2

2008-07-08 Thread John David Anderson
On Jul 8, 2008, at 9:29 AM, morris wrote: I'm having a heck of a time trying to get CakeAMFPHP 0.6 working with a cake 1.2 site. We had been working with cake 1.1 and CakeAMFPHP, which was doing fine. I've spent the past week upgrading our site for 1.2 and everything is working extremely

Re: CakeAMFPHP with Cake 1.2

2008-07-08 Thread morris
So you're suggesting I move the following lines from /webroot/ cake_gateway.php -- loadController (null); see below -- vendor('cakeamfphp'.DS.'amf-core'.DS.'app'.DS.CakeGateway); see below into /webroot/index.php as -- App::import('Controller', null); -- App::import('Vendor', 'CakeGateway',

Re: CakeAMFPHP with Cake 1.2

2008-07-08 Thread John David Anderson
I think you're using even an older version of Cakeamf than I am. I'd suggest getting the latest goodness from SVN, and following the instructions here: https://trac.cakefoundation.org/amf/ -- John On Jul 8, 2008, at 10:48 AM, morris wrote: So you're suggesting I move the following lines

Re: CakeAMFPHP with Cake 1.2

2008-07-08 Thread morris
sorry, guess I should have clarified. We are still using the old cakeamfphp project (.6) .. not the new cakeamf project. The reason we are doing this is because I don't have access to the flash source at this time, and I'm unsure if I will need to be making any edits to the flash/as if we are to