I'm using CMake 2.8.6 and generating for VS 2003.
I have a DLL project that my EXE project needs to depend on, however I don't
want my EXE to link against that DLL's import library, since the EXE will
call LoadLibrary() to dynamically import symbols from the DLL being built.
I want the EXE
On Fri, Oct 28, 2011 at 1:06 PM, Robert Dailey rcdai...@gmail.com wrote:
I'm using CMake 2.8.6 and generating for VS 2003.
I have a DLL project that my EXE project needs to depend on, however I don't
want my EXE to link against that DLL's import library, since the EXE will
call LoadLibrary()
On Fri, Oct 28, 2011 at 12:25 PM, David Cole david.c...@kitware.com wrote:
On Fri, Oct 28, 2011 at 1:06 PM, Robert Dailey rcdai...@gmail.com wrote:
I'm using CMake 2.8.6 and generating for VS 2003.
I have a DLL project that my EXE project needs to depend on, however I
don't
want my EXE to
I tested this and it works! I was using target_link_libraries() before which
sets the dependency but also links it.
I noticed that it creates a fubar_UTILITY project in addition to fubar
project in my solution when I specify it in add_dependencies()... is this
normal? What does the _UTILITY
On Fri, Oct 28, 2011 at 1:52 PM, Robert Dailey rcdai...@gmail.com wrote:
I tested this and it works! I was using target_link_libraries() before which
sets the dependency but also links it.
I noticed that it creates a fubar_UTILITY project in addition to fubar
project in my solution when I