Zen won against CrazyStone.
darkforest won against Aya.
Final is Zen - darkforest
Hiroshi Yamashita
- Original Message -
From: "Hiroshi Yamashita"
To:
Sent: Sunday, March 20, 2016 12:34 PM
Subject: [Computer-go] UEC cup 2nd day
darkforest won against CGI.
CrazyStone won against DolBalam.
Zen won against Ray.
Aya won against MFG.
Semi final is
CrazyStone vs Zen
darkforest vs Aya
Thanks,
Hiroshi Yamashita
___
Computer-go mailing list
Computer-go@computer-go.org
Aja Huang is on the mailing list, and he is also on the compyer-go mailing
list. So the AlphaGo is aware. :-)
On Fri, Mar 18, 2016 at 9:29 AM, uurtamo . wrote:
> David,
>
> It'd be cool if they were willing to spend a few $K to participate (Just a
> guess about what the CPU
I run a couple webservers, so I don't even mind hosting a site. I
just don't have the time to invest in maintaining it, updating, etc.
Love the suggestions though.
-Josh
On Sat, Mar 19, 2016 at 11:29 AM, Jim O'Flaherty
wrote:
> So I hear you volunteering to create
I can use some time to do updates if you send articles and links.
(I am not a good web designer...)
2016-03-19 21:22 GMT-03:00 Joshua Shriver :
> I run a couple webservers, so I don't even mind hosting a site. I
> just don't have the time to invest in maintaining it,
If I remember correctly, it is not browser implementation, but rather a
frontend. The actual computation runs on server, browser only communicates
the moves and shows the results.
Josef
Dne čt 17. 3. 2016 23:32 uživatel Jim O'Flaherty
napsal:
> This is wonderful!
Today's tournament table is
https://twitter.com/math26/status/711190391098187776
(Thanks Shinoda-san).
Holmes got Originality award. Holmes does both Policy Network and playout
on 8 GPUs. Playouts are done by 256 mini-batches. 256 playouts are
executed simultaneously.
Thanks,
Hiroshi Yamashita
There are a couple other ways to do this. GnuGo is fairly light on the CPU
load and plays fairly quickly. It also understands GTP. You could create
a front end that will present a board and accept moves from the user, then
send these to GnuGo over GTP. This would have the advantage that any
Thanks! Yes knew about the the C, Rust and Go but missed the C# port.
19 mars 2016 21:08:41 +01:00, skrev Gonçalo Mendes Ferreira :
> A look at GitHub tells me it has been ported to C, Rust and Go.
>
> To C# it appears to have been started here:
>
A look at GitHub tells me it has been ported to C, Rust and Go.
To C# it appears to have been started here:
https://github.com/radiatoryang/michi-csharp
- Gonçalo
On 19/03/2016 19:19, Andreas Persson wrote:
> Hi all, thought I would give Go AI another shot after seeing the great
> AlphaGo
>
Does anyone have interest in that domain name? I'd be willing to
transfer it to a new owner for free. It came up a year or so back and
I grabbed it just in case but never used it.
Rather see it go to someone who can use it rather than squat. It's
already for another year.
-Josh
Hi all, thought I would give Go AI another shot after seeing the great AlphaGo
games :) Has anyone done a port of Michi for C# or Java? Would love to get a
hold of it if so, otherwise I will probably do a C# port myself.
Cheers, Andreas
___
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Aja, please try to answer the discrepancies between you loss values in
text and figures,
Detlef
Am 19.03.2016 um 14:25 schrieb Aja Huang:
> Good stuff, Hiroshi. Looks like I don't need to answer the
> questions regarding value network. :)
>
> Aja
>
This is wonderful! Tysvm for reposting!
On Thu, Mar 17, 2016 at 3:07 PM, Álvaro Begué
wrote:
> A while back somebody posted a link to a browser implementation of a DCNN:
> https://chrisc36.github.io/deep-go/
>
> Would something like that do?
>
> Álvaro.
>
>
>
> On Wed,
We are updating our page: http://aigames.nctu.edu.tw/~icwu/CGI.html.
The current version in UEC is CGI 2.0 (or DeepCGI) as described in this
page (also including the contributors).
The main contribution for Amigo (nothing to do with nicego) is to design a
general MCTS framework that many game
So I hear you volunteering to create and maintain that site/page? {smirk}
On Mar 19, 2016 6:40 AM, "Gonçalo Mendes Ferreira" wrote:
> Instead of just redirecting, it could be a directory page for:
> - various Nick Wedd pages
> - CGOS
> - mailing lists
> - the game AI forum
> -
Hello Ingo,
As far as I know,
CrazyStone used a machine 24 cores, no GPUs.
Aya used a Amazon EC2 g2.8xlarge 16 cores, 4 GPUS.
Gonanza used a mahicne 16 cores with a GTX 980 ti.
Ray used a mahicne with a GPU.
Zen and CrazyStone uses DCNN without GPU.
I'll use 4 g2.8xlarge by root
On 19 March 2016 at 14:40, "Ingo Althöfer" <3-hirn-ver...@gmx.de> wrote:
> Hello Hiroshi,
>
> thanks for the information.
>
> WHo are the peolbe behind CGI Go?
>
> According to http://computer-go.info/db/oprog.php?a=CGI :
Written by: Wu, I-Chen & Wu, Ti-Rong & Chen, Guan-Wen & Shih, Chung-Chin &
I think they are
https://github.com/CGI-LAB
http://www.aigames.nctu.edu.tw/
e.g. NiceGo, Amigo programs in the past.
I'm curious if they are mainly reimplementing the AlphaGo paper or doing
something else.
On Sat, Mar 19, 2016 at 03:40:06PM +0100, "Ingo Althöfer" wrote:
> Hello
Hello Hiroshi,
thanks for the information.
WHo are the peolbe behind CGI Go?
Which hardware is used by the top participants in UEC cup?
Ingo.
> Gesendet: Samstag, 19. März 2016 um 14:32 Uhr
> Von: "Hiroshi Yamashita"
> An: computer-go@computer-go.org
> Betreff:
Hi everyone,
for a Go beginner website I would like to have a bot that runs in
client-side javascript, it doesn't have to be that strong.
An option might be transpiling gnugo with emscripten, but I'm not very
familiar with that technology and the first google entry (
http://jsb.cs.uec.ac.jp/~igo/eng/result1.html
On 19 mars 2016, at 23:10, James Guo wrote:
> Show the official web site link?
> From: Hiroshi Yamashita
> To: computer-go@computer-go.org
> Sent: Saturday, March 19, 2016 9:32 PM
> Subject: [Computer-go] UEC
Show the official web site link?
From: Hiroshi Yamashita
To: computer-go@computer-go.org
Sent: Saturday, March 19, 2016 9:32 PM
Subject: [Computer-go] UEC cup 1st day result
There are 32 participants, include one guest GNU GO.
After 7 swiss round,
1st CGI
Thanks Aja,
Maybe you read already, but I found Lee Sedol's comment about you.
-
Playing with Go AI, "I'm proud", Lee 9dan mother said
http://japanese.yonhapnews.co.kr/society/2016/03/16/08AJP20160316004200882.HTML
Lee 9dan commented
There are 32 participants, include one guest GNU GO.
After 7 swiss round,
1st CGI7-0
2nd CrazyStone 6-1
3rd Zen6-1
4th Aya6-1
5th Gonanza5-2
6th Ray5-2
7th DolBaram 5-2
8th darkforest 5-2
CrazyStone lost against Zen.
Zen lost against CGI.
DolBaram lost
What are you using for loss?
I use this,
layers {
name: "loss"
type: EUCLIDEAN_LOSS
bottom: "fc14"
bottom: "label"
top: "loss"
}
name: "AyaNet"
layers {
name: "mnist"
type: DATA
top: "data"
data_param {
source:
Good stuff, Hiroshi. Looks like I don't need to answer the questions
regarding value network. :)
Aja
On Sat, Mar 19, 2016 at 9:23 PM, Hiroshi Yamashita wrote:
> What are you using for loss?
>>
>
> I use this,
>
> layers {
> name: "loss"
> type: EUCLIDEAN_LOSS
> bottom:
I don't know how up-to-date computer-go.info is, but it appears a better
target for redirecting.
- Gonçalo
On 18/03/2016 19:46, Xavier Combelle wrote:
> 2016-03-17 16:16 GMT+01:00 Joshua Shriver :
>
>> Does anyone have interest in that domain name? I'd be willing to
>>
Aha! Thanks for the clarification.
Josef
Dne pá 18. 3. 2016 9:59 uživatel Darren Cook napsal:
> > If I remember correctly, it is not browser implementation, but rather a
> > frontend. The actual computation runs on server, browser only
> communicates the
> > moves and shows
sorry about that auto-correct ‘typo. The first one is supposed to be
computergo.org, but that should be clear anyway ...
Cheers,
David G Doshay
ddos...@mac.com
> On 18, Mar 2016, at 1:56 PM, David Doshay wrote:
>
> From my perspective, having both a computer.org and a
2016-03-17 16:16 GMT+01:00 Joshua Shriver :
> Does anyone have interest in that domain name? I'd be willing to
> transfer it to a new owner for free. It came up a year or so back and
> I grabbed it just in case but never used it.
>
> Rather see it go to someone who can use it
BTW, if anyone is pursuing this further, JavaScript supports binary
arrays (I've used them in some WebGL work I've been doing), and browser
coverage is rather good: http://caniuse.com/#feat=typedarrays
What that means (in rough order of usefulness):
1. It loads into memory directly - the
For those of you not reading forums but interested in a positional
judgement after the tower squeeze sacrifice in game 5, an SGF is
attached inline. Conclusion: afterwards White has at least a small lead,
so AlphaGo's strategy was superb.
--
robert jasiek
Instead of just redirecting, it could be a directory page for:
- various Nick Wedd pages
- CGOS
- mailing lists
- the game AI forum
- news sites
- aggregators of tournament information, ICGA
- aggregator or list of upcoming conferences
- links to software and tools
- lists of publications, Martin
The March KGS slow bot tournament will start on Sunday, March 27th, at 22:00
UTC and end by 14:00 UTC on Wednesday 30th. It will use 19x19 boards, with
time limits of 235 minutes (almost four hours) each plus fast Canadian
overtime, and komi of 7.5. See http://www.gokgs.com/tournInfo.jsp?id=1020
On 16-03-16 22:17, Clark B. Wierda wrote:
> I'm not familiar with emscripten, but there is a process that will
> produce Javascript from Golang code that seems to be pretty robust.
emscripten is extremely robust and will produce much faster (and hence
stronger) results than a golang->JS
Not a definite solution yet, but more of a call to action here: Would
anyone be interested contributing to a well-maintained computer go
news site? I would consider that a useful service that is currently
lacking. I'd be happy to contribute news articles and links.
On Thu, Mar 17, 2016 at 4:16
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
What are you using for loss?
this:
layers {
name: "loss4"
type: EUCLIDEAN_LOSS
loss_weight: 2.0
bottom: "vvv"
bottom: "pool2"
top: "accloss4"
}
?
Am 04.03.2016 um 16:23 schrieb Hiroshi Yamashita:
> Hi,
>
> I tried to make Value
Alternatively, there's a minimalist Python MCTS engine (
https://github.com/pasky/michi) that might be easier to translate. It has
no UI though, so that would need to be added.
On Thu, Mar 17, 2016 at 9:47 AM, Gian-Carlo Pascutto wrote:
> On 16-03-16 22:17, Clark B. Wierda
Actually the DCNN plays on 9x9 acceptably well (somewhere in the
single-digit kyus).
On Friday, March 18, 2016, Benjamin Teuber wrote:
> This is really cool. Now it just needs to learn 9x9 via reinforcement
> learning ;-)
>
> Josef Moudrik
And there are C and Go translations of michi, also on github.
Both are linked from the Python README.
Clark B. Wierda
I wrote the Go version.
On Thu, Mar 17, 2016 at 11:46 AM, Oliver Lewis wrote:
> Alternatively, there's a minimalist Python MCTS engine (
>
If you look back through the archive on this list, you'll also see there
was an initial attempt, described here:
http://computer-go.org/pipermail/computer-go/2015-October/008067.html
code is here: https://github.com/PragTob/web-go
On Thu, Mar 17, 2016 at 4:46 PM, Oliver Lewis
A while back somebody posted a link to a browser implementation of a DCNN:
https://chrisc36.github.io/deep-go/
Would something like that do?
Álvaro.
On Wed, Mar 16, 2016 at 4:44 PM, Benjamin Teuber wrote:
> Hi everyone,
>
> for a Go beginner website I would like to have
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