Re: [Computer-go] UCB-1 tuned policy

2015-04-16 Thread Erik van der Werf
Many observed that, but not everyone. Op 16 apr. 2015 07:38 schreef David Fotland fotl...@smart-games.com: I didn’t notice a difference. Like everyone else, once I had RAVE implemented and added biases to the tree move selection, I found the UCT term made the program weaker, so I removed it.

Re: [Computer-go] Seki in playouts

2015-04-16 Thread valkyria
Interesting position. I am not sure how I exactly handle this is in Valkyria. My code for allowing or disallowing suicide is very complex. As long as special case-handling is only executed when necessary. In this case the pattern with two stones forming a possible eye would be starting point

Re: [Computer-go] Seki in playouts

2015-04-16 Thread Aja Huang
On Wed, Apr 15, 2015 at 12:24 PM, Igor Polyakov weiqiprogramm...@gmail.com wrote: 5. But it misses this because squeezing leads to a few accidental losses in playouts where black plays something that white doesn't respond to My two cents: just prevent the accidental losses in playouts then