Thanks. I was wondering if a technique like that would work (to read the image
in horizontal bands to create a lower-res version). I guess so.
> On Dec 5, 2017, at 12:28 , Jean-Daniel wrote:
>
> UIImage is optimized to read pixel from disk at draw time and can be used to
UIImage is optimized to read pixel from disk at draw time and can be used to
downsample a large image progressively (
https://developer.apple.com/library/content/samplecode/LargeImageDownsizing/Introduction/Intro.html
)
I guess NSImage can do something similar. If not, this can probably be
On 4 Dec 2017, at 22:47, Rick Mann wrote:
>
> I have to use some C header file that #defines some string constants. Is
> there an equivalent to CFSTR() that constructs NSString literals? E.g.,
>
>
> #define NSSTR(s) (@ ## s) <-- magic; this