AyaMC and StoneGrid were the winners of yesterday's KGS bot tournament,
both undefeated, with 6/6 and 9/9 wins respectively. My report is at
http://www.weddslist.com/kgs/past/39/index.html
It is longer than usual, because I found quite a few of the games
interesting.
Nick
--
Nick Wedd
Is it possible to show the board for the round 1 open division game? You
refer specifically to a choice made at move 60...
Also, the processor description for HBotSVN is incorrect. Rounds 1-6 were
through a virtual machine on a box with a 2GHz Intel Core Duo.Rounds 7-9
was running native on
After I review the game, it is hard to say ManyFaces made a mistake at move
60 or around, since the white group at the lower left corner has a flaw. It
is a sente for black to settle its F1 group. If white takes two steps to
take the ko and A7 group, then black can settle down the F1 black group
In message
[EMAIL PROTECTED], John Fan
[EMAIL PROTECTED] writes
After I review the game, it is hard to say ManyFaces made a mistake at
move 60 or around, since the white group at the lower left corner has a
flaw. It is a sente for black to settle its F1 group. If white takes
two steps to take
Nick,
Thanks for all your work.
John
On Mon, Jun 16, 2008 at 1:56 PM, Nick Wedd [EMAIL PROTECTED] wrote:
In message [EMAIL PROTECTED],
Jason House [EMAIL PROTECTED] writes
Is it possible to show the board for the round 1 open division game?
You refer specifically to a choice made at move
In Sunday's tournament, Orego lost a game embarrassingly by playing
out a lost ladder. I know how to write a ladder checker in general,
but I'm not sure how to incorporate such a thing into UCT. What are
other people doing?
Peter Drake
http://www.lclark.edu/~drake/
Thank you for a long, very interesting report, Nick.
I found a typo(?), however, about the version of HBotSVN. Jason wrote
earlier games were played by r761 but you wrote by r763.
-Hideki
Nick Wedd: [EMAIL PROTECTED]:
In message
[EMAIL PROTECTED], Jason
House [EMAIL PROTECTED] writes
Is it
You need to move away from light playouts and play ladder-capturing
and ladder-escaping moves during playout. It will then still
occasionally play out a ladder, but only if it thinks it's far behind.
On 16-jun-08, at 17:20, Peter Drake wrote:
In Sunday's tournament, Orego lost a game
On Mon, Jun 16, 2008 at 11:42 PM, WSK [EMAIL PROTECTED] wrote:
Am 16.06.2008, 22:20 Uhr, schrieb Peter Drake [EMAIL PROTECTED]:
UCT
The idea of MonteCarlo and UCT contain the elemination of special game rules
( include experienced moves like ladders ) and used the real ability of
computers: