Re: [CMake] CMake, iOS and .xib compilation

2011-10-01 Thread David Cole
On Fri, Sep 23, 2011 at 10:17 AM, Daniel Dekkers d.dekk...@cthrough.nlwrote: Hi David, I'm looking at your iOSNavApp test for iOS. A few comments as of now: - universal - NavApp3 is an iPhone build, if you run it on an iPad (or iPad simulator) it emulates an iPhone on screen. I've made

Re: [CMake] CMake, iOS and .xib compilation

2011-09-21 Thread Daniel Dekkers
Hi David, I have tested it manually using the Xcode generator. The point of this recent work was focused on getting simulator and device builds both working within the same Xcode project at the same time, and allowing the developer to switch back and forth between them in the Xcode UI.

Re: [CMake] CMake, iOS and .xib compilation

2011-09-21 Thread David Cole
On Wed, Sep 21, 2011 at 12:41 PM, Daniel Dekkers d.dekk...@cthrough.nl wrote: Hi David, I have tested it manually using the Xcode generator. The point of this recent work was focused on getting simulator and device builds both working within the same Xcode project at the same time, and

Re: [CMake] CMake, iOS and .xib compilation

2011-09-20 Thread David Cole
I recently added a test to the CMake test suite that demonstrates how to build a very rudimentary iOS app (a simple skeletal navigation bar app, mostly generated by the Xcode new project dialog...) It can be found at: CMake/Tests/iOSNavApp in the current checkout of git 'master' and 'next' It