Hey there, I've submitted a patch to the bug tracker, under number 0005865, for people who generate make/nmake files under Windows with the Microsoft compiler (cl.exe). The old behaviour was that the linker (link.exe) was picked up from the path at compile time. The new behaviour is that it is assumed to be in the same location as the compiler.
This means that it is now trivial to compile Xbox360 stuff, for instance. Just add this to your CMakeFiles.txt: SET(ENV{PATH} "C:/Program Files/Microsoft Xbox 360 SDK/bin/win32/;$ENV{PATH}") This puts the xbox compiler in the path before the win32 compiler, which means cmake will find that one. Then at nmake time it doesn't matter what is in the path, as with the patch the linker (link.exe) used will be the correct one (in the same directory as the cl.exe) instead of the one in the path, which is probably the win32 one. Joe _______________________________________________ CMake mailing list CMake@cmake.org http://www.cmake.org/mailman/listinfo/cmake