Did you install the Xcode developer tools?
-
Mike Jackson www.bluequartz.net
Principal Software Engineer mike.jack...@bluequartz.net
BlueQuartz Software Dayton, Ohio
Sent from my mobile device.
On Apr 27, 2011, at 5:05, Renan Mendes
Take a look at /Applications/Utilities/Console.app and seem if anything shows
up in the logs as to why it failed. Permissions maybe? Missing /usr/local/
directory?
___
Mike Jackson www.bluequartz.net
Principal Software
Principal Software Engineer mike.jack...@bluequartz.net
BlueQuartz Software Dayton, Ohio
On Apr 27, 2011, at 12:03 PM, Eric Noulard wrote:
2011/4/27 Eric Noulard eric.noul...@gmail.com:
2011/4/27 Michael Jackson mike.jack...@bluequartz.net:
Take a look at /Applications
the log
I did get was far less verbose than that?
2011/4/27 Michael Jackson mike.jack...@bluequartz.net:
4/27/11 12:14:11 PM Installer[9262]
4/27/11 12:14:11 PM Installer[9262] User picked Standard
For the CMake side of things you can actually check for the function during the
initial cmake checks:
INCLUDE (${CMAKE_ROOT}/Modules/CheckFunctionExists.cmake)
CHECK_FUNCTION_EXISTS(getline HAS_GETLINE)
This will perform the check and put the result into the variable HAS_GETLINE.
The easiest
BundleUtilities can not seem to find the QtLibraries. Are you passing in the
path to the Qt Libraries as part of the arguments to fixup_bundle? I gave up on
bundleUtilities for Windows platforms and use the following macro in its place:
#
for Frameworks ?
Best Regards
Guillaume
On Wed, Apr 20, 2011 at 9:48 PM, David Cole david.c...@kitware.com wrote:
On Wed, Apr 20, 2011 at 11:38 AM, Michael Jackson
mike.jack...@bluequartz.net wrote:
___
Mike Jackson
On Apr 20, 2011, at 8:55 AM, David Cole wrote:
On Tue, Apr 19, 2011 at 5:44 PM, James Bigler jamesbig...@gmail.com wrote:
On Tue, Apr 12, 2011 at 2:24 PM, Bill Hoffman bill.hoff...@kitware.com
wrote:
On 4/12/2011 4:13 PM, David Cole wrote:
Does somebody have reproducible steps to get
On Apr 20, 2011, at 10:55 AM, David Cole wrote:
What is wrong with that one ?
Nothing is wrong with it, but there is no link from the app to the plugin, so
fixup_bundle cannot determine that it's necessary and automatically pull it
in. The plugin, from the app's point of view, is
at 11:17 AM, Michael Jackson
mike.jack...@bluequartz.net wrote:
On Apr 20, 2011, at 10:55 AM, David Cole wrote:
What is wrong with that one ?
Nothing is wrong with it, but there is no link from the app to the plugin,
so fixup_bundle cannot determine that it's necessary
a CMakelists.txt. I
have no problems then with:
IF (WIN32)
IF (${CMAKE_SIZEOF_VOID_P} MATCHES 4)
ELSE (${CMAKE_SIZEOF_VOID_P} MATCHES 4)
ENDIF (${CMAKE_SIZEOF_VOID_P} MATCHES 4)
ENDIF (WIN32)
in my files.
Juan
On Wed, Apr 20, 2011 at 9:24 AM, Michael Jackson
mike.jack...@bluequartz.net wrote
Hey Dave,
So here are some timings for running CMake to the point where I can actually
build my project. THe hardware is an Mac Pro 8 Core (16 Thread) 2.6GHz OS X
10.6.6 box also running Windows 7 x64. On OS X I use Makefiles in combination
with Eclipse as the IDE so I generate straight
]: *** [plugin/libplugin.1.2.3.so] Error 1
Thanks
Guillaume
On Sat, Apr 16, 2011 at 6:51 PM, Michael Jackson
mike.jack...@bluequartz.net wrote:
You need to process your executable with install_name_tool either manually
or using the BundleUtilities functionality built into CMake. Note
You need to process your executable with install_name_tool either manually or
using the BundleUtilities functionality built into CMake. Note that there is
a bug in the current CMake 2.8.4 that will NOT allow bundleUtilities to work on
a command line type app. Your app MUST be in a .app bundle.
It looks like your fortran compiler by default compiles in 32 bit (i386) where
as GCC on OS X 10.6 defaults to 64 bit (x64). You probably need to provide some
compiler flags to the fortran compiler in order to get it to compile in 64 bit
mode.
The error is actually pretty easy to read:
On Apr 12, 2011, at 4:24 PM, Bill Hoffman wrote:
On 4/12/2011 4:13 PM, David Cole wrote:
Does somebody have reproducible steps to get to the point where
CMAKE_SIZEOF_VOID_P disappears??
I've never seen that...
How many times do you have to re-configure before you start seeing this
=c2895f48a4e79af49937b9e6a260076440b1a67a
You can read about the change which was to prevent problems.
Does it not apply to you and its being too restrictive?
Clint
- Reply message -
From: Michael Jackson mike.jack...@bluequartz.net
Date: Wed, Mar 30, 2011 4:50 pm
Subject: [CMake] BundleUtilities Error between 2.8.3
www.bluequartz.net
Principal Software Engineer mike.jack...@bluequartz.net
BlueQuartz Software Dayton, Ohio
On Mar 31, 2011, at 12:01 PM, David Cole wrote:
On Thu, Mar 31, 2011 at 8:29 AM, Michael Jackson
mike.jack...@bluequartz.net wrote:
So things did majorly change between
http://public.kitware.com/Bug/view.php?id=12034
___
Mike Jackson www.bluequartz.net
Principal Software Engineer mike.jack...@bluequartz.net
BlueQuartz Software Dayton, Ohio
On Mar 29, 2011, at 1:56
The 2 items that you will need to know (and us to help you) are:
The list of libraries that you have installed. We need to know the complete
filename.
Then you need to probably dive into FindBoost.cmake and enable the debugging
output and see what filenames CMake is trying to find. My bet is
Were there any major changes to the BundleUtilities.cmake file between 2.8.3
and 2.8.4? I have a project that installs just fine when running against CMake
2.8.3 but when using CMake 2.8.4 it errors out somewhere in BundleUtilities. I
was wondering if there were any major changes to that file
I have a project on OS X that I am using CMake 2.8.3 and generating makefiles.
When I do make package I get a .dmg, .sh, .stz and .zip files all created.
Here is what I think is the relative portion of my CPack code that gets
included in my CMakeLists.txt file:
SET(CPACK_BINARY_BUNDLE OFF)
YOu have this argument to gcc:
-Werror
which means treat warnings as errors. Either remove the flag or fix the
warnings.
___
Mike Jackson www.bluequartz.net
Principal Software Engineer mike.jack...@bluequartz.net
On Mar 2, 2011, at 1:12, Michael Wild them...@gmail.com wrote:
On 03/02/2011 10:05 AM, Robert Bielik wrote:
Michael Wild skrev 2011-03-02 10:02:
Probably this means to add -fvisibility=hidden and -static. However,
-static will cause you to link everything statically, which will fail if
you
On Mar 2, 2011, at 12:05 AM, Robert Bielik wrote:
Hi,
I'm trying to set Xcode to have static linking to the C++ standard libary,
but I don't know how to. Also, Xcode mention that
to make this work reliably, Symbols hidden by default must be enabled.
Tips ? :)
TIA
/Rob
In case you
Note that your error does not say the compiler could NOT find winbase.h, it is
saying that it does not have a definition for those constants. Do you have
#define WIN_LEAN_AND_MEAN or something like that somewhere in your code or is
there another define that is causing the compiler to skip over
I do the following to run tests for all built archs on OS X:
# --
macro(MXA_ADD_TEST testname Exename)
if (NOT APPLE)
ADD_TEST(${testname} ${Exename})
else()
foreach(arch ${CMAKE_OSX_ARCHITECTURES})
I have the following macro that I use:
MACRO (cmp_IDE_SOURCE_PROPERTIES SOURCE_PATH HEADERS SOURCES)
STRING(REPLACE / source_group_path ${SOURCE_PATH} )
source_group(${source_group_path} FILES ${HEADERS} ${SOURCES})
ENDMACRO (cmp_IDE_SOURCE_PROPERTIES NAME HEADERS SOURCES
There was a bug where we were discussing keeping or ditching the version number
that gets appended to the CMake.app package. There are good reasons both to
keep it and to remove it. You may want to add your thoughts to the bug.
http://public.kitware.com/Bug/view.php?id=11693
You may want to take a look at some of the macros that I have created just for
this purpose: copying my own plugins plus some of Qt's plugins into the
application bundle.
http://scm.bluequartz.net/support-libraries/cmp/trees/master
Take a look at the cmpCMakeMacros.cmake file
One of my
This will FAIL on windows. MSVC defines long as 32 bits on BOTH 32 and 64
bit compiles. Stick with the already defined CMAKE_SIZE_OF_VOID_P instead. It
is known to work correctly on all the systems that CMake defines.
As mentioned earlier, when building for OS X and universal binaries there
Bump?
--
Mike Jackson www.bluequartz.net
On Feb 8, 2011, at 5:36 PM, Michael Jackson wrote:
At what point is the MacOSXBundleInfo.plist.in configured? I am setting all
the relevant variables but they are not getting inserted into the plist.
Here is some debug output from a CMake run of my
On Feb 10, 2011, at 2:04 PM, David Cole wrote:
On Thu, Feb 10, 2011 at 1:51 PM, Bill Hoffman bill.hoff...@kitware.com
wrote:
On 2/10/2011 1:27 PM, Michael Jackson wrote:
Bump?
Did you try cmake --trace to see when it was configure...
--
Mike Jacksonwww.bluequartz.net
On Feb 8
mike.jack...@bluequartz.net
BlueQuartz Software Dayton, Ohio
On Feb 10, 2011, at 2:39 PM, David Cole wrote:
Can you share your source code so I can repro the issue here?
Thx,
David
On Thu, Feb 10, 2011 at 2:25 PM, Michael Jackson
mike.jack...@bluequartz.net wrote
CPack
# And then there's ways to customize this as well
set(CPACK_BINARY_DRAGNDROP ON)
include(CPack)
On Feb 10, 2011, at 2:39 PM, David Cole wrote:
Can you share your source code so I can repro the issue here?
Thx,
David
On Thu, Feb 10, 2011 at 2:25 PM, Michael Jackson
mike.jack
the target properties and not
the variables from now on. It's been that way since at least CMake
2.6.something...
Thanks,
David
On Thu, Feb 10, 2011 at 3:04 PM, Michael Jackson
mike.jack...@bluequartz.net wrote:
Instructions to reproduce:
Pull the sample Qt Project from the CMake
At what point is the MacOSXBundleInfo.plist.in configured? I am setting all the
relevant variables but they are not getting inserted into the plist.
Here is some debug output from a CMake run of my project:
-- MACOSX_BUNDLE_INFO_STRING: StatsGenerator_debug Version 2011.02.08,
Copyright 2009
On Feb 2, 2011, at 9:12 AM, Bill Hoffman wrote:
On 2/2/2011 6:10 AM, Micha Renner wrote:
Am Mittwoch, den 02.02.2011, 12:00 +0100 schrieb Emmanuel Blot:
Hello,
How to disable the new warnings CMake 2.8.4-rc2 emits, such as the
following ones?
I support this question too.
There
On Feb 2, 2011, at 6:38 PM, Peter Kümmel wrote:
On 02.02.2011 16:39, Michael Jackson wrote:
On Feb 2, 2011, at 10:21 AM, Peter Kümmel wrote:
On 02.02.2011 16:17, Michael Wild wrote:
namespace(a)
include_directories(a)
add_library(a MODULE a/a.cpp)
endnamespace()
Put
Basically you need to implement the following cmake function:
function(gp_item_default_embedded_path_override item default_embedded_path_var)
You can set to use @executable_path or @loader_path or what ever you really
want in there.
which BundleUtilities will use if it finds it. The trick here
I _think_ there are issues with generating a file that is later used by CMake.
I think. The other issue is that every time you run CMake (by default) that
file is going to be written, then configured by cmake which will most likely
mean a larger recompile than might be necessary.
I don't see
I use the following script to generate a QtAssistant based documentation set.
This allows quick searching of the docs and a more organized CMake
documentation package. Here is the bash script. Maybe some else will find it
useful also. I'll be the first to admit that I am not the best/most
Yngve
On 1/20/11 9:02 PM, Michael Jackson wrote:
There are a lot of different reasons it can fail. I usually end up debugging
through the fixup_bundle() code and placing lots of message(STATUS )
commands in order to try and follow what is going on. There are already some
through out
file perhaps?
Cheers
Yngve
On 1/20/11 9:02 PM, Michael Jackson wrote:
There are a lot of different reasons it can fail. I usually end up
debugging through the fixup_bundle() code and placing lots of
message(STATUS ) commands in order to try and follow what is going
The only thing I might add to it would be something like the following:
# Only set EXIF_ROOT_DIR to the environment variable if
# the user has not specifically set it as a -D variable
# on the command line or in CMake-GUI as a CMake Variable.
if (${EXIF_ROOT_DIR} STREQUAL )
SET
the GUI only,
whereas if you click on the executable Contents/MacOS/Name you first see a
terminal that then opens the GUI...? Is e.g. Octave bundled, and how is that
done?
Cheers
Yngve
On 1/19/11 4:42 PM, Michael Jackson wrote:
You will need to look into the BundleUtilities
You will need to look into the BundleUtilities functionality, specifically
the fixup_bundle() function. This will copy and fixup dependent
dylibs/frameworks needed by your project. There is a short example that uses Qt
that you can download.
You will also probably need to properly configure
That is awesome that you want to support CMake. I have some collaborators that
use Absoft and want to switch to CMake but can not due to some issues. I think
a great place to start would be this link:
http://www.cmake.org/pipermail/cmake/2009-September/031730.html
I have the following code:
if ( ${CMAKE_SIZEOF_VOID_P} EQUAL 8 )
set(CPACK_PACKAGE_FILE_NAME ${PROJECT_NAME}-Win64)
elseif( ${CMAKE_SIZEOF_VOID_P} EQUAL 4 )
set(CPACK_PACKAGE_FILE_NAME ${PROJECT_NAME}-Win32)
else()
set(CPACK_PACKAGE_FILE_NAME ${PROJECT_NAME}-Unknown)
On Jan 17, 2011, at 1:23 PM, Eric Noulard wrote:
2011/1/17 Michael Jackson mike.jack...@bluequartz.net:
I have the following code:
if ( ${CMAKE_SIZEOF_VOID_P} EQUAL 8 )
set(CPACK_PACKAGE_FILE_NAME ${PROJECT_NAME}-Win64)
elseif( ${CMAKE_SIZEOF_VOID_P} EQUAL 4 )
set
Along those same lines would it be possible to have separate variables for the
Debug and Release runtime libraries? I _think_ I need this based on some
previous conversations on this list. Comments welcome.
--
Mike Jackson www.bluequartz.net
On Jan 13, 2011, at 1:22 PM, David Cole wrote:
it,
David
On Mon, Jan 10, 2011 at 6:24 PM, Michael Jackson
mike.jack...@bluequartz.net wrote:
And just to follow up a bit with something else, I added the following bit of
cmake code for the 2 libraries MXADataModel and AIMLib:
SET_TARGET_PROPERTIES(${targetName}
PROPERTIES
LINK_FLAGS
--
Mike Jackson www.bluequartz.net
On Jan 11, 2011, at 11:17 AM, David Cole wrote:
On Tue, Jan 11, 2011 at 10:31 AM, Michael Jackson
mike.jack...@bluequartz.net wrote:
Thanks for the explanation David it really helps to narrow down what might be
going on. Couple of comments. Starting fresh
CMake 2.8.3, OS X 10.6.6, Makefiles
I am attempting to use fixup_bundle() to create my OS X app bundle. The issue I
am running into is that under a certain case some common libraries that get
built by the project are not being resolved correctly. Here goes the
explanation:
I have a project
to an external location with the
proper install_name for that location then run my fixup_bundle(). I can't see
the difference.
--
Mike Jackson www.bluequartz.net
On Jan 10, 2011, at 6:12 PM, Michael Jackson wrote:
CMake 2.8.3, OS X 10.6.6, Makefiles
I am attempting to use fixup_bundle() to create my
You will want to read this page:
http://www.cmake.org/Wiki/BundleUtilitiesExample
It should answer your questions.
___
Mike Jackson www.bluequartz.net
Principal Software Engineer mike.jack...@bluequartz.net
Reopened the bug because this is _still_ an issue with CMake 2.8.3. Just tried
to configure, build and install and got the same crash.
___
Mike Jackson www.bluequartz.net
Principal Software Engineer
BlueQuartz Software Dayton, Ohio
On Jan 5, 2011, at 12:01 PM, Clinton Stimpson wrote:
I can't reproduce the problem using the current cmake source from git.
Clint
On Wednesday, January 05, 2011 08:05:43 am Michael Jackson wrote:
Reopened the bug because this is _still_ an issue
the issue of
the qt_menu.nib.
At least it should finally work with CMake 2.8.4?
___
Mike Jackson www.bluequartz.net
On Jan 5, 2011, at 12:04 PM, Bill Hoffman wrote:
On 1/5/2011 10:05 AM, Michael Jackson wrote
BundleUtilities should copy in the Resources necessary for
this to work.
So I think that was done (switch to using built in BU) just *after* 2.8.3.
Unless there's still a missing qt.conf file at that point.
On Wed, Jan 5, 2011 at 12:06 PM, Michael Jackson
mike.jack...@bluequartz.net wrote
:16 PM, Michael Jackson
mike.jack...@bluequartz.net wrote:
Note that I am using the ./configure to configure CMake itself. Not CMake to
configure CMake. So maybe there is something missing from those installs.
The interesting part (with all the discussions with putting in bug reports
I am working on my CPack code for my project. What I have noticed is that the
MSVC runtime libs for both Debug and Release are included when I do an INSTALL
and are NOT included when I try to run the PACKAGE project. Again, this is
probably something simple to solve but I just am not sure what
, possibly even copying it over to
another machine for testing.
But it is not intended that the MSVC Debug libraries be packaged...
On Wed, Jan 5, 2011 at 1:20 PM, Michael Jackson
mike.jack...@bluequartz.net wrote:
I am working on my CPack code for my project. What I have noticed
___
Mike Jackson www.bluequartz.net
Principal Software Engineer mike.jack...@bluequartz.net
BlueQuartz Software Dayton, Ohio
On Jan 5, 2011, at 2:01 PM, Bill Hoffman wrote:
On 1/5/2011 1:01 PM,
ON) from a month ago that I didn't remove.
I'll do that right now.
On Wed, Jan 5, 2011 at 1:54 PM, Michael Jackson mike.jack...@bluequartz.net
wrote:
OK.So how do I NOT package them? So far they _are_ getting put into the
installer even if I set Visual Studio to Release. I have
From the CMake 2.8.3 release I am using inside the
InstallRequiredSystemLibraries.cmake file all the way at the bottom is this:
IF(WIN32)
INSTALL_PROGRAMS(/bin ${CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS})
ELSE(WIN32)
INSTALL_PROGRAMS(/lib ${CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS})
On Jan 5, 2011, at 2:36 PM, David Partyka wrote:
FYI, I just merged removal of setting CMAKE_INSTALL_DEBUG_LIBRARIES from
ParaView.
On Wed, Jan 5, 2011 at 2:24 PM, Michael Jackson mike.jack...@bluequartz.net
wrote:
That is where I pulled the code from so I must have grabbed that version
(CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS)
On Wed, Jan 5, 2011 at 2:30 PM, Michael Jackson mike.jack...@bluequartz.net
wrote:
From the CMake 2.8.3 release I am using inside the
InstallRequiredSystemLibraries.cmake file all the way at the bottom is this:
IF(WIN32)
INSTALL_PROGRAMS(/bin
The qt_menu.nib package can be located in either the QtGui.framework that gets
copied into your application bundle or in
MyApp.app/Contents/Resources/qt_menu.nib. Either of those locations should
allow your application to work. Do you need to also add a qt.conf file into the
Contents/Resources
Can you use Find_File() to get the path to the file. Then use the
install(FILES ... ) command to place the file in your app bundle. Not tried any
of that but it might work.
___
Mike Jackson www.bluequartz.net
Principal
Running on Windows 7 x64 with CMake 2.8.3 and Visual Studio 2008. My project is
configured with the Win64 type. I am trying to consolidate my installation code
to use the BundleUtilities on all platforms where possible. I can not figure
out what is going wrong with the install project. Here is
I ended up creating a variation on fixup_bundle for command line tools
on OS X. It basically copies the app into bin/ and depended
libraries into lib/ and then runs install_name_tool on the
executables to make them find the libraries in lib/.
You can find examples of the cmake code and
On Dec 27, 2010, at 6:04 PM, Bill Hoffman wrote:
On 12/27/2010 5:46 PM, Michael Jackson wrote:
I have CMake 2.8.3 installed on a Windows 7 x64 system. I finally got
around to installing VS2010 in order to try it out and when I run
CMake-GUI there is no option for Visual Studio 2010? I
On Dec 28, 2010, at 9:29 AM, John Drescher wrote:
Just a small piece of feedback. All the other Visual Studio generators are
in order, ie, VS 6, VS 7, VS 8, VS 9 so it made sense to look for VS 10
below VS 9. Was there a specific reason for putting VS 10 above VS 6 and
thus out of order?
On Dec 28, 2010, at 9:45 AM, Micha Renner wrote:
Just a small piece of feedback. All the other Visual Studio generators are
in order, ie, VS 6, VS 7, VS 8, VS 9 so it made sense to look for VS 10
below VS 9. Was there a specific reason for putting VS 10 above VS 6 and
thus out of order?
On Dec 21, 2010, at 9:41 AM, Mike McQuaid wrote:
It would be good if FindQt4 looked for the various plugins that can be
installed with Qt and gave the path to them (both release and debug
versions) and searched using the various filenames that are possible.
I'd suggest providing variables
You will want to read this article:
http://www.cmake.org/Wiki/BuildingWinDLL
___
Mike Jackson www.bluequartz.net
Principal Software Engineer mike.jack...@bluequartz.net
BlueQuartz Software Dayton,
On Dec 21, 2010, at 11:45 AM, Mike McQuaid wrote:
On 21 December 2010 16:41, Clinton Stimpson clin...@elemtech.com
wrote:
Would you prefer having a set of variables that point to the dlls,
or would
you rather have a function that takes a list of Qt modules and
copies the
necessary
Were you using cmake from a Visual Studio Command prompt or a normal
command prompt. According to Microsoft you MUST run dumpbin.exe from a
Visual Studio Command Prompt. It seems that dumpbin.exe is included
all the way back to Visual Studio 2005.
Hope that helps.
http://r.research.att.com/tools/
Has a great distribution of gfortran based on each Xcode distribution. It seems
to work well with CMake. Not sure about the -arch flag though.
___
Mike Jackson www.bluequartz.net
Is there a concise example for BundleUtilites aimed at Windows? I
_think_ I get how to use it on OS X but I am failing miserably on
Windows side of things. My installation code is turning into a mess
currently due to using BundleUtilities on the OS X side and manually
writing CMake code to move
(\${APPS}\ \\ \${DIRS}\)
COMPONENT BrandedRuntime)
On Sat, Dec 11, 2010 at 12:31 PM, Michael Jackson
mike.jack...@bluequartz.net wrote:
Is there a concise example for BundleUtilites aimed at Windows? I
_think_ I get how to use it on OS X but I am failing miserably on
Windows side
I have the following CMake for code for an OS X Application:
SET(MACOSX_BUNDLE_INFO_STRING ${PROJECT_NAME}${DBG_EXTENSION},
Copyright 2010 BlueQuartz Software.)
SET(MACOSX_BUNDLE_ICON_FILE ${ICON_FILE_NAME})
SET(MACOSX_BUNDLE_GUI_IDENTIFIER ${PROJECT_NAME}${DBG_EXTENSION})
. Sorry for the noise.
___
Mike Jackson www.bluequartz.net
Principal Software Engineer mike.jack...@bluequartz.net
BlueQuartz Software Dayton, Ohio
On Dec 9, 2010, at 3:51 PM, Michael Jackson wrote
On Dec 7, 2010, at 4:27 PM, Hicham Mouline wrote:
From: philiplow...@gmail.com [mailto:philiplow...@gmail.com] On Behalf Of
Philip Lowman
Sent: 07 December 2010 13:17
To: Hicham Mouline
Cc: Philip Lowman; Dmytro Ovdiienko; CMake mailing list;
boost-bu...@lists.boost.org
Subject: Re:
Those variables are specific for the project you are trying to
convert. For example if this was the LibTiff project then you might
have something like:
#define PACKAGElibTif
#define PACKAGE_BUGREPORT b...@libtiff.com
#define PACKAGE_VERSION 8.9.10
You can set these as CMake varables in
You use a combination of some CMake macros and configure_file() command.
First, in your CMakeLists.txt file (or another cmake file) you would have lines
such as:
# In this file we are doing all of our 'configure' checks. Things like checking
# for headers, functions, libraries, types and size
I tool a little different approach in my own projects. I end up
configuring a shell script that gets run at install time (OS X
Only). Inside that shell script are all the copying to the
CMAKE_INSTALL_PREFIX, ensuring destination directories inside the OS X
App bundle are setup (Plugins,
On Nov 17, 2010, at 12:20 PM, Clinton Stimpson wrote:
For Qt projects, a macro for creating a qt.conf file and a macro for
installing
Qt plugins would be nice to have in FindQt4.cmake (anyone want to
take a stab
at that?)
To say this needs cleaned up and refactored is an understatement
On Nov 17, 2010, at 12:20 PM, Clinton Stimpson wrote:
On Wednesday, November 17, 2010 09:46:23 am David Doria wrote:
On Wed, Nov 17, 2010 at 9:32 AM, Michael Jackson
mike.jack...@bluequartz.net wrote:
I tool a little different approach in my own projects. I end up
configuring a shell script
I think we used Qt as a basis because lots of people at the time were
asking for it. Probably the simplest to demonstrate would be an
example that builds a dynamic library and an executable that uses that
library so therefor it must be packaged with the executable. Were you
wanting to
On Nov 15, 2010, at 12:29 PM, Oliver kfsone Smith wrote:
Michael Jackson said the following on 11/15/2010 9:33 AM:
I have been casually following this thread and I understand the OPs
hesitation when trying to add thousands of files into a CMake build
system but what I think one needs
On Nov 8, 2010, at 4:39 PM, Rolf Eike Beer wrote:
Am Montag, 8. November 2010 schrieb Stormwind Developer:
Greetings,
I am a complete beginner to CMake, so my problem might be trivial.
Nevertheless I did not find a solution yet.
I am running Windows XP in a virtual machine on a linux host
I have an idea for a feature that might help resolve some of the
Find*** issues. I would like to see CMake implement some sort of
Software Update mechanism where you could tell CMake to check a
central server for any updated FindXXX.cmake files and then download
them into the cmake
:39, Michael Jackson wrote:
I have an idea for a feature that might help resolve some of the
Find*** issues. I would like to see CMake implement some sort of
Software Update mechanism where you could tell CMake to check a
central server for any updated FindXXX.cmake files and then download
them
I have a macro to help with this:
MACRO (cmp_IDE_SOURCE_PROPERTIES SOURCE_PATH HEADERS SOURCES
INSTALL_FILES)
if (${INSTALL_FILES} EQUAL 1)
INSTALL (FILES ${HEADERS}
DESTINATION include/${SOURCE_PATH}
COMPONENT Headers
)
endif()
I'll vote for that bug. I _was_ going to load VS2010 but maybe I'll
hold off.
___
Mike Jackson www.bluequartz.net
Principal Software Engineer mike.jack...@bluequartz.net
BlueQuartz Software Dayton,
There has since been a 1.0 release which seems to work very well.
ftp://ftp.qt.nokia.com/jom/jom.zip
___
Mike Jackson www.bluequartz.net
On Nov 1, 2010, at 7:35 AM, Verweij, Arjen wrote:
Benjamin,
If you haven't
On Oct 25, 2010, at 11:58 AM, kent williams wrote:
Like everyone else I started here to build my Qt app with CMake:
http://www.cmake.org/Wiki/BundleUtilitiesExample
Like a lot of things in CMake this involves copying a bunch of brittle
CMake code into your CMakeLists.txt, and seems like it
I usually have something along these lines in my ParaView Plugins
CMake files:
#
INCLUDE_DIRECTORIES( ${VTK_INCLUDE_DIR}
${ParaView_SOURCE_DIR}/Utilities/VTKClientServer
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