Re: [Computer-go] UEC Cup

2015-03-15 Thread Hiroshi Yamashita
UEC student won a exhibition game against CrazyStone without handicap. Hiroshi Yamashita ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go

Re: [Computer-go] UEC Cup

2015-03-15 Thread Michael Alford
On 3/15/15 12:39 AM, Hiroshi Yamashita wrote: UEC student won a exhibition game against CrazyStone without handicap. Hiroshi Yamashita ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go

Re: [Computer-go] Fwd: Teaching Deep Convolutional Neural Networks to Play Go

2015-03-15 Thread Michael Markefka
I was thinking about bootstrapping possibilities, and wondered whether it would be possible to use a shallower mimic net for positional evaluation playouts from a specific depth on after having generated positions with a certain branching factor that typically allows the actual pro move to be

Re: [Computer-go] UEC Cup

2015-03-15 Thread Ingo Althöfer
Hi Hiroshi, thank you for keeping us informed! In particular nice to see that there is fresh computer go blood in Taiwan. Ingo. Gesendet: Sonntag, 15. März 2015 um 08:39 Uhr Von: Hiroshi Yamashita y...@bd.mbn.or.jp An: computer-go@computer-go.org Betreff: Re: [Computer-go] UEC Cup UEC

[Computer-go] public valid move generator algorithms?

2015-03-15 Thread holger krekel
Hello, could anyone point me to a current good public source algorithm for generating valid moves from a given Go board position? All else failing, i am going to analyze Gnugo first (board.c mostly) but wanted to ask for hints here first. I am mostly interested in readability of the algorithm,

[Computer-go] CFP: Computer Games Workshop at IJCAI 2015

2015-03-15 Thread Mark Winands
Computer Games Workshop at IJCAI 2015 Description -- A workshop on computer games is to be held at IJCAI 2015 in Buenos Aires, Argentina. The proceedings will be published with Springer in their Communications in Computer and

Re: [Computer-go] public valid move generator algorithms?

2015-03-15 Thread Petr Baudis
Hi! On Sun, Mar 15, 2015 at 03:18:46PM +, holger krekel wrote: could anyone point me to a current good public source algorithm for generating valid moves from a given Go board position? All else failing, i am going to analyze Gnugo first (board.c mostly) but wanted to ask for hints

Re: [Computer-go] public valid move generator algorithms?

2015-03-15 Thread holger krekel
Hi Petr, On Sun, Mar 15, 2015 at 19:08 +0100, Petr Baudis wrote: Hi! On Sun, Mar 15, 2015 at 03:18:46PM +, holger krekel wrote: could anyone point me to a current good public source algorithm for generating valid moves from a given Go board position? All else failing, i am

Re: [Computer-go] public valid move generator algorithms?

2015-03-15 Thread Álvaro Begué
You can keep track of pseudo-liberties, where you count a liberty multiple times if it is adjacent to multiple stones in a chain. That seems to be the easiest way to implement it, although a serious program will eventually need the actual liberty count, so perhaps you should just do that from the