Hi,
The “Light” version doesn’t take much more effort to support since its built
from the same source code. I actually found this the easiest and most straight
forward way of doing it.
Cheers
Dave
> On 1 Sep 2020, at 22:27, Gabriel Zachmann via Cocoa-dev
> wrote:
>
>> Make a ?Lite? version
Hi,
It depends on how you want to play it. In the past I’ve done the following:
Make a “Lite” version free (Price 0.00) which has either a limited life span or
limited functionality or both.
Make a “Full” version pad for version (Price X.00) which has either a limited
life span or limited
Hi,
I’d try this:
Make a method called setupTimer with the code below.
Then in applicationDidFinishLaunching call performSelector: setupTimer with a
delay of (say 5 seconds).
Just to see if it changes anything….
Cheers
Dave
> On 29 Apr 2020, at 23:35, Carl Hoefs via Cocoa-dev
> wrote:
>
Yes, that’s correct, nothing wrong with a method beginning with new as long as
it follows the rules, I use it all the time.
I’m not sure if it matters at all with ARC, but I stick by the rules anyway.
Cheers
Dave
> On 30 Apr 2020, at 00:27, Sandor Szatmari via Cocoa-dev
> wrote:
>
> Alex,
>
Hi,
You may want to call performSelectorOnMainThread and pass YES as the wait until
done flag.
Cheer
Dave
> On 21 Mar 2020, at 20:05, Gabriel Zachmann via Cocoa-dev
> wrote:
>
> Is it possible to open an NSOpenPanel in a secondary thread?
>
> I create the thread like this:
>
>
Look at the Application Object in the Workspace/NIB file, is the class
AppDelegate? If not it should be! Do you have an AppDelegate in the
project/target and is the correct target set for it?
BTW, these questions are better posted to the Xcode list.
All the Best
Dave
> On 9 Mar 2020, at
Hi,
If you decide to use multiple targets then it’s still better to have a folder
for common files and one for each target, both targets include the Common
folder but you only include the folders appropriate for each Target. By
“include” I mean you check/uncheck the targets that the file
Hi,
All I can think of that this behaviour has changed on your version of
MacOS/XCode.
You can do the same thing as the template by manually adding the files, e.g
copy your “ViewController” file, rename it and then add it to the new project.
You will need to make sure that the Storyboard/Nibs
Hi,
You need to create a project with the right template to start with. In XCode:
File/New Project - Select MacOS and then “App” (from the New Project Dialog).
On XCode 11.0 and MacOS 10.14.6, this results in a new project Setup with a
view controller.
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