On Mon, Feb 2, 2009 at 8:14 PM, Michal Brzozowski ruso...@poczta.fm wrote:
I just opened a drawing program and played with it using two fingers. The
2009/1/27 Fernando Martins ferna...@cmartins.nl
kris Occhipinti wrote:
I agree that it is a hardware limitation.
Hi this seems to become a
RzR www.rzr.online.fr wrote:
On Mon, Feb 2, 2009 at 8:14 PM, Michal Brzozowski ruso...@poczta.fm wrote:
I just opened a drawing program and played with it using two fingers. The
2009/1/27 Fernando Martins ferna...@cmartins.nl
kris Occhipinti wrote:
I agree that it is a hardware limitation.
Apple's multitouch system, on the software end, is based on heavy use
of gestures. Gestures are stupid and limiting, so don't do them.
Instead, build on simple logical rules that expand organically to
multiple fingers. For example, a basic physics simulation can be used
for dragging objects; one
I just opened a drawing program and played with it using two fingers. The
cursor is always between the fingers, but it depends on how hard you press
with each of them. The curve is very specific because of this (oscillates).
I think it's possible to detect two finger scrolling and other gestures
kris Occhipinti wrote:
I agree that it is a hardware limitation.
But, you never know what some one will come up.
One day someone may come up with an idea the rest of us never thought
about.
Yes, just for the folklore, this reminds me of the old ZX Spectrum
console which had only 16 colours
On 1/27/09, Fernando Martins ferna...@cmartins.nl wrote:
kris Occhipinti wrote:
I agree that it is a hardware limitation.
But, you never know what some one will come up.
One day someone may come up with an idea the rest of us never thought
about.
Yes, just for the folklore, this reminds
Charles Pax schrieb:
On 1/27/09, *Fernando Martins* ferna...@cmartins.nl
mailto:ferna...@cmartins.nl wrote:
kris Occhipinti wrote:
I agree that it is a hardware limitation.
But, you never know what some one will come up.
One day someone may come up with an idea the rest
On Tue, Jan 27, 2009 at 2:22 PM, Charles Pax charles@gmail.com wrote:
Hmm. Interesting point. We'll need to know how much control we have over the
touch screen controller, but let's throw around some theories. What would
happen if the voltage given to the touch screen controller were
On 1/27/09, Fernando Martins ferna...@cmartins.nl wrote:
kris Occhipinti wrote:
I agree that it is a hardware limitation.
But, you never know what some one will come up.
One day someone may come up with an idea the rest of us never thought
about.
Yes, just for the folklore, this reminds
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I guess, that the most simple solution is to add a button in the
center between the two buttons for the paddles. When this button is
pressed, both paddles shall be aktivated.
Greetings Bastian
Davide Scaini schrieb:
i tried with synaptics drivers
So the question is, is this just a limitation of the hardware (which is my
understanding) or is it possible to make a driver that actually sends both
coordinate locations?
--
Thanks,
The Digital Pioneer
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Am Monday 26 January 2009 19:52:28 schrieb The Digital Pioneer:
So the question is, is this just a limitation of the hardware (which is my
understanding) or is it possible to make a driver that actually sends both
coordinate locations?
It's a limitation of the Neo's hardware.
--
Marcel
I asked this question once before and it was discussed at length. It's the
hardware. It'll never happen. tears
-Charles Pax
On Mon, Jan 26, 2009 at 2:20 PM, Marcel tan...@googlemail.com wrote:
Am Monday 26 January 2009 19:52:28 schrieb The Digital Pioneer:
So the question is, is this just a
I agree that it is a hardware limitation.
But, you never know what some one will come up.
One day someone may come up with an idea the rest of us never thought about.
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