VERSION_MINOR 10)
-set(CMake_VERSION_PATCH 20171222)
+set(CMake_VERSION_PATCH 20171223)
#set(CMake_VERSION_RC 1)
---
Summary of changes:
Source/CMakeVersion.cmake |2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
hooks/
> ExternalProject_Add(${extProjectName}
> GIT_REPOSITORY "git://github.com/BlueQuartzSoftware/discount.git"
> GIT_PROGRESS 1
> #GIT_TAG master
>
> TMP_DIR "${DREAM3D_SDK}/superbuild/${extProjectName}/tmp/${CMAKE_BUILD_TYPE}"
> STAMP_DIR "${DREAM3D_SDK}/superbuild/${extProjectName}/Stamp"
>
ExternalProject_Add(${extProjectName}
GIT_REPOSITORY "git://github.com/BlueQuartzSoftware/discount.git"
GIT_PROGRESS 1
#GIT_TAG master
TMP_DIR "${DREAM3D_SDK}/superbuild/${extProjectName}/tmp/${CMAKE_BUILD_TYPE}"
STAMP_DIR "${DREAM3D_SDK}/superbuild/${extProjectName}/Stamp"
Hi,
I have a MR open for CMake that resolves this bug
(https://gitlab.kitware.com/cmake/cmake/merge_requests/1618)
On Thu, Sep 7, 2017 at 9:48 AM, Robert Maynard
wrote:
> Okay I have opened an issue on CMake for handling multiple gencode with
> multiple code targets.
Can anyone help to force cmake use absolute paths?
On 13.12.2017 11:45, Mario Emmenlauer wrote:
> Thank you for your reply!! Your explanation is very helpful for writing
> my own CMakeLists.txt. But in my case, I use the standard CMakeLists.txt
> that comes with the libraries. For example
Hi,
I have the following setup:
ImportedLib (sets location of library files and public include directories)
LibA (publicly includes ImporteLib with
target_link_libraries(...))
Exe (finds LibA and links against it)
Where ImportedLib uses
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The branch, master has been updated
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