It is the moc stuff that's causing the problem. After used qmake to generate
moc_*.cpp files, I was able to use cmake to compile the code. But I still
have no idea on how to use cmake to compile the code without using qmake to
generate the moc files first.
The change to my CMakeLists.txt file I
Linge Bai wrote:
It is the moc stuff that's causing the problem. After used qmake to
generate moc_*.cpp files, I was able to use cmake to compile the code.
But I still have no idea on how to use cmake to compile the code without
using qmake to generate the moc files first.
The change to my
Yes, this program runs well when compile with qmake.
Linge
On Fri, Sep 26, 2008 at 5:18 PM, Michael Jackson
[EMAIL PROTECTED] wrote:
Look in the GLWidget source file and see if there is actually a
zRotationChanged(int) method available.
Mike
On Sep 26, 2008, at 5:15 PM, Linge Bai
use make VERBOSE=1 and examine the link line. If you still have the
qmake project around compare the link lines between the 2 projects. I
have no idea. I have not used the QtOpenGL library before so this is
all new to me.
Mike
On Sep 26, 2008, at 5:24 PM, Linge Bai wrote:
Yes, this