In our MainMenu.xib, we previously had Undo and Redo hooked up to our own
actions, but now want to use the standard undo: and redo: actions. I'm able to
choose undo:, but redo: does not appear in the list of known actions in the
First Responder. Any ideas?
--
Steve Mills
office: 952-818-3871
Hi folks,
I am trying to develop a demo application (DEM viewer) on iOS for educational
purposes. I am fairly fluent with OpenGL but this my first try at an iOS app (I
usually do OS X development). My problem is that albeit I seem to have abided
by all terms of what’s described in the ‘Drawing
Uh, I just realized I had overlooked the call to EAGLContext
presentRenderbuffer. It should work better when I add it.
Sorry for the noise, but this is a bit confusing at start!
Vincent
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On Jul 2, 2013, at 10:40:52, Keary Suska aksu...@frequentflyerservices.com
wrote:
On Jul 2, 2013, at 9:16 AM, Steve Mills wrote:
In our MainMenu.xib, we previously had Undo and Redo hooked up to our own
actions, but now want to use the standard undo: and redo: actions. I'm able
to choose
Hi,
I don't think I can attach images here, so I'll link to a stackoverflow
question with images of the layout.
http://stackoverflow.com/questions/17288279/why-is-this-nsoutlineview-ignoring-layout-constraints
I create 4 constraints with the desire to pin the NSOutlineView to the
edges of it's
Hi.
1. Use Split view's setPosition:ofDividerAtIndex. Use delegate to control the
constraints.
2. Using above. If you need custom easing of movement it's a bit more
complicated.
Regards,
M
Sent from my iPhone
On 27.06.2013, at 03:30, Chuck Soper chu...@veladg.com wrote:
I'm trying to
I wouldn't do the didBeginEditing approach; in case the user for whatever
reason is using a Bluetooth keyboard, this will launch the scroll up method
when there's not visible keyboard and will make the app look weird.
Although I know its a farfetched scenario its still possible.
What I usually
Hi,
I'm looking for some help troubleshooting some behavior with NSOpenPanel, where
it doesn't seem to be properly validating and updating the user interface with
respect to changes I'm making to allowedFileTypes. This is in a Document-based
app using the 10.7 SDK, running on 10.8.3.
I've
I will be out of the office Tues. July 2.
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On Jun 25, 2013, at 6:10 AM, Rob Nikander rob.nikan...@gmail.com wrote:
I create 4 constraints with the desire to pin the NSOutlineView to the
edges of it's superview (the NSWindow's contentView). It works, until I
expand/collapse items in the outline view. Then the constraints are ignored
On 2013 Jul 02, at 09:10, Steve Mills smi...@makemusic.com wrote:
I finally got it to work by …
I don't recall which Apple document explains this, but the Undo and Redo menu
items in a Cocoa app are internally connected to some special magic. They
don't work like normal menu items.
On Jul 2, 2013, at 09:10 , Steve Mills smi...@makemusic.com wrote:
That seems like a total hack when there should be an obvious button or
something in First Responder's action list that allows the user to easily add
a new action.
There is a button, but it's obvious only after you know where
On Tue, Jul 2, 2013, at 10:01 AM, Jerry Krinock wrote:
On 2013 Jul 02, at 09:10, Steve Mills smi...@makemusic.com wrote:
I finally got it to work by …
I don't recall which Apple document explains this, but the Undo and Redo
menu items in a Cocoa app are internally connected to some
On Jul 2, 2013, at 12:27:30, Kyle Sluder k...@ksluder.com
wrote:
On Tue, Jul 2, 2013, at 10:01 AM, Jerry Krinock wrote:
On 2013 Jul 02, at 09:10, Steve Mills smi...@makemusic.com wrote:
I finally got it to work by …
I don't recall which Apple document explains this, but the Undo and
On Jul 2, 2013, at 12:10:22, Quincey Morris
quinceymor...@rivergatesoftware.com wrote:
There is a button, but it's obvious only after you know where it is.
Select the First Responder item in the list of XIB components on the left of
the editing pane. Display the Attributes inspector in the
On Jul 2, 2013, at 1:53 PM, Steve Mills smi...@makemusic.com wrote:
On Jul 2, 2013, at 12:10:22, Quincey Morris
quinceymor...@rivergatesoftware.com wrote:
There is a button, but it's obvious only after you know where it is.
Select the First Responder item in the list of XIB components on
On 2 juil. 2013, at 17:54, Vincent Habchi vi...@macports.org wrote:
Uh, I just realized I had overlooked the call to EAGLContext
presentRenderbuffer. It should work better when I add it.
It doesn’t work even with that call added. I don’t really grasp when the
CAEAGLLayer gets somehow hooked
Honestly my first question would be why not use GLKit (which the Xcode OpenGL
ES template should be using by default) instead? It pretty much sets up all the
expected bits for you.
On Jul 2, 2013, at 12:46 PM, Vincent Habchi vi...@macports.org wrote:
On 2 juil. 2013, at 17:54, Vincent Habchi
Hi David,
I made it work eventually. I just figured out both the frame buffer and the
render buffer must be bound before drawing. Now I have a fine blue screen, so I
guess I can go ahead after a good sleep. :)
Honestly my first question would be why not use GLKit (which the Xcode OpenGL
ES
I found it helpful to start with a working sample code app. GLSprite was my
mentor.
David
On Jul 2, 2013, at 12:46 PM, Vincent Habchi vi...@macports.org wrote:
On 2 juil. 2013, at 17:54, Vincent Habchi vi...@macports.org wrote:
Uh, I just realized I had overlooked the call to EAGLContext
On Jul 2, 2013, at 1:15 PM, Vincent Habchi vi...@macports.org wrote:
Just a further question: on a CAEAGLLayer backed view, [view setNeedDisplay]
does nothing, doesn’t it?
Correct. You'll get a log along the lines of -display does nothing in the
console.
--
David Duncan
On 02/07/2013, at 4:54 AM, Matthew LeRoy mle...@minitab.com wrote:
Hi,
I'm looking for some help troubleshooting some behavior with NSOpenPanel,
where it doesn't seem to be properly validating and updating the user
interface with respect to changes I'm making to allowedFileTypes. This is
On 2013 Jul 02, at 10:47, Steve Mills smi...@makemusic.com wrote:
Perhaps Jerry is thinking of…
The document I was thinking of is …
OS X doc set
Data Management
Undo Architecture
Using Undo in AppKit-Based Applications
Undo and the Responder Chain
Usually it just
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