Has anyone ever tried to build a value network that is trained on finished
positions?
I admit that would be less awesome than what AlphaGo's value network has
achieved.
But reducing the task to status and scoring might help in endgame play.
Generalizing this, there could be several value networks,
A_j_a, of course. Sorry for messing this up.
On Wed, Jun 22, 2016 at 8:27 PM, Michael Markefka
wrote:
> Aya, thank you for giving us some insight into AlphaGo. We are all
> very much looking forward to it
>
> On Wed, Jun 22, 2016 at 5:29 PM, Aja Huang
Aya, thank you for giving us some insight into AlphaGo. We are all
very much looking forward to it
On Wed, Jun 22, 2016 at 5:29 PM, Aja Huang wrote:
>
>
> 2016-06-22 12:29 GMT+01:00 "Ingo Althöfer" <3-hirn-ver...@gmx.de>:
>>
>> Hi,
>>
>> the timetable for the conference
2016-06-22 12:29 GMT+01:00 "Ingo Althöfer" <3-hirn-ver...@gmx.de>:
> Hi,
>
> the timetable for the conference "Computers and Games 2016"
> in Leiden (NL) is online now. COnference days are June 29 -
> July 01.
>
>
> https://www.conftool.net/cg2016/index.php?page=browseSessions=yes=yes=show
>
> At
Hello everyone,
Another update, as AGA will announce later:
* We are honored to have Yuandong Tian from Facebook Research, to
present "DarkForest:
A DCNN-based open source Go engine", on 8/4 afternoon.
* We are honored to have John Tromp, who calculated the exact number of
legal Go positions, to
Hi,
the timetable for the conference "Computers and Games 2016"
in Leiden (NL) is online now. COnference days are June 29 -
July 01.
https://www.conftool.net/cg2016/index.php?page=browseSessions=yes=yes=show
At least 8 of the talks (including the keynote presentation by Aja Huang)
are directly